Player Matchup

Hel
Hel
Kushimikenu
Hel
Level 111
God Stats
6W - 0L
1,569 SR
Queue Stats
83W - 67L
1,535 Elo+
Party 3
Tsukuyomi
Tsukuyomi
MADCOUNTY
Tsukuyomi
Level 123
God Stats
14W - 10L
1,555 SR
Queue Stats
389W - 415L
1,402 Elo+
Party 1
Maui
Maui
TortugaPrime
Maui
Level 77
God Stats
2W - 0L
1,745 SR
Queue Stats
119W - 145L
1,374 Elo+
Party 1
Hachiman
Hachiman
bigdaddysucc
Hachiman
Level 154
God Stats
2W - 0L
1,597 SR
Queue Stats
205W - 131L
1,573 Elo+
Party 3
Cliodhna
Cliodhna
doomfable
Cliodhna
Level 58
God Stats
1W - 1L
1,265 SR
Queue Stats
106W - 113L
1,436 Elo+
Party 1
Team Averages
Level 105
1,546 SR
1,464 Elo+

VS

Team Averages
Level 144
1,502 SR
1,483 Elo+
Ne Zha
Ne Zha
DragoonXLiger
Ne Zha
Level 160
God Stats
10W - 6L
1,643 SR
Queue Stats
243W - 253L
1,496 Elo+
Solo
Gilgamesh
Gilgamesh
SFR Immortal
Gilgamesh
Level 152
God Stats
1W - 2L
1,498 SR
Queue Stats
81W - 94L
1,452 Elo+
Solo
Susano
Susano
SW Steak
Susano
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,496 Elo+
Party 2
Persephone
Persephone
SWTemplar
Persephone
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
eLGonZaDJ
Aphrodite
Level 127
God Stats
3W - 5L
1,371 SR
Queue Stats
199W - 215L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 3 / 20
12,190
762
19,495
21,286
13,802
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Tsukuyomi
MADCOUNTY
Tsukuyomi
20
10 / 3 / 18
12,793
800
25,525
23,202
12,394
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

17
1 / 4 / 20
10,344
647
4,910
17,336
26,609
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hachiman
bigdaddysucc
Hachiman
20
12 / 4 / 18
13,117
820
36,982
18,682
9,011
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cliodhna
doomfable
Cliodhna
18
5 / 4 / 16
11,382
711
24,395
18,807
9,428
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 7 / 9
11,389
712
22,433
22,475
11,489
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
SFR Immortal
Gilgamesh
19
6 / 7 / 8
12,437
777
15,321
36,750
25,848
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Susano
SW Steak
Susano
16
3 / 8 / 6
10,279
642
13,304
21,122
10,722
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Persephone
SWTemplar
Persephone
16
2 / 8 / 5
10,162
635
10,080
19,555
8,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Aphrodite
eLGonZaDJ
Aphrodite
17
2 / 5 / 7
10,302
644
14,151
21,969
15,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
51
35
Kills
16
18
Deaths
35
92
Assists
35
Player
Kills
Deaths
Assists
KDA
L
3
7
9
1.07
W
7
3
20
5.67
W
Tsukuyomi
MADCOUNTY
Tsukuyomi
10
3
18
6.33
L
Gilgamesh
SFR Immortal
Gilgamesh
6
7
8
1.43
L
Susano
SW Steak
Susano
3
8
6
0.75
L
Persephone
SWTemplar
Persephone
2
8
5
0.56
W
1
4
20
2.75
W
Hachiman
bigdaddysucc
Hachiman
12
4
18
5.25
W
Cliodhna
doomfable
Cliodhna
5
4
16
3.25
L
Aphrodite
eLGonZaDJ
Aphrodite
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,307
Damage
75,289
99,313
Taken
121,871
71,244
Mitigated
72,185
52,984
Healing
47,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
22,433
1,937
126
5,042
22,475
11,489
26
4,141
18,334
0
41,773
W
19,495
225
18,097
12,633
21,286
13,802
427
4,328
16,958
38,156
0
W
Tsukuyomi
MADCOUNTY
Tsukuyomi
25,525
5,142
990
6,325
23,202
12,394
2,175
5,588
17,614
0
48,366
L
Gilgamesh
SFR Immortal
Gilgamesh
15,321
1,481
3,467
10,648
36,750
25,848
396
7,089
29,661
0
30,740
L
Susano
SW Steak
Susano
13,304
2,242
1,787
3,297
21,122
10,722
493
5,144
15,978
0
20,121
L
Persephone
SWTemplar
Persephone
10,080
1,904
292
3,707
19,555
8,208
420
4,631
14,916
25,669
0
W
4,910
1,771
811
1,218
17,336
26,609
859
5,368
11,968
8,628
0
W
Hachiman
bigdaddysucc
Hachiman
36,982
22,647
1,730
5,489
18,682
9,011
4,290
4,072
14,610
0
61,732
W
Cliodhna
doomfable
Cliodhna
24,395
2,169
2,144
3,547
18,807
9,428
1,815
4,875
13,932
0
38,344
L
Aphrodite
eLGonZaDJ
Aphrodite
14,151
911
8,759
9,980
21,969
15,918
192
3,399
18,570
28,221
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,826
Gold Earned
54,569
159
Minions Killed
141
0
Camps Cleared
0
1,538,975
Distance Traveled
1,332,584
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
11,389
712
34
2
0
286,797
2
W
Hel
12,190
762
38
2
0
347,982
0
W
Tsukuyomi
12,793
800
48
3
0
319,975
0
L
Gilgamesh
12,437
777
15
1
0
261,347
0
L
Susano
10,279
642
17
1
0
276,026
0
L
Persephone
10,162
635
39
2
0
239,157
0
W
Maui
10,344
647
8
1
0
273,783
1
W
Hachiman
13,117
820
45
3
0
279,722
1
W
Cliodhna
11,382
711
20
1
0
317,513
1
L
Aphrodite
10,302
644
36
2
0
269,257
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role