Player Matchup

Anubis
Anubis
HuskyLounge
Anubis
Level 129
God Stats
0W - 1L
1,769 SR
Queue Stats
23W - 23L
1,489 Elo+
Party 2
Hel
Hel
Linrat
Hel
Level 102
God Stats
1W - 5L
1,207 SR
Queue Stats
127W - 105L
1,499 Elo+
Party 3
Artemis
Artemis
Orsar
Artemis
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 23L
1,489 Elo+
Party 2
Zeus
Zeus
PufferWuffers
Zeus
Level 80
God Stats
3W - 5L
1,450 SR
Queue Stats
94W - 72L
1,516 Elo+
Party 3
Charybdis
Charybdis
Wyndair
Charybdis
Level 105
God Stats
0W - 3L
1,170 SR
Queue Stats
604W - 660L
1,416 Elo+
Solo
Team Averages
Level 108
1,419 SR
1,482 Elo+

VS

Team Averages
Level 111
1,495 SR
1,432 Elo+
Osiris
Osiris
DobyfromJARWARS
Osiris
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 50L
1,348 Elo+
Party 1
Aphrodite
Aphrodite
GrimDEADMAN
Aphrodite
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 17L
1,453 Elo+
Party 1
Geb
Geb
HunneeBadger
Geb
Level 88
God Stats
4W - 3L
1,506 SR
Queue Stats
206W - 197L
1,446 Elo+
Solo
Zeus
Zeus
oztreme
Zeus
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 57L
1,420 Elo+
Solo
Thor
Thor
xlilwolfx
Thor
Level 124
God Stats
2W - 0L
1,467 SR
Queue Stats
124W - 116L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
20
4 / 6 / 12
13,354
636
17,042
24,308
14,646
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hel
Linrat
Hel
20
6 / 5 / 11
13,782
656
14,760
27,366
19,204
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
Orsar
Artemis
20
6 / 8 / 10
13,599
648
23,451
25,458
12,917
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
4 / 5 / 11
13,824
658
34,188
19,040
8,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
Wyndair
Charybdis
18
1 / 7 / 13
11,637
554
19,583
27,557
12,932
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 6 / 15
13,956
665
19,448
32,145
38,973
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Aphrodite
GrimDEADMAN
Aphrodite
20
3 / 2 / 17
13,716
653
12,068
25,460
23,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

20
4 / 4 / 19
14,909
710
14,140
34,610
51,333
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Zeus
oztreme
Zeus
20
7 / 2 / 14
15,041
716
43,511
15,012
7,435
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thor
20
12 / 7 / 12
14,990
714
28,486
25,778
13,419
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
108
21
Kills
31
31
Deaths
21
57
Assists
77
Player
Kills
Deaths
Assists
KDA
W
5
6
15
2.08
W
Aphrodite
GrimDEADMAN
Aphrodite
3
2
17
5.75
W
4
4
19
3.38
L
Anubis
4
6
12
1.67
L
Hel
Linrat
Hel
6
5
11
2.3
L
Artemis
Orsar
Artemis
6
8
10
1.38
L
4
5
11
1.9
L
Charybdis
Wyndair
Charybdis
1
7
13
1.07
W
Zeus
oztreme
Zeus
7
2
14
7
W
Thor
12
7
12
2.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,024
Damage
117,653
123,729
Taken
133,005
68,609
Mitigated
134,713
53,684
Healing
58,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,448
4,044
2,337
1,748
32,145
38,973
3,012
17,244
14,901
0
31,211
W
Aphrodite
GrimDEADMAN
Aphrodite
12,068
1,535
17,188
14,897
25,460
23,553
1,318
12,060
13,400
46,243
0
W
14,140
1,221
1,955
6,491
34,610
51,333
454
15,488
19,122
27,590
0
L
Anubis
17,042
1,455
1,492
5,401
24,308
14,646
142
13,034
11,274
45,411
0
L
Hel
Linrat
Hel
14,760
1,418
15,641
12,367
27,366
19,204
301
14,351
13,015
30,341
0
L
Artemis
Orsar
Artemis
23,451
6,324
601
3,560
25,458
12,917
1,173
16,493
8,965
0
41,463
L
34,188
2,579
3,580
2,411
19,040
8,910
0
11,134
7,906
62,385
0
L
Charybdis
Wyndair
Charybdis
19,583
9,328
2,961
5,670
27,557
12,932
104
14,707
12,850
0
31,181
W
Zeus
oztreme
Zeus
43,511
1,295
3,128
2,359
15,012
7,435
3,040
6,274
8,738
83,176
0
W
Thor
28,486
3,019
4,748
3,169
25,778
13,419
0
14,924
10,854
0
46,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,196
Gold Earned
72,612
223
Minions Killed
233
0
Camps Cleared
0
1,692,889
Distance Traveled
1,844,881
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
13,956
665
17
1
0
390,434
0
W
Aphrodite
13,716
653
88
4
0
405,071
0
W
Geb
14,909
710
20
1
0
327,863
0
L
Anubis
13,354
636
54
3
0
322,265
0
L
Hel
13,782
656
33
2
0
382,176
1
L
Artemis
13,599
648
35
2
0
279,981
0
L
Zeus
13,824
658
65
3
0
373,688
0
L
Charybdis
11,637
554
36
2
0
334,779
0
W
Zeus
15,041
716
80
4
0
365,202
0
W
Thor
14,990
714
28
1
0
356,311
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role