Player Matchup

Thanatos
Thanatos
DuragYmir
Thanatos
Level 12
God Stats
15W - 1L
1,853 SR
Queue Stats
20W - 2L
1,848 Elo+
Party 1
Chiron
Chiron
ErrasBreach
Chiron
Level 160
God Stats
3W - 0L
1,915 SR
Queue Stats
247W - 188L
1,696 Elo+
Party 1
Raijin
Raijin
RagetheKid
Raijin
Level 120
God Stats
9W - 1L
1,790 SR
Queue Stats
185W - 130L
1,687 Elo+
Party 1
Team Averages
Level 97
1,852 SR
1,744 Elo+

VS

Team Averages
Level 72
1,511 SR
1,482 Elo+
Charybdis
Charybdis
Aniichu
Charybdis
Level 39
God Stats
4W - 1L
1,588 SR
Queue Stats
26W - 26L
1,460 Elo+
Party 2
Set
Set
Leader_mG
Set
Level 69
God Stats
6W - 4L
1,630 SR
Queue Stats
108W - 122L
1,502 Elo+
Solo
Sol
Sol
Pikapow84
Sol
Level 108
God Stats
0W - 2L
1,315 SR
Queue Stats
33W - 33L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DuragYmir
Thanatos
16
9 / 1 / 7
10,046
837
9,590
9,054
9,915
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chiron
15
6 / 3 / 10
9,719
810
13,759
11,074
5,231
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Raijin
RagetheKid
Raijin
14
1 / 2 / 12
8,674
723
5,544
7,529
3,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Aniichu
Charybdis
11
0 / 9 / 2
7,022
585
4,071
12,381
4,763
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
4 / 3 / 1
8,756
730
6,395
9,859
4,560
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
2 / 5 / 4
8,830
736
9,920
10,138
3,702
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
13
16
Kills
6
6
Deaths
17
29
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Aniichu
Charybdis
0
9
2
0.11
W
Thanatos
DuragYmir
Thanatos
9
1
7
12.5
W
Chiron
6
3
10
3.67
L
4
3
1
1.5
L
2
5
4
0.8
W
Raijin
RagetheKid
Raijin
1
2
12
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,893
Damage
20,386
27,657
Taken
32,378
18,547
Mitigated
13,025
13,273
Healing
3,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Aniichu
Charybdis
4,071
2,024
0
186
12,381
4,763
0
2,439
9,615
0
18,182
W
Thanatos
DuragYmir
Thanatos
9,590
1,585
0
7,325
9,054
9,915
0
4,335
4,719
0
16,494
W
Chiron
13,759
5,292
408
2,918
11,074
5,231
1,077
2,638
8,413
0
44,454
L
6,395
2,328
0
1,037
9,859
4,560
0
1,879
7,676
0
33,750
L
9,920
3,831
0
2,614
10,138
3,702
0
1,260
8,709
29,223
2,148
W
Raijin
RagetheKid
Raijin
5,544
170
64
2,558
7,529
3,401
132
2,291
5,238
36,546
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,439
Gold Earned
24,608
147
Minions Killed
127
0
Camps Cleared
0
676,898
Distance Traveled
601,968
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,022
585
28
2
0
167,270
1
W
Thanatos
10,046
837
12
1
0
238,623
3
W
Chiron
9,719
810
48
4
0
215,989
4
L
Set
8,756
730
53
4
0
236,175
3
L
Sol
8,830
736
46
4
0
198,523
3
W
Raijin
8,674
723
87
7
0
222,286
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role