Player Matchup

Neith
Neith
MfAkaza
Neith
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,559 Elo+
Party 2
Thoth
Thoth
NeverMindGamin
Thoth
Level 145
God Stats
1W - 0L
1,268 SR
Queue Stats
69W - 65L
1,510 Elo+
Party 3
Bakasura
Bakasura
RawrFenrir
Bakasura
Level 41
God Stats
5W - 4L
1,656 SR
Queue Stats
15W - 21L
1,497 Elo+
Party 2
Maui
Maui
ShidFardnCry
Maui
Level 25
God Stats
3W - 6L
1,233 SR
Queue Stats
36W - 27L
1,504 Elo+
Party 3
Camazotz
Camazotz
UnsoundDragon98
Camazotz
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 92L
1,509 Elo+
Party 2
Team Averages
Level 67
1,431 SR
1,516 Elo+

VS

Team Averages
Level 61
1,538 SR
1,467 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
DrakonicAcid
Kukulkan
Level 27
God Stats
2W - 6L
1,452 SR
Queue Stats
55W - 67L
1,458 Elo+
Party 1
Lancelot
Lancelot
GotPooOnMyShoe
Lancelot
Level 56
God Stats
12W - 10L
1,739 SR
Queue Stats
47W - 53L
1,480 Elo+
Party 1
Sylvanus
Sylvanus
WillWRLD
Sylvanus
Level 97
God Stats
0W - 3L
1,500 SR
Queue Stats
44W - 53L
1,432 Elo+
Party 1
Da Ji
Da Ji
hoooooove
Da Ji
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
MfAkaza
Neith
11
1 / 0 / 4
6,491
541
4,925
8,412
2,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

12
7 / 1 / 0
7,469
622
10,746
5,350
1,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bakasura
RawrFenrir
Bakasura
13
7 / 1 / 1
7,892
658
6,837
11,716
4,447
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 3 / 7
5,915
493
4,096
12,005
9,072
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Camazotz
12
0 / 0 / 1
6,556
546
4,130
8,854
4,038
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
9
0 / 2 / 2
5,658
472
6,348
9,358
3,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
DrakonicAcid
Kukulkan
9
1 / 6 / 0
5,732
478
2,965
7,667
3,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lancelot
9
0 / 3 / 0
5,598
467
7,765
9,034
3,725
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
WillWRLD
Sylvanus
9
2 / 1 / 1
6,086
507
4,160
9,060
6,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Da Ji
hoooooove
Da Ji
9
2 / 3 / 1
5,892
491
3,611
8,942
3,085
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
15
Kills
5
5
Deaths
15
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
0
2
2
0.5
L
Kukulkan
DrakonicAcid
Kukulkan
1
6
0
0.17
L
Lancelot
0
3
0
0
W
Neith
MfAkaza
Neith
1
0
4
3
W
7
1
0
7
W
Bakasura
RawrFenrir
Bakasura
7
1
1
7.5
W
0
3
7
1.17
W
Camazotz
0
0
1
0.5
L
Sylvanus
WillWRLD
Sylvanus
2
1
1
2.5
L
Da Ji
hoooooove
Da Ji
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,734
Damage
24,849
46,337
Taken
44,061
22,195
Mitigated
19,754
18,283
Healing
11,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
6,348
3,582
0
4,411
9,358
3,426
494
3,993
5,245
0
38,022
L
Kukulkan
DrakonicAcid
Kukulkan
2,965
490
0
250
7,667
3,407
0
5,848
1,819
39,234
0
L
Lancelot
7,765
2,398
0
1,838
9,034
3,725
0
0
8,480
0
36,310
W
Neith
MfAkaza
Neith
4,925
2,018
0
4,790
8,412
2,757
510
1,592
6,820
0
42,341
W
10,746
761
0
1,161
5,350
1,881
82
1,418
3,932
48,543
0
W
Bakasura
RawrFenrir
Bakasura
6,837
4,547
0
3,271
11,716
4,447
944
531
11,185
0
50,863
W
4,096
1,160
632
3,132
12,005
9,072
330
4,039
7,966
23,683
0
W
Camazotz
4,130
963
0
5,297
8,854
4,038
1,026
0
8,854
0
38,219
L
Sylvanus
WillWRLD
Sylvanus
4,160
1,680
853
3,851
9,060
6,111
184
4,302
4,678
19,209
0
L
Da Ji
hoooooove
Da Ji
3,611
525
0
250
8,942
3,085
0
699
7,633
0
28,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,323
Gold Earned
28,966
346
Minions Killed
255
0
Camps Cleared
0
1,201,503
Distance Traveled
1,096,727
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
5,658
472
59
5
0
212,055
1
L
Kukulkan
5,732
478
68
6
0
215,847
1
L
Lancelot
5,598
467
64
5
0
227,059
2
W
Neith
6,491
541
70
6
0
228,234
1
W
Thoth
7,469
622
83
7
0
251,586
1
W
Bakasura
7,892
658
107
9
0
258,450
3
W
Maui
5,915
493
26
2
0
224,733
3
W
Camazotz
6,556
546
60
5
0
238,500
0
L
Sylvanus
6,086
507
21
2
0
203,014
0
L
Da Ji
5,892
491
43
4
0
238,752
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role