Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
FallenSeth
Zhong Kui
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,478 Elo+
Party 2
Sun Wukong
Sun Wukong
Filthycartoo69
Sun Wukong
Level 160
God Stats
2W - 0L
1,517 SR
Queue Stats
87W - 71L
1,568 Elo+
Party 2
Cupid
Cupid
Kaidingo
Cupid
Level 127
God Stats
2W - 0L
1,634 SR
Queue Stats
55W - 38L
1,643 Elo+
Party 2
Sol
Sol
LoLlipopme
Sol
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 13L
1,542 Elo+
Solo
Team Averages
Level 99
1,530 SR
1,546 Elo+

VS

Team Averages
Level 97
1,574 SR
1,618 Elo+
Chaac
Chaac
BerenjenaLarga
Chaac
Level 26
God Stats
0W - 1L
1,710 SR
Queue Stats
35W - 44L
1,468 Elo+
Solo
Scylla
Scylla
LoRez Smite
Scylla
Level 25
God Stats
0W - 1L
1,380 SR
Queue Stats
7W - 3L
1,843 Elo+
Party 1
Awilix
Awilix
RBNerd
Awilix
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 47L
1,585 Elo+
Party 1
Shiva
Shiva
SaLtYgR33Ne
Shiva
Level 159
God Stats
0W - 1L
1,782 SR
Queue Stats
39W - 29L
1,609 Elo+
Party 1
Charybdis
Charybdis
doofenschmirt
Charybdis
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 9L
1,587 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
18
5 / 3 / 23
12,042
860
9,946
18,342
33,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Zhong Kui
FallenSeth
Zhong Kui
18
11 / 5 / 13
12,123
866
22,600
18,276
12,516
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
Filthycartoo69
Sun Wukong
17
8 / 7 / 11
11,387
813
14,805
21,036
16,402
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cupid
Kaidingo
Cupid
19
6 / 2 / 17
11,737
838
15,018
12,404
7,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
5 / 3 / 21
11,946
853
24,477
21,703
13,905
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 7 / 8
9,277
663
11,321
22,369
27,121
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Scylla
18
7 / 7 / 3
11,040
789
12,237
14,931
7,153
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Awilix
RBNerd
Awilix
19
5 / 8 / 9
11,150
796
12,398
17,261
8,844
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 7 / 13
9,983
713
14,139
22,936
27,275
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charybdis
doofenschmirt
Charybdis
17
2 / 6 / 12
9,775
698
15,742
16,685
7,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
65
35
Kills
20
20
Deaths
35
85
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
5
3
23
5.5
L
4
7
8
1.14
W
Zhong Kui
FallenSeth
Zhong Kui
11
5
13
3.5
W
Sun Wukong
Filthycartoo69
Sun Wukong
8
7
11
1.93
W
Cupid
Kaidingo
Cupid
6
2
17
7.25
W
5
3
21
5.17
L
Scylla
7
7
3
1.21
L
Awilix
RBNerd
Awilix
5
8
9
1.19
L
2
7
13
1.21
L
Charybdis
doofenschmirt
Charybdis
2
6
12
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,846
Damage
65,837
91,761
Taken
94,182
83,750
Mitigated
78,255
34,346
Healing
22,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
9,946
741
2,050
3,847
18,342
33,623
101
3,062
15,280
17,390
0
L
11,321
1,080
990
3,688
22,369
27,121
252
11,568
10,801
75
19,987
W
Zhong Kui
FallenSeth
Zhong Kui
22,600
3,755
0
6,082
18,276
12,516
784
2,155
15,185
29,006
0
W
Sun Wukong
Filthycartoo69
Sun Wukong
14,805
2,798
1,280
5,570
21,036
16,402
881
3,351
17,685
0
26,322
W
Cupid
Kaidingo
Cupid
15,018
5,272
1,301
3,348
12,404
7,304
1,519
2,529
9,875
0
41,107
W
24,477
9,674
1,327
9,541
21,703
13,905
5,649
1,895
19,808
51,936
0
L
Scylla
12,237
437
1,276
1,357
14,931
7,153
0
7,701
7,230
29,571
0
L
Awilix
RBNerd
Awilix
12,398
6,252
716
2,733
17,261
8,844
720
11,643
5,618
34
28,351
L
14,139
1,123
2,550
3,629
22,936
27,275
123
13,989
8,947
681
20,394
L
Charybdis
doofenschmirt
Charybdis
15,742
6,888
1,618
4,193
16,685
7,862
696
12,122
4,563
0
30,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,235
Gold Earned
51,225
152
Minions Killed
136
0
Camps Cleared
0
1,210,606
Distance Traveled
1,079,895
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
12,042
860
6
0
0
264,990
2
L
Chaac
9,277
663
11
1
0
222,080
0
W
Zhong Kui
12,123
866
12
1
0
217,791
0
W
Sun Wukong
11,387
813
23
2
0
242,223
1
W
Cupid
11,737
838
49
4
0
257,816
0
W
Sol
11,946
853
62
4
0
227,786
2
L
Scylla
11,040
789
39
3
0
198,632
0
L
Awilix
11,150
796
28
2
0
226,798
0
L
Shiva
9,983
713
18
1
0
245,836
0
L
Charybdis
9,775
698
40
3
0
186,549
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role