Player Matchup

Ra
Ra
ERJASAN
Ra
Level 87
God Stats
0W - 2L
1,218 SR
Queue Stats
0W - 6L
1,056 Elo+
Party 1
Geb
Geb
Monking218
Geb
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,056 Elo+
Party 1
Jing Wei
Jing Wei
hackboi3006
Jing Wei
Level 80
God Stats
0W - 1L
1,626 SR
Queue Stats
0W - 6L
1,056 Elo+
Party 1
Cthulhu
Cthulhu
hjake
Cthulhu
Level 126
God Stats
0W - 1L
1,666 SR
Queue Stats
0W - 6L
1,056 Elo+
Party 1
Nemesis
Nemesis
lilE955
Nemesis
Level 28
God Stats
0W - 2L
1,574 SR
Queue Stats
0W - 8L
890 Elo+
Party 1
Team Averages
Level 85
1,517 SR
1,023 Elo+

VS

Team Averages
Level 41
1,490 SR
1,411 Elo+
Medusa
Medusa
DetectiveDank23
Medusa
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 27L
1,373 Elo+
Party 2
Xing Tian
Xing Tian
DySR Scant
Xing Tian
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 44L
1,451 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
ONSLAUGHT4483
Morgan Le Fay
Level 49
God Stats
30W - 15L
1,581 SR
Queue Stats
53W - 43L
1,445 Elo+
Party 2
Tyr
Tyr
PureExploits
Tyr
Level 19
God Stats
8W - 5L
1,577 SR
Queue Stats
13W - 14L
1,464 Elo+
Party 2
Atlas
Atlas
Yamomstink9411
Atlas
Level 46
God Stats
1W - 2L
1,291 SR
Queue Stats
8W - 13L
1,324 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 1
9,933
903
2,376
2,741
1,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
0 / 2 / 1
9,917
902
2,276
9,212
9,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jing Wei
hackboi3006
Jing Wei
15
0 / 0 / 0
9,681
880
181
1,115
506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Cthulhu
hjake
Cthulhu
15
1 / 1 / 1
10,093
918
5,567
11,324
6,198
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Nemesis
lilE955
Nemesis
15
0 / 7 / 2
9,460
860
17,208
21,112
10,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Team 1 Tickets

275

VS

Team 2 Tickets

332

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 6
10,107
919
8,082
6,737
2,688
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Xing Tian
DySR Scant
Xing Tian
17
1 / 0 / 6
11,522
1,047
6,332
8,299
10,695
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Morgan Le Fay
ONSLAUGHT4483
Morgan Le Fay
16
5 / 0 / 2
10,990
999
12,192
5,973
2,636
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 1 / 5
10,884
989
13,684
10,967
8,075
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
0 / 0 / 0
7,293
663
0
0
0

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
29
2
Kills
10
10
Deaths
2
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
1
1
6
4
W
Xing Tian
DySR Scant
Xing Tian
1
0
6
4
L
1
0
1
1.5
L
0
2
1
0.25
W
Morgan Le Fay
ONSLAUGHT4483
Morgan Le Fay
5
0
2
6
W
3
1
5
5.5
W
0
0
0
0
L
Jing Wei
hackboi3006
Jing Wei
0
0
0
0
L
Cthulhu
hjake
Cthulhu
1
1
1
1.5
L
Nemesis
lilE955
Nemesis
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,608
Damage
40,290
45,504
Taken
31,976
28,209
Mitigated
24,094
4,311
Healing
4,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,082
2,182
0
0
6,737
2,688
0
2,639
4,098
0
15,681
W
Xing Tian
DySR Scant
Xing Tian
6,332
916
0
871
8,299
10,695
0
1,678
6,621
21,920
0
L
2,376
0
0
168
2,741
1,120
0
1,613
1,062
10,391
0
L
2,276
0
0
629
9,212
9,979
0
3,235
5,827
8,030
0
W
Morgan Le Fay
ONSLAUGHT4483
Morgan Le Fay
12,192
1,320
0
351
5,973
2,636
0
2,890
3,083
21,187
0
W
13,684
2,677
0
3,024
10,967
8,075
0
3,012
7,955
0
33,449
W
0
0
0
0
0
0
0
0
0
0
0
L
Jing Wei
hackboi3006
Jing Wei
181
0
0
89
1,115
506
0
685
390
0
10,658
L
Cthulhu
hjake
Cthulhu
5,567
0
0
832
11,324
6,198
0
4,035
7,135
26,812
0
L
Nemesis
lilE955
Nemesis
17,208
8,064
0
2,593
21,112
10,406
0
8,078
12,566
0
23,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,084
Gold Earned
50,796
127
Minions Killed
138
1
Camps Cleared
4
1,189,721
Distance Traveled
841,365
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,107
919
22
2
0
199,609
0
W
Xing Tian
11,522
1,047
34
3
1
196,924
2
L
Ra
9,933
903
25
2
0
210,293
1
L
Geb
9,917
902
15
1
0
229,171
0
W
Morgan Le Fay
10,990
999
33
3
2
215,551
0
W
Tyr
10,884
989
49
4
1
229,281
0
W
Atlas
7,293
663
0
0
0
0
0
L
Jing Wei
9,681
880
24
2
0
253,622
0
L
Cthulhu
10,093
918
41
4
0
270,093
0
L
Nemesis
9,460
860
22
2
1
226,542
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role