Player Matchup

Horus
Horus
HellRiserRD
Horus
Level 142
God Stats
23W - 21L
1,509 SR
Queue Stats
553W - 708L
1,541 Elo+
Party 2
Scylla
Scylla
TheWhiteFang0993
Scylla
Level 122
God Stats
3W - 1L
1,613 SR
Queue Stats
134W - 213L
1,319 Elo+
Party 2
Ravana
Ravana
abhishekrkapoor
Ravana
Level 128
God Stats
3W - 2L
1,424 SR
Queue Stats
421W - 593L
1,381 Elo+
Party 2
Set
Set
akhildutt13
Set
Level 141
God Stats
13W - 11L
1,528 SR
Queue Stats
531W - 740L
1,422 Elo+
Party 2
Freya
Freya
killermill123
Freya
Level 138
God Stats
2W - 1L
1,516 SR
Queue Stats
351W - 435L
1,453 Elo+
Party 2
Team Averages
Level 134
1,518 SR
1,423 Elo+

VS

Team Averages
Level 109
1,518 SR
1,427 Elo+
Tyr
Tyr
JakeHasNoSoul
Tyr
Level 124
God Stats
3W - 6L
1,463 SR
Queue Stats
141W - 182L
1,434 Elo+
Party 1
Ymir
Ymir
Shark1e__
Ymir
Level 126
God Stats
13W - 12L
1,621 SR
Queue Stats
420W - 448L
1,486 Elo+
Solo
Yu Huang
Yu Huang
duckydoom123
Yu Huang
Level 87
God Stats
7W - 8L
1,405 SR
Queue Stats
127W - 164L
1,428 Elo+
Party 1
Bellona
Bellona
ftmutt
Bellona
Level 108
God Stats
11W - 10L
1,601 SR
Queue Stats
80W - 66L
1,460 Elo+
Solo
Freya
Freya
turtlefacei
Freya
Level 102
God Stats
1W - 3L
1,499 SR
Queue Stats
49W - 90L
1,325 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 1
5,573
557
2,471
4,218
3,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
0 / 1 / 0
5,559
556
769
4,057
1,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
1 / 1 / 0
5,477
548
6,330
7,354
4,131
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 1 / 0
4,995
500
423
7,576
2,943
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
3 / 0 / 1
6,067
607
4,406
7,518
3,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 1 / 0
5,413
541
2,471
5,263
2,289
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ymir
9
0 / 0 / 0
5,584
558
2,062
6,034
3,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Yu Huang
duckydoom123
Yu Huang
10
0 / 0 / 1
5,748
575
2,824
3,669
1,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
ftmutt
Bellona
9
0 / 1 / 1
5,582
558
5,491
9,627
7,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
0 / 3 / 0
4,674
467
2,983
5,203
1,742
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
5
5
Kills
3
3
Deaths
5
2
Assists
2
Player
Kills
Deaths
Assists
KDA
W
1
0
1
1.5
L
3
1
0
3
L
Ymir
0
0
0
0
W
0
1
0
0
W
1
1
0
1
W
0
1
0
0
L
Yu Huang
duckydoom123
Yu Huang
0
0
1
0.5
L
Bellona
ftmutt
Bellona
0
1
1
0.5
W
3
0
1
3.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,399
Damage
15,831
30,723
Taken
29,796
15,661
Mitigated
16,460
12,070
Healing
10,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,471
1,062
876
2,582
4,218
3,895
0
2,470
1,748
0
12,389
L
2,471
405
0
1,772
5,263
2,289
0
101
5,135
0
21,866
L
Ymir
2,062
736
173
2,251
6,034
3,364
0
1,765
4,057
25,783
0
W
769
38
0
250
4,057
1,613
0
1,604
2,453
32,597
0
W
6,330
1,950
0
3,446
7,354
4,131
0
0
7,354
0
35,043
W
423
171
0
676
7,576
2,943
0
0
7,576
0
33,714
L
Yu Huang
duckydoom123
Yu Huang
2,824
431
0
689
3,669
1,352
0
377
3,268
44,043
0
L
Bellona
ftmutt
Bellona
5,491
3,027
0
4,462
9,627
7,713
0
0
8,691
0
41,121
W
4,406
1,244
0
4,240
7,518
3,079
0
3,524
3,994
33,044
1,812
L
2,983
1,153
0
1,612
5,203
1,742
0
2,400
2,534
19,667
3,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,671
Gold Earned
27,001
291
Minions Killed
285
0
Camps Cleared
0
972,167
Distance Traveled
997,948
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
5,573
557
23
2
0
206,546
0
L
Tyr
5,413
541
50
5
0
235,711
4
L
Ymir
5,584
558
35
4
0
179,643
1
W
Scylla
5,559
556
79
8
0
187,245
3
W
Ravana
5,477
548
61
6
0
197,380
4
W
Set
4,995
500
65
7
0
197,765
1
L
Yu Huang
5,748
575
96
10
0
205,349
5
L
Bellona
5,582
558
71
7
0
199,374
4
W
Freya
6,067
607
63
6
0
183,231
1
L
Freya
4,674
467
33
3
0
177,871
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role