Player Matchup

Mercury
Mercury
 
Mercury
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
MoonBlues 17
Bellona
Level 69
God Stats
25W - 18L
1,531 SR
Queue Stats
153W - 179L
1,312 Elo+
Party 2
Vamana
Vamana
Potterrules
Vamana
Level 63
God Stats
0W - 2L
1,143 SR
Queue Stats
34W - 34L
1,543 Elo+
Party 3
Vulcan
Vulcan
TooHung
Vulcan
Level 22
God Stats
3W - 2L
1,630 SR
Queue Stats
20W - 12L
1,646 Elo+
Party 3
Danzaburou
Danzaburou
hmoney20
Danzaburou
Level 41
God Stats
0W - 2L
1,500 SR
Queue Stats
66W - 75L
1,376 Elo+
Party 2
Team Averages
Level 51
1,461 SR
1,475 Elo+

VS

Team Averages
Level 104
1,724 SR
1,726 Elo+
Jing Wei
Jing Wei
DeadlySinn
Jing Wei
Level 157
God Stats
1W - 1L
1,613 SR
Queue Stats
48W - 23L
1,752 Elo+
Party 1
Horus
Horus
JTPlay3r
Horus
Level 149
God Stats
1W - 0L
1,752 SR
Queue Stats
45W - 42L
1,627 Elo+
Party 1
Maui
Maui
MitasNT
Maui
Level 40
God Stats
5W - 3L
1,584 SR
Queue Stats
24W - 23L
1,512 Elo+
Solo
Ravana
Ravana
ThorStuns
Ravana
Level 23
God Stats
3W - 0L
1,866 SR
Queue Stats
11W - 2L
1,917 Elo+
Party 1
Scylla
Scylla
Vandagøs
Scylla
Level 152
God Stats
1W - 0L
1,806 SR
Queue Stats
9W - 2L
1,823 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
7
0 / 4 / 2
4,750
475
3,403
7,122
1,962
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
MoonBlues 17
Bellona
5
0 / 5 / 1
4,212
421
2,554
8,775
6,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vamana
8
1 / 4 / 0
5,220
522
2,507
10,274
3,869
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vulcan
TooHung
Vulcan
11
1 / 4 / 0
5,988
599
4,040
6,830
2,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
hmoney20
Danzaburou
7
0 / 3 / 0
4,594
459
3,189
6,899
2,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DeadlySinn
Jing Wei
10
5 / 1 / 3
6,442
644
6,210
6,600
2,683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mystical Earring

Mystical Earring

+15
Mp 5

Horus
JTPlay3r
Horus
10
3 / 1 / 4
6,560
656
10,056
6,941
4,566
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Maui
MitasNT
Maui
10
2 / 0 / 9
6,552
655
3,871
7,795
5,980
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ravana
ThorStuns
Ravana
12
5 / 0 / 2
6,939
694
3,789
3,310
1,572
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Scylla
Vandagøs
Scylla
11
5 / 0 / 3
6,771
677
7,042
3,836
1,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
41
2
Kills
20
20
Deaths
2
3
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
0
4
2
0.25
W
Jing Wei
DeadlySinn
Jing Wei
5
1
3
6.5
W
Horus
JTPlay3r
Horus
3
1
4
5
W
Maui
MitasNT
Maui
2
0
9
6.5
L
Bellona
MoonBlues 17
Bellona
0
5
1
0.1
L
Vamana
1
4
0
0.25
W
Ravana
ThorStuns
Ravana
5
0
2
6
L
Vulcan
TooHung
Vulcan
1
4
0
0.25
W
Scylla
Vandagøs
Scylla
5
0
3
6.5
L
Danzaburou
hmoney20
Danzaburou
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,693
Damage
30,968
39,900
Taken
28,482
17,111
Mitigated
16,387
6,160
Healing
13,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
3,403
1,846
0
0
7,122
1,962
0
804
6,164
0
19,896
W
Jing Wei
DeadlySinn
Jing Wei
6,210
5,457
0
3,368
6,600
2,683
732
467
6,133
0
38,381
W
Horus
JTPlay3r
Horus
10,056
5,035
349
2,970
6,941
4,566
336
247
6,694
0
42,048
W
Maui
MitasNT
Maui
3,871
1,222
1,371
1,979
7,795
5,980
312
1,284
6,511
15,288
6,197
L
Bellona
MoonBlues 17
Bellona
2,554
1,055
0
1,322
8,775
6,363
0
1,961
6,727
0
14,354
L
Vamana
2,507
930
36
1,931
10,274
3,869
0
1,740
8,085
0
25,148
W
Ravana
ThorStuns
Ravana
3,789
1,407
0
2,382
3,310
1,572
0
335
2,975
0
56,718
L
Vulcan
TooHung
Vulcan
4,040
378
0
488
6,830
2,673
0
3,885
2,903
43,450
0
W
Scylla
Vandagøs
Scylla
7,042
1,617
0
609
3,836
1,586
0
1,707
2,129
43,423
0
L
Danzaburou
hmoney20
Danzaburou
3,189
1,435
0
2,383
6,899
2,244
0
1,849
5,050
0
22,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,764
Gold Earned
33,264
237
Minions Killed
374
0
Camps Cleared
0
995,761
Distance Traveled
1,067,158
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
4,750
475
44
4
0
211,175
0
W
Jing Wei
6,442
644
64
6
0
190,710
0
W
Horus
6,560
656
79
8
0
220,431
0
W
Maui
6,552
655
42
4
0
198,892
2
L
Bellona
4,212
421
22
2
0
186,847
1
L
Vamana
5,220
522
42
4
0
208,175
0
W
Ravana
6,939
694
114
11
0
248,464
3
L
Vulcan
5,988
599
95
10
0
224,701
4
W
Scylla
6,771
677
75
8
0
208,661
2
L
Danzaburou
4,594
459
34
3
0
164,863
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role