Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Ra
Ra
Maxokiins
Ra
Level 125
God Stats
1W - 2L
1,612 SR
Queue Stats
114W - 123L
1,564 Elo+
Party 3
Anhur
Anhur
NexusV200
Anhur
Level 138
God Stats
1W - 2L
1,513 SR
Queue Stats
97W - 103L
1,563 Elo+
Party 3
Zeus
Zeus
SquidTip
Zeus
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,690 Elo+
Party 3
Mulan
Mulan
runа
Mulan
Level 64
God Stats
2W - 1L
1,612 SR
Queue Stats
76W - 42L
1,704 Elo+
Party 4
Team Averages
Level 115
1,547 SR
1,604 Elo+

VS

Team Averages
Level 109
1,597 SR
1,562 Elo+
Chang'e
Chang'e
BagheeraBlack
Chang'e
Level 141
God Stats
1W - 0L
1,638 SR
Queue Stats
48W - 52L
1,558 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
BioHasword781
Morgan Le Fay
Level 75
God Stats
5W - 1L
1,503 SR
Queue Stats
99W - 86L
1,572 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Mayhaps
Tsukuyomi
Level 128
God Stats
5W - 3L
1,577 SR
Queue Stats
502W - 506L
1,588 Elo+
Party 2
Athena
Athena
RaptorT55
Athena
Level 114
God Stats
5W - 2L
1,661 SR
Queue Stats
356W - 360L
1,546 Elo+
Party 2
Hera
Hera
UndeadEagle117
Hera
Level 88
God Stats
2W - 1L
1,603 SR
Queue Stats
187W - 164L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
17
7 / 5 / 7
10,797
720
15,420
14,896
8,637
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
3 / 3 / 11
10,869
725
13,725
12,887
6,344
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anhur
NexusV200
Anhur
15
1 / 8 / 7
9,390
626
7,785
18,459
10,009
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Zeus
15
1 / 5 / 11
9,212
614
15,942
12,506
5,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mulan
runа
Mulan
19
7 / 4 / 8
11,035
736
19,707
22,712
22,433
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+25
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
18
4 / 3 / 13
11,363
758
10,626
19,311
12,382
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
BioHasword781
Morgan Le Fay
18
6 / 5 / 12
11,035
736
20,512
18,094
8,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
Mayhaps
Tsukuyomi
20
7 / 6 / 12
12,088
806
20,466
18,931
11,475
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Athena
RaptorT55
Athena
18
2 / 4 / 16
11,451
763
9,742
24,432
33,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

18
6 / 2 / 15
11,511
767
15,625
9,005
4,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
93
19
Kills
25
25
Deaths
20
44
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
7
5
7
2.1
W
Chang'e
4
3
13
3.5
W
Morgan Le Fay
BioHasword781
Morgan Le Fay
6
5
12
2.4
L
3
3
11
2.83
W
Tsukuyomi
Mayhaps
Tsukuyomi
7
6
12
2.17
L
Anhur
NexusV200
Anhur
1
8
7
0.56
W
Athena
RaptorT55
Athena
2
4
16
2.5
L
Zeus
1
5
11
1.3
W
6
2
15
6.75
L
Mulan
runа
Mulan
7
4
8
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,579
Damage
76,971
81,460
Taken
89,773
52,530
Mitigated
70,315
31,520
Healing
42,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
15,420
2,902
1,026
1,694
14,896
8,637
0
11,003
3,893
0
17,353
W
Chang'e
10,626
626
12,215
10,617
19,311
12,382
2,499
6,339
12,972
23,345
0
W
Morgan Le Fay
BioHasword781
Morgan Le Fay
20,512
902
1,153
3,119
18,094
8,707
1,418
5,895
12,199
40,467
0
L
13,725
1,696
8,905
6,176
12,887
6,344
0
9,805
3,082
50,523
0
W
Tsukuyomi
Mayhaps
Tsukuyomi
20,466
3,640
1,220
3,912
18,931
11,475
1,272
6,209
12,722
0
45,138
L
Anhur
NexusV200
Anhur
7,785
3,095
1,600
1,969
18,459
10,009
0
13,477
4,982
0
19,246
W
Athena
RaptorT55
Athena
9,742
1,502
2,108
5,186
24,432
33,341
929
9,303
15,129
15,103
0
L
Zeus
15,942
1,365
759
2,183
12,506
5,107
47
7,289
5,217
34,641
0
W
15,625
3,643
1,299
1,433
9,005
4,410
2,486
1,921
7,084
34,116
0
L
Mulan
runа
Mulan
19,707
1,564
608
6,600
22,712
22,433
0
14,931
7,781
0
27,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,303
Gold Earned
57,448
149
Minions Killed
162
0
Camps Cleared
0
1,336,587
Distance Traveled
1,411,379
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
10,797
720
5
0
0
272,937
2
W
Chang'e
11,363
758
39
3
0
300,015
2
W
Morgan Le Fay
11,035
736
22
1
0
272,643
1
L
Ra
10,869
725
83
6
0
302,084
0
W
Tsukuyomi
12,088
806
55
4
0
265,973
3
L
Anhur
9,390
626
17
1
0
242,635
0
W
Athena
11,451
763
11
1
0
289,193
1
L
Zeus
9,212
614
31
2
0
244,834
3
W
Hera
11,511
767
35
2
0
283,555
0
L
Mulan
11,035
736
13
1
0
274,097
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role