Player Matchup

Cupid
Cupid
ColdH3art3d
Cupid
Level 159
God Stats
2W - 0L
1,707 SR
Queue Stats
17W - 3L
1,730 Elo+
Party 2
Ra
Ra
ReactorChamber
Ra
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 63L
1,557 Elo+
Solo
Maui
Maui
TrueOrigins37
Maui
Level 119
God Stats
3W - 7L
1,453 SR
Queue Stats
273W - 304L
1,501 Elo+
Solo
Loki
Loki
lachesis_UwU
Loki
Level 129
God Stats
4W - 1L
1,880 SR
Queue Stats
147W - 139L
1,519 Elo+
Solo
King Arthur
King Arthur
spyro392
King Arthur
Level 159
God Stats
1W - 0L
1,325 SR
Queue Stats
20W - 4L
1,745 Elo+
Party 2
Team Averages
Level 138
1,573 SR
1,610 Elo+

VS

Team Averages
Level 109
1,435 SR
1,215 Elo+
Baron Samedi
Baron Samedi
Lordfarami
Baron Samedi
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,191 Elo+
Party 1
Medusa
Medusa
MRRN Sasuke
Medusa
Level 118
God Stats
0W - 4L
1,140 SR
Queue Stats
5W - 17L
1,242 Elo+
Party 1
Hel
Hel
MRRNAzami777
Hel
Level 98
God Stats
0W - 1L
1,723 SR
Queue Stats
4W - 16L
1,222 Elo+
Party 1
Thor
Thor
MRRNRODRIGO
Thor
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 16L
1,222 Elo+
Party 1
Mulan
Mulan
SHAKEN26
Mulan
Level 65
God Stats
0W - 2L
1,311 SR
Queue Stats
4W - 18L
1,195 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 4
9,303
620
7,864
10,756
4,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
4 / 1 / 5
8,648
577
9,913
9,222
4,891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 0 / 9
8,774
585
6,987
10,559
9,083
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

14
2 / 1 / 5
8,311
554
4,156
9,444
3,991
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
spyro392
King Arthur
15
8 / 2 / 5
9,643
643
15,789
15,420
15,202
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Lordfarami
Baron Samedi
12
1 / 5 / 0
7,380
492
9,625
12,461
5,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
12
1 / 2 / 1
7,549
503
6,049
10,364
3,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 7 / 0
7,035
469
6,282
12,848
5,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 6 / 3
7,061
471
2,811
14,674
5,691
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Mulan
SHAKEN26
Mulan
12
1 / 2 / 0
7,090
473
6,614
12,423
9,459
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
9
21
Kills
5
5
Deaths
22
28
Assists
4
Player
Kills
Deaths
Assists
KDA
W
4
1
4
6
L
Baron Samedi
Lordfarami
Baron Samedi
1
5
0
0.2
L
Medusa
1
2
1
0.75
L
2
7
0
0.29
L
0
6
3
0.25
W
4
1
5
6.5
L
Mulan
SHAKEN26
Mulan
1
2
0
0.5
W
3
0
9
7.5
W
2
1
5
4.5
W
King Arthur
spyro392
King Arthur
8
2
5
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,709
Damage
31,381
55,401
Taken
62,770
38,077
Mitigated
29,883
22,579
Healing
22,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,864
4,790
152
6,079
10,756
4,910
1,590
2,339
8,369
0
82,531
L
Baron Samedi
Lordfarami
Baron Samedi
9,625
744
721
4,157
12,461
5,749
0
6,301
5,797
54,783
0
L
Medusa
6,049
2,085
0
3,381
10,364
3,849
1,176
3,177
7,077
0
48,245
L
6,282
104
2,463
3,410
12,848
5,135
0
4,776
7,982
30,822
1,483
L
2,811
926
0
4,293
14,674
5,691
0
135
14,539
0
44,839
W
9,913
809
1,099
3,720
9,222
4,891
0
5,801
3,421
66,817
0
L
Mulan
SHAKEN26
Mulan
6,614
1,335
0
4,072
12,423
9,459
0
1,723
10,644
0
43,176
W
6,987
1,374
2,470
2,543
10,559
9,083
0
4,133
6,426
28,498
2,102
W
4,156
1,024
0
3,832
9,444
3,991
0
2,091
7,353
0
51,437
W
King Arthur
spyro392
King Arthur
15,789
2,153
0
2,684
15,420
15,202
0
1,873
12,914
0
68,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,679
Gold Earned
36,115
485
Minions Killed
389
0
Camps Cleared
0
1,591,081
Distance Traveled
1,409,839
20
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
9,303
620
120
8
0
292,442
4
L
Baron Samedi
7,380
492
81
5
0
264,590
3
L
Medusa
7,549
503
76
5
0
303,041
2
L
Hel
7,035
469
72
5
0
285,307
2
L
Thor
7,061
471
81
5
0
289,561
2
W
Ra
8,648
577
120
8
0
320,782
6
L
Mulan
7,090
473
79
5
0
267,340
2
W
Maui
8,774
585
43
3
0
317,740
5
W
Loki
8,311
554
94
6
0
349,775
4
W
King Arthur
9,643
643
108
7
0
310,342
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role