Player Matchup

Hera
Hera
Ask4myYT
Hera
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 19L
1,406 Elo+
Party 2
Hachiman
Hachiman
CheckedChair
Hachiman
Level 106
God Stats
9W - 10L
1,323 SR
Queue Stats
38W - 40L
1,384 Elo+
Party 2
Thanatos
Thanatos
HelloKittyBandit
Thanatos
Level 67
God Stats
3W - 0L
1,500 SR
Queue Stats
13W - 10L
1,479 Elo+
Party 2
Anhur
Anhur
dwraith
Anhur
Level 97
God Stats
1W - 1L
1,292 SR
Queue Stats
26W - 23L
1,417 Elo+
Party 2
Fenrir
Fenrir
shadowbeastraw4
Fenrir
Level 123
God Stats
2W - 0L
1,717 SR
Queue Stats
48W - 60L
1,398 Elo+
Party 2
Team Averages
Level 82
1,466 SR
1,417 Elo+

VS

Team Averages
Level 76
1,431 SR
1,379 Elo+
Medusa
Medusa
 
Medusa
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
 
Vulcan
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
D Daddy M
Cthulhu
Level 113
God Stats
2W - 1L
1,618 SR
Queue Stats
5W - 8L
1,394 Elo+
Party 1
Bellona
Bellona
TrashPandorus
Bellona
Level 12
God Stats
0W - 2L
1,263 SR
Queue Stats
1W - 6L
1,179 Elo+
Party 1
Bakasura
Bakasura
itsghosted98
Bakasura
Level 67
God Stats
0W - 4L
1,274 SR
Queue Stats
3W - 10L
1,321 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
12
1 / 0 / 2
7,136
476
4,198
4,349
1,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
CheckedChair
Hachiman
12
0 / 1 / 3
7,011
467
5,043
9,257
3,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
5 / 1 / 2
8,024
535
8,351
10,724
5,145
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Anhur
dwraith
Anhur
11
0 / 0 / 4
7,016
468
3,236
9,521
6,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
4 / 0 / 1
8,340
556
10,506
10,032
9,545
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
2 / 2 / 0
8,184
546
6,113
12,317
4,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Vulcan
 
Vulcan
9
0 / 1 / 0
5,881
392
2,164
2,812
952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
D Daddy M
Cthulhu
10
0 / 1 / 0
6,583
439
4,381
10,604
5,844
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bellona
9
0 / 3 / 0
6,015
401
4,517
10,904
9,858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bakasura
itsghosted98
Bakasura
9
0 / 6 / 0
5,884
392
2,245
13,403
4,220
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
2
10
Kills
2
2
Deaths
13
12
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
2
2
0
1
L
Vulcan
 
Vulcan
0
1
0
0
W
Hera
1
0
2
2
W
Hachiman
CheckedChair
Hachiman
0
1
3
1.5
L
Cthulhu
D Daddy M
Cthulhu
0
1
0
0
W
5
1
2
6
L
Bellona
0
3
0
0
W
Anhur
dwraith
Anhur
0
0
4
2
L
Bakasura
itsghosted98
Bakasura
0
6
0
0
W
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,334
Damage
19,420
43,883
Taken
50,040
25,969
Mitigated
25,046
23,077
Healing
13,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
6,113
2,337
0
6,289
12,317
4,172
0
126
12,191
0
76,886
L
Vulcan
 
Vulcan
2,164
586
0
656
2,812
952
0
888
1,924
29,265
0
W
Hera
4,198
1,462
0
665
4,349
1,742
476
2,462
1,887
60,979
0
W
Hachiman
CheckedChair
Hachiman
5,043
2,847
0
5,548
9,257
3,182
0
1,081
8,176
0
51,867
L
Cthulhu
D Daddy M
Cthulhu
4,381
443
1,197
1,961
10,604
5,844
0
2,021
8,583
34,181
0
W
8,351
2,659
0
10,360
10,724
5,145
0
735
9,939
0
56,535
L
Bellona
4,517
1,559
0
2,042
10,904
9,858
394
1,399
9,505
0
28,385
W
Anhur
dwraith
Anhur
3,236
924
76
2,955
9,521
6,355
226
2,530
6,991
0
19,602
L
Bakasura
itsghosted98
Bakasura
2,245
1,949
0
1,163
13,403
4,220
0
1,592
11,473
0
29,739
W
10,506
1,621
0
3,473
10,032
9,545
366
71
9,961
14,123
46,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,527
Gold Earned
32,547
401
Minions Killed
346
0
Camps Cleared
0
1,395,893
Distance Traveled
1,321,102
20
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,184
546
134
9
0
257,140
3
L
Vulcan
5,881
392
52
3
0
167,661
2
W
Hera
7,136
476
105
7
0
305,844
5
W
Hachiman
7,011
467
82
5
0
269,596
5
L
Cthulhu
6,583
439
52
3
0
316,330
1
W
Thanatos
8,024
535
87
6
0
303,673
6
L
Bellona
6,015
401
50
3
0
250,333
0
W
Anhur
7,016
468
26
2
0
244,047
1
L
Bakasura
5,884
392
58
4
0
329,638
0
W
Fenrir
8,340
556
101
7
0
272,733
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role