Player Matchup

Terra
Terra
Gold V
 
Terra
Gold V
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Zhong Kui
Zhong Kui
Silver II
Benjy1016DxD
Zhong Kui
Silver II
Level 123
God Stats
7W - 5L
1,471 SR
Queue Stats
249W - 253L
1,263 MMR
Party 1
Izanami
Izanami
Silver II
HiTzBlunT5173
Izanami
Silver II
Level 129
God Stats
2W - 0L
1,390 SR
Queue Stats
14W - 21L
1,269 MMR
Party 2
Sol
Sol
Gold I
Zedd21
Sol
Gold I
Level 160
God Stats
2W - 2L
1,360 SR
Queue Stats
285W - 284L
1,434 MMR
Solo
Loki
Loki
Bronze III
lHumphreyI
Loki
Bronze III
Level 68
God Stats
10W - 6L
1,480 SR
Queue Stats
21W - 28L
1,142 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 117
1,440 SR
1,321 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 105
1,531 SR
1,327 MMR
Janus
Janus
Silver III
 
Janus
Silver III
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Bronze V
Mcklevin5779
Ares
Bronze V
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,195 MMR
Solo
Susano
Susano
Gold V
Sir Brownnie
Susano
Gold V
Level 147
God Stats
5W - 8L
1,484 SR
Queue Stats
740W - 761L
1,125 MMR
Solo
Skadi
Skadi
Gold IV
ThirtyRocket243
Skadi
Gold IV
Level 104
God Stats
44W - 27L
1,654 SR
Queue Stats
520W - 530L
1,447 MMR
Solo
Achilles
Achilles
Silver I
vItzLyon
Achilles
Silver I
Level 64
God Stats
0W - 2L
1,519 SR
Queue Stats
10W - 12L
1,370 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
11
2 / 1 / 4
6,945
631
5,241
10,574
6,641
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mystical Earring

Mystical Earring

+15
Mp 5

Zhong Kui
Benjy1016DxD
Zhong Kui
11
2 / 2 / 2
6,921
629
6,544
10,496
6,309
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
11
4 / 0 / 2
7,024
639
10,628
8,852
3,462
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sol
Zedd21
Sol
12
0 / 1 / 1
6,510
592
3,683
7,095
2,480
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
3 / 1 / 0
7,132
648
1,334
5,566
2,119
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
GaneshaJormungandrThanatosAtlas

VS

Bans
CliodhnaIshtarNe ZhaThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
2 / 1 / 0
6,644
604
3,313
5,711
2,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

8
1 / 2 / 0
5,171
470
5,386
11,394
5,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Susano
11
0 / 1 / 1
5,837
531
2,279
10,206
3,843
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 4 / 1
5,451
496
4,006
7,400
1,871
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Achilles
vItzLyon
Achilles
10
2 / 3 / 0
5,715
520
6,859
9,178
5,248
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
7
11
Kills
5
5
Deaths
11
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
2
1
4
4
L
Janus
 
Janus
2
1
0
2
W
Zhong Kui
Benjy1016DxD
Zhong Kui
2
2
2
1.5
W
Izanami
4
0
2
5
L
1
2
0
0.5
L
Susano
0
1
1
0.5
L
0
4
1
0.13
W
Sol
Zedd21
Sol
0
1
1
0.5
W
3
1
0
3
L
Achilles
vItzLyon
Achilles
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,430
Damage
21,843
42,583
Taken
43,889
21,011
Mitigated
19,048
22,427
Healing
15,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
5,241
1,381
2,895
3,791
10,574
6,641
58
2,600
7,974
19,582
5,255
L
Janus
 
Janus
3,313
120
0
1,245
5,711
2,321
0
3,109
2,602
49,872
0
W
Zhong Kui
Benjy1016DxD
Zhong Kui
6,544
620
0
6,921
10,496
6,309
1,170
304
9,617
43,098
0
W
Izanami
10,628
8,186
0
1,899
8,852
3,462
1,004
3,447
5,405
0
57,734
L
5,386
91
0
3,220
11,394
5,765
0
2,116
9,278
13,896
0
L
Susano
2,279
841
0
5,995
10,206
3,843
0
2,138
8,068
0
35,426
L
4,006
1,753
0
2,150
7,400
1,871
0
1,652
5,748
0
38,974
W
Sol
Zedd21
Sol
3,683
952
0
3,648
7,095
2,480
1,722
1,322
5,773
49,947
0
W
1,334
297
0
3,273
5,566
2,119
0
1,026
4,540
0
49,619
L
Achilles
vItzLyon
Achilles
6,859
3,455
0
2,730
9,178
5,248
0
5,571
3,607
0
29,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,532
Gold Earned
28,818
400
Minions Killed
307
0
Camps Cleared
0
1,100,803
Distance Traveled
1,038,865
10
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
6,945
631
28
3
0
244,893
3
L
Janus
6,644
604
100
9
0
222,397
5
W
Zhong Kui
6,921
629
80
7
0
177,533
2
W
Izanami
7,024
639
95
9
0
193,762
1
L
Ares
5,171
470
16
1
0
220,352
3
L
Susano
5,837
531
76
7
0
223,169
6
L
Skadi
5,451
496
62
6
0
168,210
3
W
Sol
6,510
592
95
9
0
212,980
3
W
Loki
7,132
648
102
9
0
271,635
1
L
Achilles
5,715
520
53
5
0
204,737
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role