Player Matchup

Hel
Hel
Egirl Aki
Hel
Level 19
God Stats
3W - 0L
1,731 SR
Queue Stats
21W - 10L
1,613 Elo+
Party 1
Nike
Nike
SMCcoop
Nike
Level 103
God Stats
42W - 26L
1,533 SR
Queue Stats
93W - 66L
1,611 Elo+
Party 1
Atlas
Atlas
Shelbbers
Atlas
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 6L
1,774 Elo+
Party 1
Awilix
Awilix
UnsaintedAsh
Awilix
Level 109
God Stats
17W - 8L
1,529 SR
Queue Stats
20W - 12L
1,497 Elo+
Party 1
Izanami
Izanami
luvkaizen
Izanami
Level 135
God Stats
3W - 3L
1,731 SR
Queue Stats
67W - 52L
1,562 Elo+
Party 1
Team Averages
Level 102
1,605 SR
1,611 Elo+

VS

Team Averages
Level 40
1,643 SR
1,596 Elo+
Bellona
Bellona
Artiphite
Bellona
Level 22
God Stats
10W - 8L
1,613 SR
Queue Stats
13W - 15L
1,483 Elo+
Party 2
Fenrir
Fenrir
JordanJoestarTTV
Fenrir
Level 146
God Stats
1W - 2L
1,463 SR
Queue Stats
171W - 173L
1,477 Elo+
Party 2
Kukulkan
Kukulkan
RealityCam
Kukulkan
Level 23
God Stats
1W - 1L
1,723 SR
Queue Stats
4W - 5L
1,600 Elo+
Party 2
Danzaburou
Danzaburou
funnystuffkr
Danzaburou
Level 8
God Stats
2W - 1L
1,708 SR
Queue Stats
4W - 3L
1,752 Elo+
Party 2
Yemoja
Yemoja
vanillabdsm
Yemoja
Level 3
God Stats
2W - 1L
1,708 SR
Queue Stats
3W - 3L
1,670 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 5
8,163
583
7,766
8,878
3,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nike
SMCcoop
Nike
13
0 / 1 / 1
7,537
538
4,437
8,901
6,624
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Atlas
Shelbbers
Atlas
12
3 / 1 / 6
7,654
547
5,186
11,757
9,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Awilix
12
8 / 2 / 5
8,118
580
8,551
10,201
4,065
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
luvkaizen
Izanami
15
3 / 0 / 6
8,987
642
10,143
8,874
3,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Artiphite
Bellona
11
2 / 2 / 0
6,965
498
5,303
10,067
5,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

12
7 / 4 / 1
7,936
567
8,048
12,173
4,619
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Kukulkan
RealityCam
Kukulkan
10
0 / 4 / 5
6,382
456
4,884
7,266
2,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
funnystuffkr
Danzaburou
9
0 / 6 / 3
5,589
399
4,793
11,139
3,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yemoja
8
0 / 1 / 3
5,885
420
2,741
8,201
4,088
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
21
17
Kills
9
9
Deaths
17
23
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Bellona
Artiphite
Bellona
2
2
0
1
W
3
5
5
1.1
L
7
4
1
1.88
L
Kukulkan
RealityCam
Kukulkan
0
4
5
0.63
W
Nike
SMCcoop
Nike
0
1
1
0.5
W
Atlas
Shelbbers
Atlas
3
1
6
6
W
Awilix
8
2
5
5.25
L
Danzaburou
funnystuffkr
Danzaburou
0
6
3
0.25
W
Izanami
luvkaizen
Izanami
3
0
6
6
L
Yemoja
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,083
Damage
25,769
48,611
Taken
48,846
27,000
Mitigated
20,273
22,502
Healing
12,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Artiphite
Bellona
5,303
1,408
0
2,961
10,067
5,976
0
877
8,481
0
40,153
W
7,766
468
3,060
3,478
8,878
3,087
1,036
1,498
7,380
62,653
0
L
8,048
2,132
0
4,303
12,173
4,619
0
2,553
9,620
0
46,549
L
Kukulkan
RealityCam
Kukulkan
4,884
864
0
250
7,266
2,516
360
4,526
2,740
36,155
0
W
Nike
SMCcoop
Nike
4,437
491
0
3,830
8,901
6,624
940
0
8,901
0
50,789
W
Atlas
Shelbbers
Atlas
5,186
1,694
0
2,390
11,757
9,390
241
3,430
8,327
17,669
1,083
W
Awilix
8,551
2,463
0
3,636
10,201
4,065
0
1,196
9,005
0
47,582
L
Danzaburou
funnystuffkr
Danzaburou
4,793
2,275
0
1,714
11,139
3,074
0
2,728
8,411
0
30,613
W
Izanami
luvkaizen
Izanami
10,143
6,464
0
6,108
8,874
3,834
2,517
1,501
7,373
0
87,329
L
Yemoja
2,741
1,157
2,193
982
8,201
4,088
0
1,919
6,282
10,337
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,459
Gold Earned
32,757
471
Minions Killed
273
0
Camps Cleared
0
1,394,083
Distance Traveled
1,328,852
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,965
498
71
5
0
275,518
4
W
Hel
8,163
583
106
8
0
269,856
2
L
Fenrir
7,936
567
70
5
0
304,908
3
L
Kukulkan
6,382
456
66
5
0
260,470
1
W
Nike
7,537
538
98
7
0
262,852
0
W
Atlas
7,654
547
22
2
0
280,116
7
W
Awilix
8,118
580
73
5
0
319,293
1
L
Danzaburou
5,589
399
50
4
0
239,956
3
W
Izanami
8,987
642
172
12
0
261,966
4
L
Yemoja
5,885
420
16
1
0
248,000
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role