Player Matchup

Nike
Nike
Chronic_Tron
Nike
Level 88
God Stats
2W - 7L
1,202 SR
Queue Stats
26W - 28L
1,441 Elo+
Solo
Sol
Sol
MackDaddySteve
Sol
Level 115
God Stats
11W - 7L
1,618 SR
Queue Stats
681W - 720L
1,428 Elo+
Solo
Bastet
Bastet
RandreaM9614
Bastet
Level 157
God Stats
79W - 86L
1,562 SR
Queue Stats
643W - 707L
1,379 Elo+
Solo
Skadi
Skadi
pikawolfbrony15
Skadi
Level 118
God Stats
0W - 1L
1,600 SR
Queue Stats
179W - 180L
1,360 Elo+
Party 2
Thor
Thor
shadowvoidboss
Thor
Level 123
God Stats
3W - 2L
1,656 SR
Queue Stats
181W - 185L
1,357 Elo+
Party 2
Team Averages
Level 120
1,528 SR
1,393 Elo+

VS

Team Averages
Level 72
1,429 SR
1,310 Elo+
Jormungandr
Jormungandr
HighrollerBFC
Jormungandr
Level 80
God Stats
8W - 13L
1,399 SR
Queue Stats
262W - 324L
1,340 Elo+
Party 1
Ratatoskr
Ratatoskr
L1--_-J-O-R-D-Y
Ratatoskr
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,289 Elo+
Party 1
Baron Samedi
Baron Samedi
Patriotsrock51
Baron Samedi
Level 67
God Stats
5W - 4L
1,305 SR
Queue Stats
47W - 61L
1,288 Elo+
Party 1
Tyr
Tyr
YourAMadSimp
Tyr
Level 87
God Stats
8W - 8L
1,505 SR
Queue Stats
298W - 390L
1,302 Elo+
Party 1
Charybdis
Charybdis
alPhaMage275
Charybdis
Level 107
God Stats
13W - 19L
1,437 SR
Queue Stats
376W - 380L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 1
8,449
528
8,322
12,284
7,865
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

12
1 / 6 / 5
7,796
487
8,314
14,857
4,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bastet
14
6 / 2 / 0
8,744
547
4,839
10,976
4,346
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
0 / 3 / 1
7,974
498
7,387
8,410
3,851
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
3 / 4 / 4
7,653
478
7,369
10,507
3,627
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
HighrollerBFC
Jormungandr
14
7 / 2 / 6
8,780
549
8,228
9,487
6,069
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ratatoskr
L1--_-J-O-R-D-Y
Ratatoskr
13
5 / 4 / 2
8,149
509
5,454
10,352
3,947
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
Patriotsrock51
Baron Samedi
15
2 / 0 / 5
8,621
539
6,810
10,303
5,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 0 / 0
9,152
572
7,114
12,783
13,215
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Charybdis
alPhaMage275
Charybdis
12
1 / 4 / 4
7,848
491
8,553
14,565
5,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
33
10
Kills
16
16
Deaths
10
11
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
W
Jormungandr
HighrollerBFC
Jormungandr
7
2
6
5
W
Ratatoskr
L1--_-J-O-R-D-Y
Ratatoskr
5
4
2
1.5
L
1
6
5
0.58
W
Baron Samedi
Patriotsrock51
Baron Samedi
2
0
5
4.5
L
Bastet
6
2
0
3
W
1
0
0
1
W
Charybdis
alPhaMage275
Charybdis
1
4
4
0.75
L
0
3
1
0.17
L
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,231
Damage
36,159
57,034
Taken
57,490
24,154
Mitigated
34,457
16,751
Healing
18,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,322
1,605
0
2,434
12,284
7,865
0
0
12,284
0
67,952
W
Jormungandr
HighrollerBFC
Jormungandr
8,228
1,816
225
2,225
9,487
6,069
1,211
2,133
7,354
52,539
3,367
W
Ratatoskr
L1--_-J-O-R-D-Y
Ratatoskr
5,454
1,724
0
0
10,352
3,947
0
1,033
9,234
0
45,552
L
8,314
3,673
0
6,687
14,857
4,465
1,080
2,899
11,958
45,560
0
W
Baron Samedi
Patriotsrock51
Baron Samedi
6,810
551
323
3,871
10,303
5,774
531
0
10,303
60,902
0
L
Bastet
4,839
921
0
5,558
10,976
4,346
0
2,819
8,157
0
60,815
W
7,114
1,030
0
5,640
12,783
13,215
0
0
11,378
0
72,292
W
Charybdis
alPhaMage275
Charybdis
8,553
4,257
0
5,927
14,565
5,452
819
5,148
9,417
0
58,756
L
7,387
2,190
0
776
8,410
3,851
0
5,307
3,103
0
55,914
L
7,369
1,927
137
1,159
10,507
3,627
530
3,795
6,712
0
43,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,616
Gold Earned
42,550
491
Minions Killed
483
0
Camps Cleared
0
1,448,266
Distance Traveled
1,542,443
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
8,449
528
132
8
0
299,645
2
W
Jormungandr
8,780
549
82
5
0
297,925
0
W
Ratatoskr
8,149
509
70
4
0
362,575
0
L
Sol
7,796
487
81
5
0
250,949
0
W
Baron Samedi
8,621
539
99
6
0
290,649
5
L
Bastet
8,744
547
112
7
0
362,910
0
W
Tyr
9,152
572
136
9
0
345,666
0
W
Charybdis
7,848
491
96
6
0
245,628
1
L
Skadi
7,974
498
109
7
0
298,409
3
L
Thor
7,653
478
57
4
0
236,353
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role