Player Matchup

Discordia
Discordia
XxBguyxX
Discordia
Level 49
God Stats
11W - 9L
1,543 SR
Queue Stats
19W - 19L
1,428 Elo+
Party 1
Bellona
Bellona
XxSkYHiGh17xX
Bellona
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,372 Elo+
Party 1
Thor
Thor
YourMomsACat
Thor
Level 106
God Stats
1W - 1L
1,272 SR
Queue Stats
77W - 79L
1,524 Elo+
Party 1
Team Averages
Level 64
1,438 SR
1,441 Elo+

VS

Team Averages
Level 81
1,584 SR
1,448 Elo+
Sylvanus
Sylvanus
I-Toy-ko-I
Sylvanus
Level 129
God Stats
2W - 3L
1,650 SR
Queue Stats
137W - 138L
1,594 Elo+
Party 2
Yu Huang
Yu Huang
Sandagger22
Yu Huang
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 77L
1,344 Elo+
Party 2
Fenrir
Fenrir
Silverjester807
Fenrir
Level 52
God Stats
0W - 3L
1,602 SR
Queue Stats
3W - 5L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
XxBguyxX
Discordia
19
4 / 1 / 9
12,882
716
29,520
9,058
3,803
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bellona
18
4 / 2 / 8
13,380
743
12,530
18,980
22,533
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
5 / 0 / 7
12,776
710
20,012
16,249
7,702
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
I-Toy-ko-I
Sylvanus
17
3 / 1 / 0
11,959
664
15,001
25,798
32,541
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Yu Huang
Sandagger22
Yu Huang
16
0 / 7 / 3
10,600
589
8,254
21,153
10,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
0 / 5 / 3
10,584
588
7,892
23,427
13,238
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
9
13
Kills
3
3
Deaths
13
24
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
I-Toy-ko-I
Sylvanus
3
1
0
3
L
Yu Huang
Sandagger22
Yu Huang
0
7
3
0.21
L
0
5
3
0.3
W
Discordia
XxBguyxX
Discordia
4
1
9
8.5
W
Bellona
4
2
8
4
W
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,062
Damage
31,147
44,287
Taken
70,378
34,038
Mitigated
55,954
12,650
Healing
29,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
I-Toy-ko-I
Sylvanus
15,001
4,362
5,708
14,300
25,798
32,541
0
9,155
16,643
46,706
0
L
Yu Huang
Sandagger22
Yu Huang
8,254
1,036
0
1,514
21,153
10,175
210
12,482
8,671
49,512
0
L
7,892
3,737
571
7,079
23,427
13,238
112
7,941
15,486
0
30,580
W
Discordia
XxBguyxX
Discordia
29,520
273
632
467
9,058
3,803
1,418
6,246
2,812
76,833
0
W
Bellona
12,530
2,714
3,502
4,711
18,980
22,533
232
9,804
9,176
0
37,560
W
20,012
2,905
0
3,338
16,249
7,702
0
7,289
8,960
0
64,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,038
Gold Earned
33,143
224
Minions Killed
193
0
Camps Cleared
0
1,034,596
Distance Traveled
878,242
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
11,959
664
63
4
0
303,942
2
L
Yu Huang
10,600
589
82
5
0
267,230
0
L
Fenrir
10,584
588
48
3
0
307,070
0
W
Discordia
12,882
716
113
6
0
359,040
0
W
Bellona
13,380
743
33
2
0
345,776
0
W
Thor
12,776
710
78
4
0
329,780
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role