Player Matchup

Amaterasu
Amaterasu
ServentSlyer
Amaterasu
Level 7
God Stats
1W - 0L
1,904 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
SweetJellyDonut
Heimdallr
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 33L
1,432 Elo+
Party 1
Eset
Eset
Thiccolas xx
Eset
Level 129
God Stats
1W - 1L
1,357 SR
Queue Stats
42W - 52L
1,398 Elo+
Party 1
Team Averages
Level 65
1,587 SR
1,443 Elo+

VS

Team Averages
Level 80
1,622 SR
1,515 Elo+
Anubis
Anubis
DigimonTCG
Anubis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 6L
1,664 Elo+
Party 2
Horus
Horus
TFTREBEL
Horus
Level 88
God Stats
3W - 3L
1,587 SR
Queue Stats
22W - 48L
1,206 Elo+
Solo
Lancelot
Lancelot
smitesuckslol69
Lancelot
Level 149
God Stats
6W - 4L
1,778 SR
Queue Stats
542W - 188L
1,676 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
ServentSlyer
Amaterasu
17
6 / 1 / 9
11,781
842
12,196
12,807
10,290
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heimdallr
SweetJellyDonut
Heimdallr
15
2 / 4 / 9
9,902
707
7,734
13,113
4,726
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

18
9 / 3 / 5
12,214
872
17,320
11,738
4,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DigimonTCG
Anubis
15
3 / 5 / 5
10,469
748
11,251
12,846
5,395
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
TFTREBEL
Horus
14
3 / 7 / 2
10,016
715
5,163
17,364
13,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Lancelot
14
2 / 5 / 3
8,875
634
10,942
17,555
10,134
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
18
17
Kills
8
8
Deaths
17
23
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Anubis
DigimonTCG
Anubis
3
5
5
1.1
W
Amaterasu
ServentSlyer
Amaterasu
6
1
9
10.5
W
Heimdallr
SweetJellyDonut
Heimdallr
2
4
9
1.63
L
Horus
TFTREBEL
Horus
3
7
2
0.57
W
9
3
5
3.83
L
Lancelot
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,250
Damage
27,356
37,658
Taken
47,765
19,376
Mitigated
28,616
9,843
Healing
9,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
DigimonTCG
Anubis
11,251
627
0
2,977
12,846
5,395
143
3,523
9,321
51,152
0
W
Amaterasu
ServentSlyer
Amaterasu
12,196
5,331
374
2,899
12,807
10,290
0
4,027
8,518
0
38,190
W
Heimdallr
SweetJellyDonut
Heimdallr
7,734
3,424
0
1,263
13,113
4,726
2,382
4,121
8,575
0
35,439
L
Horus
TFTREBEL
Horus
5,163
2,938
1,157
3,051
17,364
13,087
197
7,806
9,558
226
25,374
W
17,320
1,822
1,203
4,104
11,738
4,360
546
3,695
7,754
55,318
0
L
Lancelot
10,942
2,517
0
2,813
17,555
10,134
0
6,021
11,534
0
29,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,897
Gold Earned
29,360
160
Minions Killed
154
0
Camps Cleared
0
805,952
Distance Traveled
783,356
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,469
748
82
6
0
221,537
5
W
Amaterasu
11,781
842
40
3
0
293,920
2
W
Heimdallr
9,902
707
44
3
0
248,762
3
L
Horus
10,016
715
36
3
0
237,214
1
W
Eset
12,214
872
76
5
0
263,270
0
L
Lancelot
8,875
634
36
3
0
324,605
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role