Player Matchup

Charybdis
Charybdis
AKmeatalrip
Charybdis
Level 102
God Stats
2W - 2L
1,656 SR
Queue Stats
115W - 141L
1,386 Elo+
Party 1
Agni
Agni
DAmien36
Agni
Level 69
God Stats
4W - 3L
1,665 SR
Queue Stats
81W - 126L
1,387 Elo+
Party 1
Skadi
Skadi
TheBredCam
Skadi
Level 96
God Stats
2W - 2L
1,448 SR
Queue Stats
105W - 124L
1,416 Elo+
Party 1
Team Averages
Level 89
1,589 SR
1,396 Elo+

VS

Team Averages
Level 96
1,682 SR
1,600 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Ailzriss
Cthulhu
Level 18
God Stats
1W - 0L
1,841 SR
Queue Stats
13W - 3L
1,701 Elo+
Party 2
Horus
Horus
NVerezza
Horus
Level 126
God Stats
17W - 7L
1,704 SR
Queue Stats
449W - 299L
1,600 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AKmeatalrip
Charybdis
12
1 / 3 / 1
7,124
712
4,764
8,670
2,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
11
1 / 5 / 0
6,548
655
4,569
6,540
1,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Skadi
12
1 / 6 / 2
7,356
736
4,979
9,391
2,959
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
13
4 / 1 / 9
7,989
799
5,904
7,257
4,401
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cthulhu
Ailzriss
Cthulhu
14
5 / 1 / 9
8,213
821
6,661
8,912
5,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
NVerezza
Horus
14
5 / 1 / 8
8,176
818
8,249
10,213
5,646
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
40
3
Kills
14
14
Deaths
3
3
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
4
1
9
8.5
L
Charybdis
AKmeatalrip
Charybdis
1
3
1
0.5
W
Cthulhu
Ailzriss
Cthulhu
5
1
9
9.5
L
Agni
1
5
0
0.2
W
Horus
NVerezza
Horus
5
1
8
9
L
Skadi
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,312
Damage
20,814
24,601
Taken
26,382
6,883
Mitigated
15,303
3,024
Healing
8,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
5,904
1,181
0
1,502
7,257
4,401
674
1,473
5,784
0
16,951
L
Charybdis
AKmeatalrip
Charybdis
4,764
2,404
0
2,442
8,670
2,483
972
2,078
6,469
0
27,665
W
Cthulhu
Ailzriss
Cthulhu
6,661
237
583
882
8,912
5,256
408
1,894
7,018
27,724
0
L
Agni
4,569
404
0
0
6,540
1,441
0
1,489
4,939
15,867
0
W
Horus
NVerezza
Horus
8,249
3,223
2,269
3,088
10,213
5,646
1,483
1,235
8,978
0
31,730
L
Skadi
4,979
1,809
0
582
9,391
2,959
0
3,125
6,052
0
20,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,028
Gold Earned
24,378
115
Minions Killed
119
0
Camps Cleared
0
477,326
Distance Traveled
584,800
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,989
799
25
3
0
182,027
2
L
Charybdis
7,124
712
47
5
0
162,250
1
W
Cthulhu
8,213
821
47
5
0
202,370
3
L
Agni
6,548
655
34
3
0
165,129
3
W
Horus
8,176
818
47
5
0
200,403
2
L
Skadi
7,356
736
34
3
0
149,947
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role