Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
ITricksterI
Bellona
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,085 Elo+
Party 2
Izanami
Izanami
SmokeLlamas
Izanami
Level 26
God Stats
5W - 4L
1,658 SR
Queue Stats
15W - 9L
1,588 Elo+
Party 2
Team Averages
Level 50
1,553 SR
1,391 Elo+

VS

Team Averages
Level 66
1,381 SR
1,169 Elo+
Ganesha
Ganesha
LardArse34
Ganesha
Level 109
God Stats
2W - 3L
1,569 SR
Queue Stats
6W - 13L
1,394 Elo+
Party 1
Ishtar
Ishtar
Mcwalshy69
Ishtar
Level 61
God Stats
3W - 6L
1,163 SR
Queue Stats
16W - 27L
1,309 Elo+
Party 1
Poseidon
Poseidon
iNeedSomeBleach
Poseidon
Level 29
God Stats
0W - 1L
1,412 SR
Queue Stats
3W - 5L
802 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
14
6 / 2 / 5
8,750
875
15,115
5,795
2,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
ITricksterI
Bellona
12
4 / 2 / 5
7,760
776
5,120
7,233
5,999
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
SmokeLlamas
Izanami
12
1 / 2 / 5
7,499
750
4,482
7,881
2,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
LardArse34
Ganesha
12
0 / 2 / 6
7,743
774
3,357
11,395
9,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ishtar
Mcwalshy69
Ishtar
11
2 / 4 / 3
7,419
742
5,358
9,753
4,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poseidon
12
4 / 5 / 1
8,102
810
4,957
7,603
3,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
16
11
Kills
6
6
Deaths
11
15
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
6
2
5
4.25
W
Bellona
ITricksterI
Bellona
4
2
5
3.25
L
Ganesha
LardArse34
Ganesha
0
2
6
1.5
L
Ishtar
Mcwalshy69
Ishtar
2
4
3
0.88
W
Izanami
SmokeLlamas
Izanami
1
2
5
1.75
L
Poseidon
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,717
Damage
13,672
20,909
Taken
28,751
11,188
Mitigated
16,574
3,459
Healing
7,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
15,115
743
0
785
5,795
2,227
474
1,938
3,716
40,345
0
W
Bellona
ITricksterI
Bellona
5,120
2,285
0
115
7,233
5,999
0
1,598
5,454
0
19,779
L
Ganesha
LardArse34
Ganesha
3,357
248
283
3,529
11,395
9,365
0
4,463
6,932
18,510
0
L
Ishtar
Mcwalshy69
Ishtar
5,358
2,762
480
1,811
9,753
4,190
0
5,533
4,220
0
18,235
W
Izanami
SmokeLlamas
Izanami
4,482
3,345
0
2,559
7,881
2,962
876
4,267
3,370
0
27,533
L
Poseidon
4,957
682
0
1,038
7,603
3,019
0
5,152
2,451
21,607
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,009
Gold Earned
23,264
134
Minions Killed
111
0
Camps Cleared
0
557,471
Distance Traveled
521,227
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,750
875
49
5
0
180,528
2
W
Bellona
7,760
776
19
2
0
201,332
2
L
Ganesha
7,743
774
0
0
0
191,592
3
L
Ishtar
7,419
742
52
5
0
162,992
1
W
Izanami
7,499
750
66
7
0
175,611
4
L
Poseidon
8,102
810
59
6
0
166,643
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role