Player Matchup

Ishtar
Ishtar
SirLubertons
Ishtar
Level 125
God Stats
0W - 1L
1,641 SR
Queue Stats
78W - 73L
1,589 Elo+
Party 2
Baron Samedi
Baron Samedi
SkrMcFlr
Baron Samedi
Level 64
God Stats
2W - 2L
1,512 SR
Queue Stats
231W - 178L
1,601 Elo+
Solo
Ganesha
Ganesha
ThongBiter
Ganesha
Level 88
God Stats
11W - 8L
1,681 SR
Queue Stats
57W - 47L
1,589 Elo+
Party 2
Thanatos
Thanatos
giantsdms
Thanatos
Level 149
God Stats
2W - 2L
1,630 SR
Queue Stats
292W - 255L
1,562 Elo+
Solo
Izanami
Izanami
x2FiNE-
Izanami
Level 160
God Stats
53W - 40L
1,660 SR
Queue Stats
297W - 300L
1,610 Elo+
Solo
Team Averages
Level 117
1,625 SR
1,590 Elo+

VS

Team Averages
Level 111
1,586 SR
1,643 Elo+
King Arthur
King Arthur
Blackhand590
King Arthur
Level 141
God Stats
12W - 9L
1,552 SR
Queue Stats
50W - 55L
1,444 Elo+
Solo
Medusa
Medusa
FluffySoxOfDoom
Medusa
Level 125
God Stats
4W - 1L
1,835 SR
Queue Stats
28W - 20L
1,609 Elo+
Solo
He Bo
He Bo
NikeBruhhh
He Bo
Level 58
God Stats
3W - 2L
1,595 SR
Queue Stats
120W - 24L
1,762 Elo+
Party 1
Ganesha
Ganesha
cCrashyy
Ganesha
Level 89
God Stats
1W - 1L
1,447 SR
Queue Stats
122W - 67L
1,617 Elo+
Party 1
Lancelot
Lancelot
mando28
Lancelot
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 18L
1,784 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
13
6 / 5 / 0
8,171
545
15,384
17,319
5,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
SkrMcFlr
Baron Samedi
12
2 / 5 / 1
7,199
480
7,160
11,593
5,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
ThongBiter
Ganesha
10
1 / 3 / 6
7,050
470
6,699
12,274
9,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thanatos
giantsdms
Thanatos
11
1 / 8 / 3
6,977
465
3,509
12,910
5,593
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
x2FiNE-
Izanami
15
1 / 3 / 0
8,823
588
5,933
13,724
5,482
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Blackhand590
King Arthur
14
2 / 1 / 0
7,971
531
7,720
9,727
7,548
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Mace

Heavy Mace

+30
Physical Power

13
3 / 4 / 2
7,860
524
10,058
13,657
5,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

He Bo
15
8 / 3 / 8
9,635
642
15,426
11,318
4,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ganesha
cCrashyy
Ganesha
13
0 / 3 / 15
8,086
539
5,338
14,191
10,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Lancelot
mando28
Lancelot
15
11 / 0 / 7
9,285
619
12,142
9,542
4,450
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
56
11
Kills
24
24
Deaths
11
10
Assists
32
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Blackhand590
King Arthur
2
1
0
2
W
3
4
2
1
W
He Bo
8
3
8
4
L
Ishtar
6
5
0
1.2
L
Baron Samedi
SkrMcFlr
Baron Samedi
2
5
1
0.5
L
Ganesha
ThongBiter
Ganesha
1
3
6
1.33
W
Ganesha
cCrashyy
Ganesha
0
3
15
2.5
L
Thanatos
giantsdms
Thanatos
1
8
3
0.31
W
Lancelot
mando28
Lancelot
11
0
7
14.5
L
Izanami
x2FiNE-
Izanami
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,685
Damage
50,684
67,820
Taken
58,435
31,977
Mitigated
32,057
26,041
Healing
19,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Blackhand590
King Arthur
7,720
327
0
1,884
9,727
7,548
638
0
9,727
0
67,286
W
10,058
6,100
0
5,448
13,657
5,131
640
1,140
12,517
0
57,631
W
He Bo
15,426
1,041
785
3,188
11,318
4,415
0
4,603
6,715
81,480
0
L
Ishtar
15,384
10,221
0
6,988
17,319
5,797
845
5,090
12,229
0
59,516
L
Baron Samedi
SkrMcFlr
Baron Samedi
7,160
118
821
2,316
11,593
5,250
0
3,500
8,093
48,134
0
L
Ganesha
ThongBiter
Ganesha
6,699
977
193
2,024
12,274
9,855
0
5,729
6,545
21,310
0
W
Ganesha
cCrashyy
Ganesha
5,338
824
0
4,425
14,191
10,513
0
4,756
9,435
24,083
2,037
L
Thanatos
giantsdms
Thanatos
3,509
1,477
0
7,389
12,910
5,593
0
4,642
8,268
0
42,472
W
Lancelot
mando28
Lancelot
12,142
3,894
0
3,804
9,542
4,450
0
3,360
6,182
0
60,730
L
Izanami
x2FiNE-
Izanami
5,933
4,424
0
6,310
13,724
5,482
0
1,300
12,424
0
90,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,220
Gold Earned
42,837
418
Minions Killed
471
0
Camps Cleared
0
1,279,684
Distance Traveled
1,487,342
24
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,971
531
111
7
0
293,140
4
W
Medusa
7,860
524
104
7
0
244,158
3
W
He Bo
9,635
642
142
9
0
290,617
2
L
Ishtar
8,171
545
98
7
0
260,552
8
L
Baron Samedi
7,199
480
76
5
0
237,113
4
L
Ganesha
7,050
470
9
1
0
274,503
5
W
Ganesha
8,086
539
9
1
0
292,170
4
L
Thanatos
6,977
465
74
5
0
263,259
1
W
Lancelot
9,285
619
105
7
0
367,257
1
L
Izanami
8,823
588
161
11
0
244,257
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role