Player Matchup

Ullr
Ullr
ItzBuggaBTW
Ullr
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 55L
1,251 Elo+
Party 1
Jormungandr
Jormungandr
SPARTAN HERO58
Jormungandr
Level 105
God Stats
1W - 3L
1,352 SR
Queue Stats
38W - 64L
1,278 Elo+
Party 1
Scylla
Scylla
ThatWh1t3Guy72
Scylla
Level 65
God Stats
0W - 6L
1,041 SR
Queue Stats
16W - 31L
1,257 Elo+
Party 1
Team Averages
Level 72
1,298 SR
1,262 Elo+

VS

Team Averages
Level 80
1,493 SR
1,454 Elo+
Ah Muzen Cab
Ah Muzen Cab
Touch_of_Gray99
Ah Muzen Cab
Level 108
God Stats
6W - 5L
1,402 SR
Queue Stats
49W - 42L
1,437 Elo+
Party 2
Cthulhu
Cthulhu
Turnturnip
Cthulhu
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 14L
1,412 Elo+
Party 2
Hades
Hades
WarstrategyX1
Hades
Level 113
God Stats
3W - 1L
1,576 SR
Queue Stats
64W - 75L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 6 / 2
9,503
594
8,513
18,716
9,662
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
SPARTAN HERO58
Jormungandr
13
0 / 5 / 6
10,014
626
11,437
23,263
26,721
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
7 / 3 / 0
12,040
753
15,583
11,696
6,511
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Touch_of_Gray99
Ah Muzen Cab
20
8 / 1 / 5
13,340
834
22,100
12,722
6,250
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Turnturnip
Cthulhu
19
4 / 1 / 10
13,359
835
12,690
13,224
16,136
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 5 / 9
10,986
687
9,578
18,845
9,500
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
38
7
Kills
14
14
Deaths
7
8
Assists
24
Player
Kills
Deaths
Assists
KDA
L
0
6
2
0.17
L
Jormungandr
SPARTAN HERO58
Jormungandr
0
5
6
0.6
L
7
3
0
2.33
W
Ah Muzen Cab
Touch_of_Gray99
Ah Muzen Cab
8
1
5
10.5
W
Cthulhu
Turnturnip
Cthulhu
4
1
10
9
W
2
5
9
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,533
Damage
44,368
53,675
Taken
44,791
42,894
Mitigated
31,886
7,639
Healing
16,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,513
4,032
239
1,176
18,716
9,662
0
9,202
9,514
0
24,840
L
Jormungandr
SPARTAN HERO58
Jormungandr
11,437
1,535
0
2,503
23,263
26,721
27
7,572
15,691
45,137
0
L
15,583
951
0
3,721
11,696
6,511
0
5,555
6,141
60,260
0
W
Ah Muzen Cab
Touch_of_Gray99
Ah Muzen Cab
22,100
12,258
0
6,758
12,722
6,250
1,970
8,155
4,567
0
73,326
W
Cthulhu
Turnturnip
Cthulhu
12,690
297
816
1,678
13,224
16,136
428
6,465
6,759
35,053
0
W
9,578
1,007
469
6,681
18,845
9,500
123
12,444
6,401
51,314
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,557
Gold Earned
37,685
179
Minions Killed
202
0
Camps Cleared
0
816,979
Distance Traveled
932,562
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
9,503
594
26
2
0
281,955
0
L
Jormungandr
10,014
626
61
4
0
259,322
1
L
Scylla
12,040
753
92
6
0
275,702
2
W
Ah Muzen Cab
13,340
834
69
4
0
322,740
0
W
Cthulhu
13,359
835
46
3
0
330,254
1
W
Hades
10,986
687
87
5
0
279,568
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role