Player Matchup

Maui
Maui
 
Maui
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chiron
Chiron
AlexFire20
Chiron
Level 124
God Stats
2W - 1L
1,748 SR
Queue Stats
267W - 432L
1,344 Elo+
Party 3
Ah Puch
Ah Puch
Ozokazam
Ah Puch
Level 135
God Stats
13W - 19L
1,403 SR
Queue Stats
225W - 367L
1,310 Elo+
Party 3
Ne Zha
Ne Zha
SkyFallenAngel
Ne Zha
Level 67
God Stats
24W - 58L
1,302 SR
Queue Stats
44W - 106L
1,252 Elo+
Party 3
Kukulkan
Kukulkan
blueguitarr
Kukulkan
Level 109
God Stats
68W - 107L
1,355 SR
Queue Stats
120W - 201L
1,289 Elo+
Party 3
Team Averages
Level 112
1,462 SR
1,339 Elo+

VS

Team Averages
Level 99
1,410 SR
1,535 Elo+
Merlin
Merlin
BlackGzuss
Merlin
Level 119
God Stats
8W - 10L
1,446 SR
Queue Stats
139W - 154L
1,439 Elo+
Party 1
Ne Zha
Ne Zha
Just PX4
Ne Zha
Level 95
God Stats
5W - 10L
1,403 SR
Queue Stats
304W - 328L
1,538 Elo+
Party 1
Apollo
Apollo
UnityStax
Apollo
Level 155
God Stats
3W - 4L
1,500 SR
Queue Stats
151W - 91L
1,601 Elo+
Party 2
Bakasura
Bakasura
UrfykinMad
Bakasura
Level 16
God Stats
1W - 2L
1,291 SR
Queue Stats
21W - 9L
1,604 Elo+
Party 2
Ares
Ares
krt og
Ares
Level 111
God Stats
5W - 4L
1,412 SR
Queue Stats
370W - 405L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
13
0 / 1 / 1
7,982
347
3,472
16,111
14,507
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chiron
AlexFire20
Chiron
17
1 / 2 / 0
10,999
478
8,755
14,625
5,216
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ah Puch
Ozokazam
Ah Puch
17
0 / 7 / 1
11,117
483
11,539
17,374
7,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 4 / 1
10,330
449
3,987
18,375
8,515
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Kukulkan
blueguitarr
Kukulkan
16
2 / 9 / 1
10,659
463
13,415
16,659
7,864
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BlackGzuss
Merlin
19
1 / 1 / 7
12,345
537
12,484
9,568
4,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ne Zha
Just PX4
Ne Zha
19
6 / 2 / 6
12,068
525
7,274
18,217
8,929
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Apollo
UnityStax
Apollo
20
2 / 1 / 2
13,136
571
13,392
20,528
9,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
UrfykinMad
Bakasura
20
5 / 0 / 5
13,529
588
15,448
23,420
14,814
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ares
krt og
Ares
20
9 / 1 / 3
12,976
564
15,764
19,046
24,138
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
46
5
Kills
23
23
Deaths
5
4
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
0
1
1
0.5
L
Chiron
AlexFire20
Chiron
1
2
0
0.5
W
Merlin
BlackGzuss
Merlin
1
1
7
4.5
W
Ne Zha
Just PX4
Ne Zha
6
2
6
4.5
L
Ah Puch
Ozokazam
Ah Puch
0
7
1
0.07
L
2
4
1
0.63
W
Apollo
UnityStax
Apollo
2
1
2
3
W
Bakasura
UrfykinMad
Bakasura
5
0
5
7.5
L
Kukulkan
blueguitarr
Kukulkan
2
9
1
0.28
W
Ares
krt og
Ares
9
1
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,168
Damage
64,362
83,144
Taken
90,779
43,797
Mitigated
61,380
18,166
Healing
37,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
3,472
722
97
1,575
16,111
14,507
37
3,851
11,072
24,309
0
L
Chiron
AlexFire20
Chiron
8,755
2,515
431
5,061
14,625
5,216
0
102
14,018
0
97,199
W
Merlin
BlackGzuss
Merlin
12,484
348
0
1,414
9,568
4,414
1,297
5,773
3,754
103,744
0
W
Ne Zha
Just PX4
Ne Zha
7,274
2,883
0
3,666
18,217
8,929
688
5,473
12,657
0
92,406
L
Ah Puch
Ozokazam
Ah Puch
11,539
223
0
4,449
17,374
7,695
79
9,397
6,717
95,535
0
L
3,987
434
0
5,939
18,375
8,515
153
4,634
13,004
15
68,901
W
Apollo
UnityStax
Apollo
13,392
7,721
0
13,380
20,528
9,085
1,353
2,425
17,165
0
143,823
W
Bakasura
UrfykinMad
Bakasura
15,448
9,552
0
15,164
23,420
14,814
749
3,805
19,175
0
159,463
L
Kukulkan
blueguitarr
Kukulkan
13,415
46
0
614
16,659
7,864
649
7,999
7,530
84,171
0
W
Ares
krt og
Ares
15,764
275
0
3,531
19,046
24,138
742
10,456
8,493
83,679
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,087
Gold Earned
64,054
652
Minions Killed
882
0
Camps Cleared
0
2,208,728
Distance Traveled
2,398,457
22
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
7,982
347
36
2
0
532,036
5
L
Chiron
10,999
478
175
8
0
433,287
4
W
Merlin
12,345
537
162
7
0
412,732
6
W
Ne Zha
12,068
525
130
6
0
481,920
5
L
Ah Puch
11,117
483
183
8
0
372,148
1
L
Ne Zha
10,330
449
110
5
0
445,486
9
W
Apollo
13,136
571
207
9
0
450,328
7
W
Bakasura
13,529
588
225
10
0
613,974
5
L
Kukulkan
10,659
463
148
6
0
425,771
3
W
Ares
12,976
564
158
7
0
439,503
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role