Player Matchup

Nemesis
Nemesis
DrRoseCt5844
Nemesis
Level 121
God Stats
16W - 10L
1,679 SR
Queue Stats
223W - 202L
1,558 Elo+
Party 2
Nike
Nike
Its Z17
Nike
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,352 Elo+
Party 1
Ymir
Ymir
ItzzMercyyyy
Ymir
Level 109
God Stats
0W - 1L
1,291 SR
Queue Stats
72W - 72L
1,480 Elo+
Party 1
Yemoja
Yemoja
Joebathwater
Yemoja
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,543 Elo+
Party 2
Tiamat
Tiamat
deathking900000
Tiamat
Level 107
God Stats
2W - 2L
1,665 SR
Queue Stats
240W - 200L
1,574 Elo+
Party 2
Team Averages
Level 73
1,527 SR
1,502 Elo+

VS

Team Averages
Level 75
1,688 SR
1,658 Elo+
Achilles
Achilles
AzuriahNaccal
Achilles
Level 98
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 5L
1,721 Elo+
Solo
Anubis
Anubis
DixenSider69
Anubis
Level 84
God Stats
1W - 0L
1,795 SR
Queue Stats
91W - 81L
1,617 Elo+
Party 3
Chaac
Chaac
ScNicko
Chaac
Level 67
God Stats
2W - 0L
1,710 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 3
Ishtar
Ishtar
TheKingJhit
Ishtar
Level 8
God Stats
2W - 0L
1,710 SR
Queue Stats
3W - 0L
1,810 Elo+
Party 3
Loki
Loki
theerupt
Loki
Level 118
God Stats
8W - 4L
1,724 SR
Queue Stats
50W - 41L
1,641 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DrRoseCt5844
Nemesis
12
3 / 7 / 2
9,311
388
8,413
20,546
6,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nike
Its Z17
Nike
16
1 / 9 / 3
10,186
424
8,458
24,835
16,908
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

17
4 / 6 / 6
11,304
471
6,486
36,535
44,032
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Yemoja
18
4 / 6 / 4
11,944
498
20,333
26,585
10,884
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
0 / 8 / 0
8,048
335
4,761
12,656
5,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AzuriahNaccal
Achilles
18
4 / 2 / 7
11,656
486
11,669
23,724
31,212
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
20
20 / 0 / 6
15,215
634
30,328
12,484
7,734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
ScNicko
Chaac
18
5 / 2 / 12
13,017
542
16,627
18,879
18,857
Ishtar
16
3 / 3 / 14
11,568
482
26,422
22,962
11,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Loki
19
4 / 6 / 13
12,753
531
13,625
20,895
9,659
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
88
12
Kills
36
36
Deaths
13
15
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Achilles
AzuriahNaccal
Achilles
4
2
7
3.75
W
Anubis
20
0
6
23
L
Nemesis
DrRoseCt5844
Nemesis
3
7
2
0.57
L
Nike
Its Z17
Nike
1
9
3
0.28
L
4
6
6
1.17
L
Yemoja
4
6
4
1
W
Chaac
ScNicko
Chaac
5
2
12
5.5
W
Ishtar
3
3
14
3.33
L
0
8
0
0
W
Loki
4
6
13
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,451
Damage
98,671
121,157
Taken
98,944
83,549
Mitigated
78,600
19,970
Healing
37,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
AzuriahNaccal
Achilles
11,669
3,620
690
4,765
23,724
31,212
1,817
8,024
15,700
0
64,312
W
Anubis
30,328
722
0
9,450
12,484
7,734
3,832
4,048
8,436
134,110
0
L
Nemesis
DrRoseCt5844
Nemesis
8,413
4,255
0
4,355
20,546
6,693
0
3,702
16,560
0
58,859
L
Nike
Its Z17
Nike
8,458
1,745
0
3,157
24,835
16,908
224
1,323
23,348
0
67,773
L
6,486
481
0
2,574
36,535
44,032
0
9,389
25,855
40,436
0
L
Yemoja
20,333
4,104
3,232
4,741
26,585
10,884
0
8,710
17,225
94,715
0
W
Chaac
ScNicko
Chaac
16,627
4,186
0
5,710
18,879
18,857
2,720
2,444
16,435
361
88,623
W
Ishtar
26,422
18,521
0
12,106
22,962
11,138
6,223
13,378
9,584
0
101,360
L
4,761
495
557
1,354
12,656
5,032
0
5,958
6,347
34,338
0
W
Loki
13,625
4,434
0
5,083
20,895
9,659
936
4,449
16,446
0
102,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,793
Gold Earned
64,209
457
Minions Killed
695
0
Camps Cleared
0
1,751,995
Distance Traveled
2,180,289
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,656
486
80
3
0
444,619
3
W
Anubis
15,215
634
186
8
0
444,698
0
L
Nemesis
9,311
388
96
4
0
323,684
2
L
Nike
10,186
424
109
5
0
404,220
1
L
Ymir
11,304
471
55
2
0
376,484
4
L
Yemoja
11,944
498
133
6
0
363,888
1
W
Chaac
13,017
542
147
6
0
440,310
3
W
Ishtar
11,568
482
148
6
0
373,070
3
L
Tiamat
8,048
335
64
3
0
283,719
4
W
Loki
12,753
531
134
6
0
477,592
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role