Player Matchup

Ares
Ares
Gold II
 
Ares
Gold II
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Set
Set
Gold II
DrDevastating
Set
Gold II
Level 130
God Stats
2W - 1L
1,758 SR
Queue Stats
57W - 51L
1,611 MMR
Solo
Chiron
Chiron
Diamond V
EpicFish72
Chiron
Diamond V
Level 159
God Stats
3W - 1L
1,709 SR
Queue Stats
78W - 60L
2,095 MMR
Solo
Cu Chulainn
Cu Chulainn
Diamond II
Kiid Warrior
Cu Chulainn
Diamond II
Level 148
God Stats
3W - 1L
1,596 SR
Queue Stats
185W - 191L
2,239 MMR
Solo
Thanatos
Thanatos
Platinum I
kalel28_VEVO
Thanatos
Platinum I
Level 69
God Stats
3W - 4L
1,450 SR
Queue Stats
144W - 139L
1,944 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 131
1,603 SR
1,878 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 146
1,588 SR
1,896 MMR
Merlin
Merlin
Gold IV
BigDaddySpanky
Merlin
Gold IV
Level 147
God Stats
12W - 13L
1,564 SR
Queue Stats
40W - 37L
1,510 MMR
Solo
Heimdallr
Heimdallr
Gold II
KelTheRuler
Heimdallr
Gold II
Level 129
God Stats
1W - 1L
1,622 SR
Queue Stats
112W - 105L
1,729 MMR
Party 1
Artio
Artio
Gold V
Self Given
Artio
Gold V
Level 138
God Stats
6W - 11L
1,482 SR
Queue Stats
124W - 123L
1,422 MMR
Party 1
Kumbhakarna
Kumbhakarna
Diamond IV
TITANSFAN303
Kumbhakarna
Diamond IV
Level 157
God Stats
5W - 5L
1,707 SR
Queue Stats
310W - 293L
2,319 MMR
Solo
Ravana
Ravana
Masters
Tawamaki
Ravana
Masters
Level 158
God Stats
2W - 2L
1,566 SR
Queue Stats
146W - 131L
2,503 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
16
0 / 0 / 15
11,150
507
8,589
18,994
22,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
5 / 2 / 6
12,747
579
17,142
19,533
13,145
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chiron
EpicFish72
Chiron
20
9 / 0 / 2
13,626
619
16,949
13,988
7,015
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cu Chulainn
Kiid Warrior
Cu Chulainn
19
4 / 3 / 6
12,887
586
19,259
27,624
26,831
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Thanatos
kalel28_VEVO
Thanatos
20
5 / 2 / 7
12,913
587
9,975
18,396
10,543
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bans
Ne ZhaHadesLancelotIshtar

VS

Bans
Da JiMauiAthenaThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 1
9,270
421
11,753
10,014
3,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
KelTheRuler
Heimdallr
16
0 / 6 / 2
9,885
449
7,919
20,460
8,841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Artio
16
2 / 5 / 2
10,224
465
12,511
27,072
32,312
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
TITANSFAN303
Kumbhakarna
14
1 / 3 / 2
9,175
417
4,303
20,127
23,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ravana
Tawamaki
Ravana
16
4 / 6 / 2
10,411
473
12,103
16,191
7,857
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
16
23
Kills
7
7
Deaths
23
36
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
0
0
15
7.5
L
0
3
1
0.17
W
5
2
6
4
W
Chiron
EpicFish72
Chiron
9
0
2
10
L
Heimdallr
KelTheRuler
Heimdallr
0
6
2
0.17
W
Cu Chulainn
Kiid Warrior
Cu Chulainn
4
3
6
2.33
L
Artio
2
5
2
0.6
L
Kumbhakarna
TITANSFAN303
Kumbhakarna
1
3
2
0.67
L
Ravana
Tawamaki
Ravana
4
6
2
0.83
W
Thanatos
kalel28_VEVO
Thanatos
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,914
Damage
48,589
98,535
Taken
93,864
79,943
Mitigated
75,804
47,286
Healing
24,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
8,589
401
0
3,939
18,994
22,409
277
6,502
12,482
23,902
4,876
L
11,753
1,154
0
2,660
10,014
3,654
0
1,571
8,323
93,886
0
W
17,142
8,629
0
7,844
19,533
13,145
611
8,972
10,435
0
112,464
W
Chiron
EpicFish72
Chiron
16,949
6,197
1,226
5,565
13,988
7,015
4,930
2,665
11,323
0
144,908
L
Heimdallr
KelTheRuler
Heimdallr
7,919
4,073
0
6,663
20,460
8,841
1,296
1,491
18,795
0
96,528
W
Cu Chulainn
Kiid Warrior
Cu Chulainn
19,259
4,877
0
6,331
27,624
26,831
0
9,177
17,517
5,398
97,553
L
Artio
12,511
1,726
848
9,373
27,072
32,312
0
298
26,466
65,055
0
L
Kumbhakarna
TITANSFAN303
Kumbhakarna
4,303
319
0
3,823
20,127
23,140
0
4,125
15,762
18,326
0
L
Ravana
Tawamaki
Ravana
12,103
2,911
0
1,522
16,191
7,857
472
938
15,089
0
75,342
W
Thanatos
kalel28_VEVO
Thanatos
9,975
3,747
0
22,381
18,396
10,543
850
3,209
15,101
0
135,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,323
Gold Earned
48,965
711
Minions Killed
584
0
Camps Cleared
0
2,195,110
Distance Traveled
2,076,157
29
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,150
507
35
2
0
447,427
8
L
Merlin
9,270
421
175
8
0
397,433
5
W
Set
12,747
579
172
8
0
436,605
3
W
Chiron
13,626
619
193
9
0
407,795
10
L
Heimdallr
9,885
449
146
7
0
384,683
3
W
Cu Chulainn
12,887
586
138
6
0
402,343
3
L
Artio
10,224
465
135
6
0
418,005
5
L
Kumbhakarna
9,175
417
24
1
0
423,073
8
L
Ravana
10,411
473
104
5
0
452,963
2
W
Thanatos
12,913
587
173
8
0
500,940
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role