Player Matchup

Vulcan
Vulcan
DigimonTCG
Vulcan
Level 1
God Stats
6W - 2L
1,500 SR
Queue Stats
26W - 6L
1,500 Elo+
Party 2
Neith
Neith
Lexie206
Neith
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
smitesuckslol69
Jormungandr
Level 149
God Stats
5W - 1L
2,013 SR
Queue Stats
542W - 188L
1,675 Elo+
Party 2
Team Averages
Level 54
1,671 SR
1,558 Elo+

VS

Team Averages
Level 76
1,596 SR
1,791 Elo+
Chang'e
Chang'e
Akarie
Chang'e
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 1L
1,964 Elo+
Party 1
Chernobog
Chernobog
OgresHavLayers2
Chernobog
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
83W - 85L
1,478 Elo+
Solo
Chaac
Chaac
Rampant v2
Chaac
Level 160
God Stats
1W - 1L
1,788 SR
Queue Stats
347W - 87L
1,930 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
DigimonTCG
Vulcan
14
0 / 4 / 0
8,735
624
14,758
10,230
4,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Lexie206
Neith
13
0 / 6 / 0
8,170
584
4,603
10,609
3,854
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jormungandr
smitesuckslol69
Jormungandr
14
1 / 4 / 0
9,155
654
8,144
13,742
15,399
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Akarie
Chang'e
17
2 / 0 / 12
10,283
735
5,191
9,242
3,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chernobog
OgresHavLayers2
Chernobog
17
4 / 0 / 10
10,932
781
9,412
13,431
5,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chaac
16
8 / 1 / 6
11,019
787
17,042
18,595
16,225
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
42
1
Kills
14
14
Deaths
1
0
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Akarie
Chang'e
2
0
12
8
L
Vulcan
DigimonTCG
Vulcan
0
4
0
0
L
Neith
Lexie206
Neith
0
6
0
0
W
Chernobog
OgresHavLayers2
Chernobog
4
0
10
9
W
Chaac
8
1
6
11
L
Jormungandr
smitesuckslol69
Jormungandr
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,505
Damage
31,645
34,581
Taken
41,268
23,597
Mitigated
25,363
6,011
Healing
23,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Akarie
Chang'e
5,191
594
5,420
5,766
9,242
3,727
738
5,200
4,042
32,593
0
L
Vulcan
DigimonTCG
Vulcan
14,758
8,862
0
2,825
10,230
4,344
0
801
9,060
63,555
0
L
Neith
Lexie206
Neith
4,603
2,065
0
712
10,609
3,854
0
12
10,082
0
8,986
W
Chernobog
OgresHavLayers2
Chernobog
9,412
3,731
111
3,618
13,431
5,411
1,796
9,828
3,603
0
56,595
W
Chaac
17,042
3,335
86
8,033
18,595
16,225
788
7,998
10,597
0
47,925
L
Jormungandr
smitesuckslol69
Jormungandr
8,144
1,603
254
2,220
13,742
15,399
0
4,399
8,776
26,734
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,060
Gold Earned
32,234
149
Minions Killed
212
0
Camps Cleared
0
776,933
Distance Traveled
789,226
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,283
735
66
5
0
261,406
4
L
Vulcan
8,735
624
100
7
0
286,651
4
L
Neith
8,170
584
19
1
0
238,358
0
W
Chernobog
10,932
781
97
7
0
255,360
1
W
Chaac
11,019
787
49
4
0
272,460
2
L
Jormungandr
9,155
654
30
2
0
251,924
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role