Player Matchup

Cernunnos
Cernunnos
BlestAtlas64
Cernunnos
Level 137
God Stats
2W - 3L
1,614 SR
Queue Stats
15W - 13L
1,578 Elo+
Party 3
Ne Zha
Ne Zha
Cp_-Szn
Ne Zha
Level 160
God Stats
0W - 1L
1,638 SR
Queue Stats
14W - 14L
1,590 Elo+
Party 3
Thanatos
Thanatos
Seatbuckle
Thanatos
Level 116
God Stats
5W - 3L
1,516 SR
Queue Stats
175W - 118L
1,701 Elo+
Party 2
Zeus
Zeus
rS Kioshima
Zeus
Level 159
God Stats
4W - 4L
1,719 SR
Queue Stats
143W - 149L
1,608 Elo+
Solo
Jing Wei
Jing Wei
wings1
Jing Wei
Level 106
God Stats
1W - 1L
1,984 SR
Queue Stats
106W - 78L
1,672 Elo+
Party 2
Team Averages
Level 136
1,694 SR
1,630 Elo+

VS

Team Averages
Level 140
1,590 SR
1,620 Elo+
Chronos
Chronos
FreezingFrost
Chronos
Level 124
God Stats
2W - 3L
1,400 SR
Queue Stats
219W - 203L
1,601 Elo+
Solo
The Morrigan
The Morrigan
SuperShafter
The Morrigan
Level 155
God Stats
6W - 0L
1,828 SR
Queue Stats
483W - 450L
1,605 Elo+
Party 1
Thanatos
Thanatos
TomasoM
Thanatos
Level 148
God Stats
9W - 4L
1,683 SR
Queue Stats
509W - 488L
1,595 Elo+
Party 1
Cu Chulainn
Cu Chulainn
WinnerNinja
Cu Chulainn
Level 145
God Stats
24W - 15L
1,655 SR
Queue Stats
211W - 189L
1,726 Elo+
Solo
Horus
Horus
luckytouch
Horus
Level 128
God Stats
3W - 4L
1,383 SR
Queue Stats
116W - 107L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BlestAtlas64
Cernunnos
17
1 / 4 / 5
10,557
503
12,179
19,246
8,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ne Zha
Cp_-Szn
Ne Zha
15
3 / 3 / 3
9,891
471
8,095
17,593
21,223
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
Seatbuckle
Thanatos
17
4 / 7 / 2
10,355
493
11,072
20,669
11,230
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
3 / 7 / 2
9,681
461
13,066
13,607
5,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
wings1
Jing Wei
16
0 / 5 / 2
9,908
472
6,170
20,098
9,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
18
2 / 3 / 5
11,182
532
11,071
15,874
5,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

The Morrigan
SuperShafter
The Morrigan
18
5 / 2 / 5
11,620
553
7,847
11,345
6,152
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
TomasoM
Thanatos
19
7 / 4 / 6
12,191
581
14,950
19,781
11,268
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
WinnerNinja
Cu Chulainn
20
8 / 0 / 9
13,171
627
23,388
18,134
20,777
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Horus
16
4 / 2 / 10
11,192
533
6,855
15,697
17,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
61
11
Kills
26
26
Deaths
11
14
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
BlestAtlas64
Cernunnos
1
4
5
0.88
L
Ne Zha
Cp_-Szn
Ne Zha
3
3
3
1.5
W
Chronos
2
3
5
1.5
L
Thanatos
Seatbuckle
Thanatos
4
7
2
0.71
W
The Morrigan
SuperShafter
The Morrigan
5
2
5
3.75
W
Thanatos
TomasoM
Thanatos
7
4
6
2.5
W
Cu Chulainn
WinnerNinja
Cu Chulainn
8
0
9
12.5
W
Horus
4
2
10
4.5
L
3
7
2
0.57
L
Jing Wei
wings1
Jing Wei
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,582
Damage
64,111
91,213
Taken
80,831
55,342
Mitigated
60,898
39,502
Healing
38,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
BlestAtlas64
Cernunnos
12,179
4,144
0
8,376
19,246
8,321
232
8,421
10,773
0
106,108
L
Ne Zha
Cp_-Szn
Ne Zha
8,095
1,841
0
4,548
17,593
21,223
0
4,635
12,868
53
40,143
W
Chronos
11,071
4,868
0
3,993
15,874
5,549
2,910
1,916
13,958
91,463
4,573
L
Thanatos
Seatbuckle
Thanatos
11,072
3,225
0
16,959
20,669
11,230
0
1,185
19,428
0
89,786
W
The Morrigan
SuperShafter
The Morrigan
7,847
2,236
0
1,853
11,345
6,152
0
3,001
8,344
82,625
4,306
W
Thanatos
TomasoM
Thanatos
14,950
5,323
0
19,925
19,781
11,268
0
3,562
16,219
0
106,870
W
Cu Chulainn
WinnerNinja
Cu Chulainn
23,388
2,789
0
4,331
18,134
20,777
136
2,691
15,443
0
108,554
W
Horus
6,855
3,214
2,709
5,829
15,697
17,152
42
2,763
12,934
0
29,735
L
13,066
1,464
0
1,348
13,607
5,399
0
1,750
11,799
84,668
0
L
Jing Wei
wings1
Jing Wei
6,170
4,324
0
8,271
20,098
9,169
0
0
20,098
0
89,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,392
Gold Earned
59,356
614
Minions Killed
715
0
Camps Cleared
0
1,865,666
Distance Traveled
2,110,991
18
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
10,557
503
159
8
0
367,359
3
L
Ne Zha
9,891
471
60
3
0
400,172
3
W
Chronos
11,182
532
166
8
0
382,830
10
L
Thanatos
10,355
493
120
6
0
409,280
2
W
The Morrigan
11,620
553
183
9
0
380,952
3
W
Thanatos
12,191
581
150
7
0
452,435
4
W
Cu Chulainn
13,171
627
180
9
0
462,231
3
W
Horus
11,192
533
36
2
0
432,543
11
L
Zeus
9,681
461
135
6
0
349,706
6
L
Jing Wei
9,908
472
140
7
0
339,149
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role