Player Matchup

Thanatos
Thanatos
Colossal K1ller
Thanatos
Level 48
God Stats
7W - 4L
1,538 SR
Queue Stats
40W - 38L
1,401 Elo+
Solo
Horus
Horus
ItzMonkei
Horus
Level 68
God Stats
12W - 10L
1,505 SR
Queue Stats
377W - 480L
1,425 Elo+
Party 2
Athena
Athena
KonYac1786
Athena
Level 82
God Stats
17W - 15L
1,611 SR
Queue Stats
519W - 630L
1,414 Elo+
Party 2
Nu Wa
Nu Wa
KroozKontrol459
Nu Wa
Level 57
God Stats
7W - 10L
1,499 SR
Queue Stats
244W - 382L
1,341 Elo+
Party 2
Izanami
Izanami
TRUE_SWAGGMONEY
Izanami
Level 29
God Stats
8W - 6L
1,515 SR
Queue Stats
65W - 101L
1,304 Elo+
Party 2
Team Averages
Level 57
1,534 SR
1,377 Elo+

VS

Team Averages
Level 39
1,536 SR
1,492 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
Xx-LiL_Pablo-xX
Nemesis
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 38L
1,629 Elo+
Solo
Merlin
Merlin
Zyayer
Merlin
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,454 Elo+
Solo
Neith
Neith
kaybalaclava
Neith
Level 5
God Stats
1W - 1L
1,681 SR
Queue Stats
5W - 7L
1,460 Elo+
Party 1
Jormungandr
Jormungandr
カササン
Jormungandr
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 26L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
12
3 / 0 / 9
7,175
1,435
4,955
4,625
2,381
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Horus
ItzMonkei
Horus
12
6 / 0 / 6
7,517
1,503
5,316
5,649
5,396
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Athena
KonYac1786
Athena
12
0 / 1 / 12
6,328
1,266
3,544
4,824
4,755
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

12
1 / 1 / 11
6,376
1,275
4,740
2,097
890
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
4 / 2 / 8
7,025
1,405
6,927
4,930
1,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

418

VS

Team 2 Tickets

282

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
10
2 / 2 / 2
6,413
1,283
6,839
6,881
3,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
0 / 2 / 3
5,811
1,162
762
4,196
1,381
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Merlin
Zyayer
Merlin
10
1 / 6 / 2
6,108
1,222
4,472
8,706
2,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 4 / 3
6,287
1,257
4,033
7,635
2,614
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jormungandr
カササン
Jormungandr
10
0 / 0 / 0
5,273
1,055
0
167
93
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
14
14
Kills
4
4
Deaths
14
46
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
2
2
2
1.5
W
Thanatos
3
0
9
7.5
W
Horus
ItzMonkei
Horus
6
0
6
9
W
Athena
KonYac1786
Athena
0
1
12
6
W
1
1
11
6.5
W
4
2
8
4
L
0
2
3
0.75
L
Merlin
Zyayer
Merlin
1
6
2
0.33
L
1
4
3
0.63
L
Jormungandr
カササン
Jormungandr
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,482
Damage
16,106
22,125
Taken
27,585
15,291
Mitigated
10,308
7,214
Healing
2,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
6,839
336
1,010
1,219
6,881
3,330
0
2,369
4,387
16,028
0
W
Thanatos
4,955
1,277
0
3,464
4,625
2,381
0
2,665
1,960
0
15,489
W
Horus
ItzMonkei
Horus
5,316
2,038
1,003
1,762
5,649
5,396
0
3,002
2,647
0
8,425
W
Athena
KonYac1786
Athena
3,544
871
0
0
4,824
4,755
0
2,213
2,611
9,716
0
W
4,740
1,251
0
0
2,097
890
0
1,229
868
9,432
0
W
6,927
5,014
0
985
4,930
1,869
0
2,202
2,728
0
18,605
L
762
180
0
100
4,196
1,381
0
930
3,185
0
6,488
L
Merlin
Zyayer
Merlin
4,472
657
0
0
8,706
2,890
0
2,515
6,148
11,513
0
L
4,033
1,892
0
48
7,635
2,614
0
2,303
5,175
0
9,028
L
Jormungandr
カササン
Jormungandr
0
0
0
0
167
93
0
167
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,421
Gold Earned
29,892
87
Minions Killed
57
4
Camps Cleared
3
555,830
Distance Traveled
323,693
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,413
1,283
22
4
1
98,845
0
W
Thanatos
7,175
1,435
23
5
2
122,951
0
W
Horus
7,517
1,503
7
1
0
113,620
0
W
Athena
6,328
1,266
15
3
0
113,385
0
W
Nu Wa
6,376
1,275
12
2
1
105,613
0
W
Izanami
7,025
1,405
30
6
1
100,261
0
L
Nemesis
5,811
1,162
8
2
0
52,754
0
L
Merlin
6,108
1,222
17
3
1
78,331
0
L
Neith
6,287
1,257
10
2
1
93,763
0
L
Jormungandr
5,273
1,055
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role