Player Matchup

Athena
Athena
 
Athena
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Flick0Fleek
Horus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 14L
1,554 Elo+
Party 2
Scylla
Scylla
GodHarrow
Scylla
Level 104
God Stats
1W - 1L
1,477 SR
Queue Stats
3W - 6L
1,375 Elo+
Party 2
Neith
Neith
Little_Hitsugaya
Neith
Level 133
God Stats
44W - 42L
1,541 SR
Queue Stats
108W - 107L
1,466 Elo+
Solo
Hades
Hades
Machimiiya
Hades
Level 155
God Stats
7W - 8L
1,566 SR
Queue Stats
398W - 403L
1,447 Elo+
Solo
Team Averages
Level 105
1,517 SR
1,468 Elo+

VS

Team Averages
Level 82
1,664 SR
1,469 Elo+
Hades
Hades
 
Hades
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
Dhvonix
Ne Zha
Level 46
God Stats
1W - 0L
1,816 SR
Queue Stats
5W - 6L
1,468 Elo+
Solo
King Arthur
King Arthur
M203 x Camper
King Arthur
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 28L
1,448 Elo+
Solo
Danzaburou
Danzaburou
SLKunzit3
Danzaburou
Level 106
God Stats
2W - 1L
1,743 SR
Queue Stats
14W - 14L
1,519 Elo+
Solo
Guan Yu
Guan Yu
ToxicMunnin
Guan Yu
Level 43
God Stats
2W - 0L
1,763 SR
Queue Stats
35W - 57L
1,410 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
12
1 / 2 / 3
6,820
682
5,405
15,937
14,458
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

13
0 / 3 / 2
6,970
697
7,349
13,394
9,609
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Scylla
GodHarrow
Scylla
14
1 / 2 / 2
7,575
758
9,705
8,114
2,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
1 / 1 / 1
7,190
719
7,032
6,899
3,139
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Hades
13
1 / 4 / 2
7,232
723
8,393
11,500
5,914
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
14
2 / 0 / 7
7,431
743
9,983
8,947
6,409
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ne Zha
Dhvonix
Ne Zha
16
3 / 0 / 5
8,843
884
10,014
6,637
3,228
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
M203 x Camper
King Arthur
14
1 / 2 / 6
7,586
759
8,327
13,603
11,798
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
SLKunzit3
Danzaburou
15
2 / 0 / 7
7,989
799
10,601
9,158
4,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
ToxicMunnin
Guan Yu
13
4 / 2 / 6
7,813
781
10,809
12,997
12,236
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
43
4
Kills
12
12
Deaths
4
10
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
1
2
3
1.25
W
Hades
 
Hades
2
0
7
5.5
W
Ne Zha
Dhvonix
Ne Zha
3
0
5
5.5
L
0
3
2
0.33
L
Scylla
GodHarrow
Scylla
1
2
2
1
L
1
1
1
1.5
W
King Arthur
M203 x Camper
King Arthur
1
2
6
2
L
Hades
1
4
2
0.5
W
Danzaburou
SLKunzit3
Danzaburou
2
0
7
5.5
W
Guan Yu
ToxicMunnin
Guan Yu
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,884
Damage
49,734
55,844
Taken
51,342
35,973
Mitigated
37,905
15,313
Healing
15,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
5,405
1,634
0
2,960
15,937
14,458
0
4,584
11,353
11,615
0
W
Hades
 
Hades
9,983
730
599
2,595
8,947
6,409
0
4,601
4,346
22,596
0
W
Ne Zha
Dhvonix
Ne Zha
10,014
2,220
0
2,180
6,637
3,228
0
2,079
4,558
0
47,171
L
7,349
4,038
2,224
3,943
13,394
9,609
0
1,465
11,929
62
13,895
L
Scylla
GodHarrow
Scylla
9,705
1,277
0
1,417
8,114
2,853
0
1,295
6,819
31,126
0
L
7,032
2,936
0
1,614
6,899
3,139
0
540
6,359
0
25,432
W
King Arthur
M203 x Camper
King Arthur
8,327
444
0
250
13,603
11,798
66
6,732
6,871
0
20,302
L
Hades
8,393
958
282
2,873
11,500
5,914
0
2,239
9,261
22,634
0
W
Danzaburou
SLKunzit3
Danzaburou
10,601
5,131
0
2,866
9,158
4,234
1,704
4,864
4,294
0
33,974
W
Guan Yu
ToxicMunnin
Guan Yu
10,809
1,790
4,158
3,173
12,997
12,236
252
5,289
7,708
169
15,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,787
Gold Earned
39,662
185
Minions Killed
200
0
Camps Cleared
0
1,027,546
Distance Traveled
1,131,455
19
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,820
682
14
1
0
222,551
4
W
Hades
7,431
743
35
4
0
221,397
0
W
Ne Zha
8,843
884
78
8
0
250,842
1
L
Horus
6,970
697
21
2
0
204,834
4
L
Scylla
7,575
758
65
7
0
203,166
4
L
Neith
7,190
719
47
5
0
194,820
5
W
King Arthur
7,586
759
25
3
0
232,703
0
L
Hades
7,232
723
38
4
0
202,175
2
W
Danzaburou
7,989
799
49
5
0
209,961
2
W
Guan Yu
7,813
781
13
1
0
216,552
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role