Player Matchup

Chiron
Chiron
 
Chiron
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
BuNishi Kun
Sun Wukong
Level 137
God Stats
4W - 0L
1,586 SR
Queue Stats
47W - 44L
1,511 Elo+
Party 1
Team Averages
Level 140
1,529 SR
1,504 Elo+

VS

Team Averages
Level 35
1,499 SR
1,456 Elo+
Geb
Geb
MaiqTheHonest
Geb
Level 34
God Stats
1W - 1L
1,496 SR
Queue Stats
1W - 1L
1,617 Elo+
Party 2
Fenrir
Fenrir
Radioactvehero
Fenrir
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,136 Elo+
Solo
Baron Samedi
Baron Samedi
TheMainEvent0
Baron Samedi
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,617 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
16
6 / 3 / 7
11,063
790
17,965
12,918
5,588
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
 
Baron Samedi
15
5 / 2 / 8
10,657
761
12,085
9,905
6,015
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
BuNishi Kun
Sun Wukong
17
3 / 3 / 10
10,747
768
9,096
18,668
15,388
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 6
9,504
679
6,051
14,886
16,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
2 / 5 / 3
9,163
655
10,708
18,342
17,694
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
TheMainEvent0
Baron Samedi
15
4 / 6 / 4
9,938
710
9,967
10,590
5,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
20
14
Kills
7
8
Deaths
14
25
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
6
3
7
3.17
W
Baron Samedi
 
Baron Samedi
5
2
8
4.5
W
Sun Wukong
BuNishi Kun
Sun Wukong
3
3
10
2.67
L
1
3
6
1.33
L
2
5
3
0.7
L
Baron Samedi
TheMainEvent0
Baron Samedi
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,146
Damage
26,726
41,491
Taken
43,818
26,991
Mitigated
40,312
15,906
Healing
7,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
17,965
6,932
1,042
2,791
12,918
5,588
1,684
6,019
6,732
0
55,880
W
Baron Samedi
 
Baron Samedi
12,085
1,538
2,974
3,585
9,905
6,015
967
4,559
5,150
47,216
0
W
Sun Wukong
BuNishi Kun
Sun Wukong
9,096
2,461
429
5,085
18,668
15,388
317
6,403
11,890
0
43,389
L
6,051
396
777
1,585
14,886
16,723
135
4,465
10,421
14,203
0
L
10,708
1,792
0
2,099
18,342
17,694
450
4,413
13,929
0
25,580
L
Baron Samedi
TheMainEvent0
Baron Samedi
9,967
873
1,987
1,196
10,590
5,895
357
3,222
7,368
38,078
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,467
Gold Earned
28,605
201
Minions Killed
109
0
Camps Cleared
0
726,639
Distance Traveled
786,015
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
11,063
790
75
5
0
224,529
3
W
Baron Samedi
10,657
761
54
4
0
238,786
4
W
Sun Wukong
10,747
768
72
5
0
263,324
0
L
Geb
9,504
679
15
1
0
287,460
0
L
Fenrir
9,163
655
29
2
0
264,220
3
L
Baron Samedi
9,938
710
65
5
0
234,335
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role