Player Matchup

Izanami
Izanami
Gold IV
JθςεCυεrνθ
Izanami
Gold IV
Level 63
God Stats
1W - 1L
1,465 SR
Queue Stats
14W - 12L
1,560 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 63
1,465 SR
1,560 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 123
1,500 SR
1,336 MMR
Sol
Sol
Silver II
AdamBeatz
Sol
Silver II
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,336 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 3 / 0
13,326
888
15,974
17,971
12,626
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
BellonaBastetAh Muzen CabSetAnhur

VS

Bans
SkadiHou YiPoseidonUllrChronos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 2 / 0
12,658
844
14,022
20,148
7,495
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
3
2
Kills
3
3
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
3
2
0
1.5
W
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,974
Damage
14,022
17,971
Taken
20,148
12,626
Mitigated
7,495
6,793
Healing
12,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,022
6,678
0
12,037
20,148
7,495
2,432
115
20,033
83,453
0
W
15,974
10,592
0
6,793
17,971
12,626
1,963
14,866
3,105
51
86,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,326
Gold Earned
12,658
169
Minions Killed
149
6
Camps Cleared
7
290,225
Distance Traveled
263,014
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
12,658
844
149
10
7
263,014
3
W
Izanami
13,326
888
169
11
6
290,225
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role