Player Matchup

Cerberus
Cerberus
DT Kade
Cerberus
Level 104
God Stats
10W - 11L
1,457 SR
Queue Stats
312W - 324L
1,480 Elo+
Solo
Sol
Sol
G0DIGITAL
Sol
Level 126
God Stats
6W - 7L
1,406 SR
Queue Stats
217W - 212L
1,468 Elo+
Party 2
Fenrir
Fenrir
Ichi9o10
Fenrir
Level 101
God Stats
1W - 2L
1,288 SR
Queue Stats
43W - 41L
1,441 Elo+
Party 2
Nemesis
Nemesis
The DankistMeme
Nemesis
Level 106
God Stats
3W - 3L
1,303 SR
Queue Stats
70W - 71L
1,458 Elo+
Party 2
Nox
Nox
jony_em
Nox
Level 138
God Stats
3W - 1L
1,672 SR
Queue Stats
103W - 91L
1,445 Elo+
Solo
Team Averages
Level 115
1,425 SR
1,458 Elo+

VS

Team Averages
Level 85
1,559 SR
1,410 Elo+
Rama
Rama
Gurrilla_graN8T3
Rama
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 152L
1,376 Elo+
Party 3
Ishtar
Ishtar
JustCallMeSammie
Ishtar
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 30L
1,512 Elo+
Party 3
Khepri
Khepri
LNS MnK
Khepri
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,426 Elo+
Party 1
Amaterasu
Amaterasu
RoyalSob
Amaterasu
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 16L
1,349 Elo+
Party 1
Ne Zha
Ne Zha
Zer0--N1ght
Ne Zha
Level 117
God Stats
2W - 1L
1,795 SR
Queue Stats
76W - 93L
1,384 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DT Kade
Cerberus
17
6 / 0 / 4
11,369
541
14,976
14,226
16,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

18
4 / 0 / 6
12,303
586
22,701
13,342
5,738
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Fenrir
Ichi9o10
Fenrir
13
2 / 1 / 3
9,785
466
5,563
15,283
13,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
3 / 0 / 5
10,311
491
10,768
12,183
5,190
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nox
18
5 / 0 / 4
11,644
554
12,326
9,299
4,887
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 0
8,698
414
10,164
13,124
6,527
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
0 / 2 / 1
9,510
453
7,352
15,893
6,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Khepri
LNS MnK
Khepri
11
1 / 5 / 0
8,032
382
4,289
19,719
19,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amaterasu
RoyalSob
Amaterasu
12
0 / 4 / 0
8,043
383
4,878
20,758
14,908
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ne Zha
13
0 / 5 / 0
8,033
383
4,493
22,580
9,748
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
2
20
Kills
1
1
Deaths
20
22
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cerberus
DT Kade
Cerberus
6
0
4
8
W
4
0
6
7
L
0
4
0
0
W
Fenrir
Ichi9o10
Fenrir
2
1
3
3.5
L
0
2
1
0.25
L
Khepri
LNS MnK
Khepri
1
5
0
0.2
L
Amaterasu
RoyalSob
Amaterasu
0
4
0
0
W
3
0
5
5.5
L
Ne Zha
0
5
0
0
W
Nox
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,334
Damage
31,176
64,333
Taken
92,074
45,571
Mitigated
56,866
27,392
Healing
23,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
DT Kade
Cerberus
14,976
766
231
9,086
14,226
16,259
658
1,093
13,133
78,358
0
W
22,701
12,304
0
10,242
13,342
5,738
5,024
1,985
11,357
137,125
5,443
L
10,164
6,556
0
1,007
13,124
6,527
0
5,965
7,159
0
77,663
W
Fenrir
Ichi9o10
Fenrir
5,563
1,025
0
3,344
15,283
13,497
0
1,334
13,949
0
27,806
L
7,352
2,943
0
6,792
15,893
6,136
0
7,214
8,679
0
92,634
L
Khepri
LNS MnK
Khepri
4,289
318
0
2,330
19,719
19,547
0
12,932
6,787
23,797
0
L
Amaterasu
RoyalSob
Amaterasu
4,878
1,907
0
4,882
20,758
14,908
108
13,800
6,958
0
44,920
W
10,768
4,188
0
935
12,183
5,190
0
382
11,801
0
64,488
L
Ne Zha
4,493
1,311
0
8,235
22,580
9,748
0
9,731
12,849
0
59,069
W
Nox
12,326
1,592
0
3,554
9,299
4,887
0
329
8,970
114,874
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,412
Gold Earned
42,316
704
Minions Killed
523
0
Camps Cleared
0
2,141,518
Distance Traveled
1,950,059
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,369
541
192
9
0
418,397
0
W
Sol
12,303
586
209
10
0
365,320
2
L
Rama
8,698
414
133
6
0
367,715
6
W
Fenrir
9,785
466
32
2
0
431,701
3
L
Ishtar
9,510
453
177
8
0
390,335
5
L
Khepri
8,032
382
23
1
0
392,665
0
L
Amaterasu
8,043
383
90
4
0
406,356
2
W
Nemesis
10,311
491
95
5
0
497,866
4
L
Ne Zha
8,033
383
100
5
0
392,988
1
W
Nox
11,644
554
176
8
0
428,234
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role