Player Matchup

Achilles
Achilles
AIdestar
Achilles
Level 139
God Stats
4W - 7L
1,464 SR
Queue Stats
463W - 466L
1,591 Elo+
Party 1
He Bo
He Bo
Dalkom
He Bo
Level 160
God Stats
8W - 0L
1,827 SR
Queue Stats
559W - 240L
1,827 Elo+
Party 2
Ares
Ares
EhLiteCanadian
Ares
Level 103
God Stats
2W - 1L
1,440 SR
Queue Stats
208W - 163L
1,612 Elo+
Solo
Lancelot
Lancelot
Pheonika
Lancelot
Level 144
God Stats
3W - 4L
1,455 SR
Queue Stats
527W - 517L
1,598 Elo+
Party 1
Izanami
Izanami
Soondubae
Izanami
Level 84
God Stats
19W - 11L
1,704 SR
Queue Stats
30W - 18L
1,709 Elo+
Party 2
Team Averages
Level 126
1,578 SR
1,667 Elo+

VS

Team Averages
Level 140
1,522 SR
1,584 Elo+
Amaterasu
Amaterasu
Amain27
Amaterasu
Level 138
God Stats
2W - 2L
1,631 SR
Queue Stats
72W - 76L
1,593 Elo+
Party 3
Ishtar
Ishtar
Dragonfish
Ishtar
Level 108
God Stats
0W - 4L
1,296 SR
Queue Stats
43W - 36L
1,626 Elo+
Party 3
Thoth
Thoth
ProbablyFunny
Thoth
Level 160
God Stats
2W - 3L
1,574 SR
Queue Stats
206W - 219L
1,604 Elo+
Solo
Bellona
Bellona
Twiñk
Bellona
Level 155
God Stats
15W - 14L
1,608 SR
Queue Stats
407W - 422L
1,498 Elo+
Solo
Thor
Thor
snowman1919
Thor
Level 141
God Stats
2W - 3L
1,500 SR
Queue Stats
443W - 291L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AIdestar
Achilles
16
4 / 0 / 5
10,051
591
15,540
12,087
14,116
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

He Bo
Dalkom
He Bo
16
4 / 4 / 6
9,754
574
13,569
11,009
4,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 0 / 5
8,706
512
7,220
15,504
17,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lancelot
Pheonika
Lancelot
14
2 / 3 / 3
8,522
501
6,782
11,705
5,069
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Izanami
Soondubae
Izanami
18
4 / 3 / 1
10,736
632
13,161
16,646
6,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Amain27
Amaterasu
14
0 / 4 / 1
8,410
495
8,757
21,976
16,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ishtar
Dragonfish
Ishtar
14
2 / 4 / 2
8,802
518
8,392
15,197
5,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
2 / 2 / 5
8,993
529
11,851
8,550
3,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
Twiñk
Bellona
12
3 / 3 / 3
8,129
478
7,485
19,784
18,750
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
3 / 3 / 3
8,421
495
6,295
12,923
5,646
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
24
16
Kills
10
10
Deaths
16
20
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Achilles
AIdestar
Achilles
4
0
5
6.5
L
Amaterasu
Amain27
Amaterasu
0
4
1
0.13
W
He Bo
Dalkom
He Bo
4
4
6
1.75
L
Ishtar
Dragonfish
Ishtar
2
4
2
0.75
W
2
0
5
4.5
W
Lancelot
Pheonika
Lancelot
2
3
3
1.17
L
2
2
5
2.25
W
Izanami
Soondubae
Izanami
4
3
1
1.5
L
Bellona
Twiñk
Bellona
3
3
3
1.5
L
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,272
Damage
42,780
66,951
Taken
78,430
47,632
Mitigated
49,858
20,088
Healing
26,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
AIdestar
Achilles
15,540
5,427
0
5,520
12,087
14,116
384
690
11,397
0
73,666
L
Amaterasu
Amain27
Amaterasu
8,757
4,877
0
10,031
21,976
16,556
0
2,237
18,733
0
71,916
W
He Bo
Dalkom
He Bo
13,569
128
317
2,991
11,009
4,009
0
3,672
7,337
87,522
0
L
Ishtar
Dragonfish
Ishtar
8,392
6,125
0
6,225
15,197
5,618
1,170
2,482
12,663
0
70,890
W
7,220
788
0
3,210
15,504
17,675
0
3,505
11,999
26,975
0
W
Lancelot
Pheonika
Lancelot
6,782
1,491
0
609
11,705
5,069
0
3,685
8,020
0
66,844
L
11,851
943
0
1,411
8,550
3,288
109
3,915
4,583
76,581
0
W
Izanami
Soondubae
Izanami
13,161
8,997
0
7,441
16,646
6,763
5,109
579
16,067
0
114,099
L
Bellona
Twiñk
Bellona
7,485
2,441
2,123
6,019
19,784
18,750
221
8,780
10,924
0
44,553
L
6,295
1,364
0
618
12,923
5,646
0
3,375
9,442
0
59,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,769
Gold Earned
42,755
612
Minions Killed
556
0
Camps Cleared
0
1,738,497
Distance Traveled
1,628,793
16
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,051
591
131
8
0
338,837
3
L
Amaterasu
8,410
495
125
7
0
331,162
1
W
He Bo
9,754
574
147
9
0
357,583
4
L
Ishtar
8,802
518
137
8
0
278,510
4
W
Ares
8,706
512
30
2
0
356,340
5
W
Lancelot
8,522
501
102
6
0
381,075
1
L
Thoth
8,993
529
133
8
0
331,437
6
W
Izanami
10,736
632
202
12
0
304,662
3
L
Bellona
8,129
478
61
4
0
327,475
4
L
Thor
8,421
495
100
6
0
360,209
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role