Player Matchup

Merlin
Merlin
JOJO-777-POPO
Merlin
Level 160
God Stats
6W - 7L
1,629 SR
Queue Stats
283W - 184L
1,574 Elo+
Party 1
Bellona
Bellona
LitLamp
Bellona
Level 68
God Stats
1W - 1L
1,736 SR
Queue Stats
3W - 6L
1,601 Elo+
Solo
Guan Yu
Guan Yu
MomkeyDump
Guan Yu
Level 160
God Stats
0W - 1L
1,608 SR
Queue Stats
190W - 176L
1,511 Elo+
Party 3
Camazotz
Camazotz
RoAFrostbite
Camazotz
Level 158
God Stats
0W - 3L
1,155 SR
Queue Stats
121W - 94L
1,532 Elo+
Party 3
Izanami
Izanami
niskasan
Izanami
Level 155
God Stats
106W - 49L
1,681 SR
Queue Stats
869W - 355L
1,791 Elo+
Party 1
Team Averages
Level 140
1,562 SR
1,602 Elo+

VS

Team Averages
Level 134
1,507 SR
1,610 Elo+
Thor
Thor
AntiEPEX
Thor
Level 124
God Stats
1W - 0L
1,318 SR
Queue Stats
10W - 3L
1,833 Elo+
Party 2
Mercury
Mercury
Atempting
Mercury
Level 159
God Stats
2W - 3L
1,345 SR
Queue Stats
72W - 78L
1,486 Elo+
Solo
Vulcan
Vulcan
LonzoBall
Vulcan
Level 146
God Stats
1W - 0L
1,618 SR
Queue Stats
96W - 73L
1,629 Elo+
Solo
Discordia
Discordia
dewloupe
Discordia
Level 125
God Stats
3W - 1L
1,754 SR
Queue Stats
149W - 129L
1,576 Elo+
Solo
Hachiman
Hachiman
fluffyboisx
Hachiman
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 43L
1,527 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 2 / 4
14,011
1,168
22,104
15,932
6,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
LitLamp
Bellona
16
0 / 1 / 1
10,066
839
1,715
3,891
2,703
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Guan Yu
MomkeyDump
Guan Yu
17
1 / 12 / 4
11,536
961
10,263
35,295
43,781
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Camazotz
RoAFrostbite
Camazotz
17
4 / 18 / 2
12,090
1,008
17,870
40,486
18,076
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Izanami
niskasan
Izanami
17
0 / 8 / 4
11,380
948
17,065
20,505
10,402
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Team 1 Tickets

0

VS

Team 2 Tickets

204

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
20
5 / 3 / 29
13,325
1,110
20,080
21,428
33,659
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mercury
Atempting
Mercury
19
8 / 2 / 18
12,872
1,073
17,877
15,783
8,463
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Vulcan
LonzoBall
Vulcan
20
21 / 0 / 14
15,441
1,287
39,329
9,786
4,980
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Discordia
dewloupe
Discordia
20
4 / 1 / 28
13,763
1,147
21,056
8,842
4,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
fluffyboisx
Hachiman
19
3 / 2 / 22
12,732
1,061
12,443
17,484
18,491
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
152
8
Kills
41
41
Deaths
8
15
Assists
111
Player
Kills
Deaths
Assists
KDA
W
Thor
5
3
29
6.5
W
Mercury
Atempting
Mercury
8
2
18
8.5
L
3
2
4
2.5
L
Bellona
LitLamp
Bellona
0
1
1
0.5
W
Vulcan
LonzoBall
Vulcan
21
0
14
28
L
Guan Yu
MomkeyDump
Guan Yu
1
12
4
0.25
L
Camazotz
RoAFrostbite
Camazotz
4
18
2
0.28
W
Discordia
dewloupe
Discordia
4
1
28
18
W
Hachiman
fluffyboisx
Hachiman
3
2
22
7
L
Izanami
niskasan
Izanami
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,017
Damage
110,785
116,109
Taken
73,323
81,596
Mitigated
69,766
11,227
Healing
6,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
20,080
4,307
287
2,609
21,428
33,659
0
6,496
14,932
7,469
30,059
W
Mercury
Atempting
Mercury
17,877
11,044
0
117
15,783
8,463
0
4,713
11,070
0
27,034
L
22,104
645
0
1,676
15,932
6,634
0
8,997
6,826
82,552
0
L
Bellona
LitLamp
Bellona
1,715
170
0
18
3,891
2,703
0
2,315
1,537
0
3,736
W
Vulcan
LonzoBall
Vulcan
39,329
15,516
591
2,454
9,786
4,980
0
3,077
6,709
65,554
0
L
Guan Yu
MomkeyDump
Guan Yu
10,263
2,286
861
1,925
35,295
43,781
0
20,242
14,410
0
17,995
L
Camazotz
RoAFrostbite
Camazotz
17,870
5,975
0
6,667
40,486
18,076
0
21,227
18,512
0
28,304
W
Discordia
dewloupe
Discordia
21,056
867
0
0
8,842
4,173
0
2,808
6,034
52,550
0
W
Hachiman
fluffyboisx
Hachiman
12,443
7,371
0
215
17,484
18,491
0
5,010
12,474
0
31,615
L
Izanami
niskasan
Izanami
17,065
7,882
0
80
20,505
10,402
0
10,589
9,593
0
47,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,083
Gold Earned
68,133
260
Minions Killed
244
5
Camps Cleared
12
923,551
Distance Traveled
1,263,549
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
13,325
1,110
36
3
3
241,907
0
W
Mercury
12,872
1,073
23
2
2
293,490
0
L
Merlin
14,011
1,168
160
13
0
236,315
1
L
Bellona
10,066
839
6
1
1
63,285
0
W
Vulcan
15,441
1,287
69
6
1
284,573
0
L
Guan Yu
11,536
961
9
1
0
169,483
0
L
Camazotz
12,090
1,008
12
1
0
229,435
0
W
Discordia
13,763
1,147
81
7
4
246,800
3
W
Hachiman
12,732
1,061
35
3
2
196,779
0
L
Izanami
11,380
948
73
6
4
225,033
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role