Player Matchup

Bacchus
Bacchus
public-serpent
Bacchus
Level 68
God Stats
4W - 2L
1,623 SR
Queue Stats
15W - 5L
1,710 Elo+
Party 2
Vamana
Vamana
soawesome1
Vamana
Level 126
God Stats
1W - 2L
1,485 SR
Queue Stats
23W - 13L
1,621 Elo+
Party 2
Bastet
Bastet
stefsua
Bastet
Level 123
God Stats
4W - 1L
1,605 SR
Queue Stats
35W - 25L
1,601 Elo+
Party 2
Danzaburou
Danzaburou
usmc15bulldog
Danzaburou
Level 57
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 12L
1,473 Elo+
Solo
Hel
Hel
zyxKILLER
Hel
Level 129
God Stats
1W - 0L
1,612 SR
Queue Stats
90W - 66L
1,589 Elo+
Party 2
Team Averages
Level 101
1,565 SR
1,599 Elo+

VS

Team Averages
Level 97
1,504 SR
1,372 Elo+
Fenrir
Fenrir
ICU_2day
Fenrir
Level 110
God Stats
1W - 1L
1,656 SR
Queue Stats
43W - 34L
1,482 Elo+
Solo
Zeus
Zeus
Kosmic_l-_-l_
Zeus
Level 79
God Stats
7W - 14L
1,384 SR
Queue Stats
22W - 40L
1,288 Elo+
Party 1
Ares
Ares
Rygy221
Ares
Level 57
God Stats
3W - 3L
1,689 SR
Queue Stats
13W - 24L
1,372 Elo+
Solo
Neith
Neith
kolomak
Neith
Level 160
God Stats
7W - 8L
1,423 SR
Queue Stats
1,279W - 1,404L
1,384 Elo+
Solo
Nu Wa
Nu Wa
melodypurrs
Nu Wa
Level 80
God Stats
31W - 43L
1,371 SR
Queue Stats
33W - 45L
1,336 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 1 / 26
15,271
1,091
13,838
17,217
33,755
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Vamana
soawesome1
Vamana
20
10 / 1 / 18
17,618
1,258
26,058
22,291
22,206
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bastet
stefsua
Bastet
20
8 / 2 / 17
15,276
1,091
43,458
21,457
12,044
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
usmc15bulldog
Danzaburou
20
2 / 4 / 17
13,592
971
21,563
24,065
14,758
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
10 / 3 / 13
15,135
1,081
27,396
18,077
10,790
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

188

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ICU_2day
Fenrir
19
4 / 6 / 6
13,733
981
17,254
23,511
14,207
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

19
3 / 13 / 5
13,245
946
14,719
32,235
19,590
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ares
Rygy221
Ares
20
1 / 4 / 10
15,010
1,072
16,842
34,488
64,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
kolomak
Neith
18
1 / 1 / 5
13,293
950
18,513
17,431
8,549
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

19
2 / 7 / 6
13,991
999
20,050
28,495
17,022
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
43
31
Kills
11
11
Deaths
31
91
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Fenrir
ICU_2day
Fenrir
4
6
6
1.17
L
3
13
5
0.42
L
Ares
Rygy221
Ares
1
4
10
1.5
L
Neith
kolomak
Neith
1
1
5
3.5
L
2
7
6
0.71
W
1
1
26
14
W
Vamana
soawesome1
Vamana
10
1
18
19
W
Bastet
stefsua
Bastet
8
2
17
8.25
W
Danzaburou
usmc15bulldog
Danzaburou
2
4
17
2.63
W
10
3
13
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

132,313
Damage
87,378
103,107
Taken
136,160
93,553
Mitigated
123,909
50,893
Healing
8,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
ICU_2day
Fenrir
17,254
2,056
14
352
23,511
14,207
0
7,959
15,552
0
26,555
L
14,719
1,344
0
0
32,235
19,590
0
15,413
16,822
30,192
0
L
Ares
Rygy221
Ares
16,842
392
0
2,680
34,488
64,541
0
7,544
26,944
32,264
0
L
Neith
kolomak
Neith
18,513
7,359
0
2,869
17,431
8,549
0
4,500
12,931
0
38,872
L
20,050
7,261
298
1,886
28,495
17,022
0
8,593
19,902
62,950
0
W
13,838
2,155
637
5,280
17,217
33,755
0
7,922
8,647
27,131
0
W
Vamana
soawesome1
Vamana
26,058
12,570
2,740
5,526
22,291
22,206
0
9,279
11,713
5,028
57,494
W
Bastet
stefsua
Bastet
43,458
12,851
0
7,186
21,457
12,044
0
9,220
12,099
0
77,405
W
Danzaburou
usmc15bulldog
Danzaburou
21,563
10,874
0
5,313
24,065
14,758
0
14,647
9,418
0
46,467
W
27,396
953
15,281
8,930
18,077
10,790
0
10,543
7,459
72,162
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,892
Gold Earned
69,272
315
Minions Killed
254
11
Camps Cleared
6
1,352,829
Distance Traveled
1,146,981
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
13,733
981
18
1
1
277,040
0
L
Zeus
13,245
946
39
3
0
153,103
1
L
Ares
15,010
1,072
26
2
0
237,468
1
L
Neith
13,293
950
70
5
5
270,121
4
L
Nu Wa
13,991
999
101
7
0
209,249
0
W
Bacchus
15,271
1,091
24
2
2
281,191
0
W
Vamana
17,618
1,258
75
5
3
275,257
1
W
Bastet
15,276
1,091
83
6
4
299,759
0
W
Danzaburou
13,592
971
30
2
0
215,243
2
W
Hel
15,135
1,081
103
7
2
281,379
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role