Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
Atdm
Mercury
Level 156
God Stats
12W - 12L
1,478 SR
Queue Stats
329W - 306L
1,504 Elo+
Party 1
Mulan
Mulan
FMxSloth02
Mulan
Level 147
God Stats
9W - 11L
1,754 SR
Queue Stats
66W - 71L
1,459 Elo+
Party 1
Cerberus
Cerberus
IAmMentallylLL
Cerberus
Level 102
God Stats
1W - 1L
1,259 SR
Queue Stats
139W - 166L
1,360 Elo+
Solo
Janus
Janus
Mr Aluminum9288
Janus
Level 129
God Stats
27W - 30L
1,484 SR
Queue Stats
188W - 190L
1,431 Elo+
Party 1
Team Averages
Level 136
1,495 SR
1,451 Elo+

VS

Team Averages
Level 92
1,410 SR
1,344 Elo+
Vulcan
Vulcan
BlackShadow9373
Vulcan
Level 105
God Stats
0W - 2L
1,304 SR
Queue Stats
13W - 16L
1,416 Elo+
Party 2
Neith
Neith
Eliasgametv
Neith
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 42L
1,300 Elo+
Party 2
Achilles
Achilles
HijoDelDiablo503
Achilles
Level 74
God Stats
7W - 12L
1,429 SR
Queue Stats
190W - 255L
1,306 Elo+
Party 3
Hades
Hades
angel1995tu_tata
Hades
Level 93
God Stats
57W - 47L
1,517 SR
Queue Stats
349W - 396L
1,332 Elo+
Party 3
Fenrir
Fenrir
banditobandit
Fenrir
Level 119
God Stats
4W - 6L
1,300 SR
Queue Stats
146W - 161L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
5
0 / 0 / 1
3,290
658
1,797
2,981
1,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mercury
Atdm
Mercury
6
1 / 0 / 0
3,529
706
738
3,395
968
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mulan
6
1 / 0 / 0
3,678
736
2,042
2,768
871
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cerberus
5
1 / 0 / 0
3,541
708
2,840
5,013
2,452
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

5
0 / 1 / 0
3,328
666
631
1,609
535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 1
3,459
692
1,376
2,012
674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

1
0 / 0 / 0
2,475
495
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
0 / 1 / 0
3,411
682
1,180
3,421
1,883
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

6
0 / 1 / 0
3,432
686
3,242
4,579
1,384
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

6
0 / 0 / 0
3,379
676
1,040
3,953
1,030
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
1
3
Kills
0
1
Deaths
3
1
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
0
0
1
0.5
W
Mercury
Atdm
Mercury
1
0
0
1
L
0
1
1
0.5
L
0
0
0
0
W
Mulan
1
0
0
1
L
0
1
0
0
W
Cerberus
1
0
0
1
W
0
1
0
0
L
0
1
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,048
Damage
6,838
15,766
Taken
13,965
5,918
Mitigated
4,971
6,293
Healing
6,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
1,797
834
0
1,468
2,981
1,092
0
1,906
1,075
0
15,397
W
Mercury
Atdm
Mercury
738
455
0
810
3,395
968
0
485
2,910
0
16,687
L
1,376
256
0
110
2,012
674
0
631
1,381
14,175
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Mulan
2,042
830
0
964
2,768
871
0
0
2,527
0
15,309
L
1,180
497
0
1,688
3,421
1,883
0
0
3,421
0
13,910
W
Cerberus
2,840
351
122
2,429
5,013
2,452
0
1,336
3,677
10,851
0
W
631
74
0
500
1,609
535
0
891
718
14,445
0
L
3,242
958
164
2,853
4,579
1,384
0
2,263
2,316
19,853
0
L
1,040
477
0
1,261
3,953
1,030
0
577
3,376
0
13,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,366
Gold Earned
16,156
145
Minions Killed
117
0
Camps Cleared
0
483,801
Distance Traveled
391,513
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
3,290
658
27
5
0
85,972
0
W
Mercury
3,529
706
38
8
0
128,755
0
L
Vulcan
3,459
692
29
6
0
97,230
0
L
Neith
2,475
495
0
0
0
160
0
W
Mulan
3,678
736
33
7
0
104,954
0
L
Achilles
3,411
682
21
4
0
94,982
0
W
Cerberus
3,541
708
16
3
0
93,253
0
W
Janus
3,328
666
31
6
0
70,867
0
L
Hades
3,432
686
40
8
0
86,419
1
L
Fenrir
3,379
676
27
5
0
112,722
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role