Player Matchup

Shiva
Shiva
DrunkSif
Shiva
Level 157
God Stats
1W - 1L
1,693 SR
Queue Stats
79W - 69L
1,606 Elo+
Party 2
He Bo
He Bo
SkyMeza
He Bo
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 25L
1,663 Elo+
Party 2
Xing Tian
Xing Tian
chanckleta
Xing Tian
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 93L
1,590 Elo+
Party 2
Jing Wei
Jing Wei
coooooooIa
Jing Wei
Level 117
God Stats
2W - 3L
1,498 SR
Queue Stats
210W - 184L
1,591 Elo+
Party 1
Freya
Freya
纵横一刀
Freya
Level 125
God Stats
7W - 10L
1,464 SR
Queue Stats
647W - 637L
1,559 Elo+
Party 1
Team Averages
Level 130
1,531 SR
1,602 Elo+

VS

Team Averages
Level 95
1,499 SR
1,638 Elo+
Nike
Nike
MexicanArmada
Nike
Level 128
God Stats
2W - 4L
1,358 SR
Queue Stats
158W - 142L
1,622 Elo+
Solo
Nu Wa
Nu Wa
Mrbigga
Nu Wa
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 23L
1,648 Elo+
Party 3
Achilles
Achilles
Mydrae1
Achilles
Level 106
God Stats
3W - 3L
1,486 SR
Queue Stats
155W - 132L
1,596 Elo+
Solo
Baron Samedi
Baron Samedi
cheesepickel
Baron Samedi
Level 69
God Stats
1W - 0L
1,574 SR
Queue Stats
11W - 3L
1,709 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
fernand0u
Morgan Le Fay
Level 132
God Stats
1W - 0L
1,578 SR
Queue Stats
36W - 24L
1,616 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
DrunkSif
Shiva
18
2 / 6 / 12
11,464
717
11,362
33,186
35,603
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

He Bo
SkyMeza
He Bo
15
2 / 7 / 8
9,601
600
18,012
16,487
8,724
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xing Tian
chanckleta
Xing Tian
18
3 / 5 / 11
11,051
691
12,550
30,970
46,031
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jing Wei
coooooooIa
Jing Wei
19
5 / 6 / 8
12,023
751
16,921
20,762
12,315
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
4 / 7 / 10
10,329
646
15,902
24,866
14,537
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 2 / 22
11,855
741
24,212
27,820
30,639
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
Mrbigga
Nu Wa
19
3 / 2 / 22
11,430
714
23,565
13,486
6,785
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
Mydrae1
Achilles
20
13 / 6 / 13
12,947
809
19,724
23,545
22,254
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Baron Samedi
cheesepickel
Baron Samedi
18
3 / 3 / 16
11,033
690
20,727
16,585
10,489
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Morgan Le Fay
fernand0u
Morgan Le Fay
20
6 / 4 / 17
12,303
769
24,938
14,629
7,734
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
121
16
Kills
31
31
Deaths
17
49
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Shiva
DrunkSif
Shiva
2
6
12
1.33
W
6
2
22
8.5
W
Nu Wa
Mrbigga
Nu Wa
3
2
22
7
W
Achilles
Mydrae1
Achilles
13
6
13
3.25
L
He Bo
SkyMeza
He Bo
2
7
8
0.86
L
Xing Tian
chanckleta
Xing Tian
3
5
11
1.7
W
Baron Samedi
cheesepickel
Baron Samedi
3
3
16
3.67
L
Jing Wei
coooooooIa
Jing Wei
5
6
8
1.5
W
Morgan Le Fay
fernand0u
Morgan Le Fay
6
4
17
3.63
L
4
7
10
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,747
Damage
113,166
126,271
Taken
96,065
117,210
Mitigated
77,901
46,934
Healing
44,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
DrunkSif
Shiva
11,362
868
9,219
8,981
33,186
35,603
0
20,430
12,520
0
22,042
W
24,212
1,690
1,474
4,084
27,820
30,639
1,050
14,091
13,729
192
36,784
W
Nu Wa
Mrbigga
Nu Wa
23,565
5,978
1,354
2,014
13,486
6,785
1,682
6,177
7,309
39,438
0
W
Achilles
Mydrae1
Achilles
19,724
2,307
3,808
7,436
23,545
22,254
1,744
9,478
14,067
55
29,965
L
He Bo
SkyMeza
He Bo
18,012
835
4,454
1,599
16,487
8,724
0
7,502
8,790
30,482
0
L
Xing Tian
chanckleta
Xing Tian
12,550
646
1,937
5,933
30,970
46,031
0
15,777
14,663
22,279
0
W
Baron Samedi
cheesepickel
Baron Samedi
20,727
1,417
9,135
6,320
16,585
10,489
935
9,721
6,864
35,557
0
L
Jing Wei
coooooooIa
Jing Wei
16,921
12,511
1,360
3,813
20,762
12,315
268
13,399
7,173
0
53,983
W
Morgan Le Fay
fernand0u
Morgan Le Fay
24,938
606
3,843
4,570
14,629
7,734
2,590
6,997
7,632
55,663
0
L
15,902
4,615
2,644
6,994
24,866
14,537
0
12,369
12,230
36,824
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,468
Gold Earned
59,568
174
Minions Killed
161
0
Camps Cleared
0
1,430,562
Distance Traveled
1,582,784
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
11,464
717
14
1
0
309,010
0
W
Nike
11,855
741
26
2
0
337,687
0
W
Nu Wa
11,430
714
29
2
0
302,328
0
W
Achilles
12,947
809
18
1
0
318,551
5
L
He Bo
9,601
600
23
1
0
263,181
0
L
Xing Tian
11,051
691
4
0
0
294,663
0
W
Baron Samedi
11,033
690
36
2
0
303,603
1
L
Jing Wei
12,023
751
87
5
0
276,843
5
W
Morgan Le Fay
12,303
769
52
3
0
320,615
1
L
Freya
10,329
646
46
3
0
286,865
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role