Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Lyonhappy29
Bellona
Level 155
God Stats
1W - 1L
1,561 SR
Queue Stats
107W - 103L
1,531 Elo+
Party 1
Ra
Ra
Rcx182
Ra
Level 98
God Stats
7W - 4L
1,533 SR
Queue Stats
109W - 109L
1,430 Elo+
Party 1
Pele
Pele
Wisherson
Pele
Level 87
God Stats
2W - 0L
1,481 SR
Queue Stats
37W - 41L
1,300 Elo+
Solo
Team Averages
Level 108
1,515 SR
1,452 Elo+

VS

Team Averages
Level 78
1,463 SR
1,326 Elo+
Gilgamesh
Gilgamesh
IlSHAZAMlI
Gilgamesh
Level 88
God Stats
0W - 1L
1,372 SR
Queue Stats
19W - 38L
1,228 Elo+
Solo
Sol
Sol
LaJambaJuice
Sol
Level 102
God Stats
3W - 3L
1,496 SR
Queue Stats
530W - 507L
1,499 Elo+
Solo
Cernunnos
Cernunnos
STK-SoulReaperX
Cernunnos
Level 78
God Stats
16W - 9L
1,614 SR
Queue Stats
156W - 153L
1,398 Elo+
Solo
Awilix
Awilix
SchnEviL-US
Awilix
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,222 Elo+
Solo
Cerberus
Cerberus
iDestroyAbos
Cerberus
Level 68
God Stats
3W - 7L
1,335 SR
Queue Stats
68W - 89L
1,281 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
10
1 / 6 / 2
6,602
472
3,819
9,868
2,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
 
Bacchus
9
1 / 0 / 2
6,150
439
2,622
7,310
4,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bellona
Lyonhappy29
Bellona
15
3 / 1 / 2
8,866
633
6,931
9,254
9,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ra
12
1 / 2 / 2
7,241
517
5,996
10,251
4,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Pele
12
2 / 0 / 0
7,186
513
3,652
9,260
3,259
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
IlSHAZAMlI
Gilgamesh
8
0 / 1 / 0
5,051
361
544
2,557
1,184
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 2 / 1
7,650
546
8,059
12,424
5,946
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cernunnos
STK-SoulReaperX
Cernunnos
13
5 / 0 / 1
7,912
565
5,954
7,731
3,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
10
1 / 4 / 1
6,801
486
3,651
10,841
3,563
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
iDestroyAbos
Cerberus
11
2 / 1 / 5
6,955
497
5,555
9,527
5,948
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
17
8
Kills
9
9
Deaths
8
8
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
1
6
2
0.33
W
Bacchus
 
Bacchus
1
0
2
2
L
Gilgamesh
IlSHAZAMlI
Gilgamesh
0
1
0
0
L
1
2
1
0.75
W
Bellona
Lyonhappy29
Bellona
3
1
2
4
W
Ra
1
2
2
1
L
Cernunnos
STK-SoulReaperX
Cernunnos
5
0
1
5.5
L
Awilix
1
4
1
0.38
W
Pele
2
0
0
2
L
Cerberus
iDestroyAbos
Cerberus
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,020
Damage
23,763
45,943
Taken
43,080
24,444
Mitigated
19,718
16,085
Healing
21,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
3,819
839
986
2,327
9,868
2,594
229
3,349
6,519
25,481
0
W
Bacchus
 
Bacchus
2,622
426
0
1,677
7,310
4,953
26
829
6,481
13,981
0
L
Gilgamesh
IlSHAZAMlI
Gilgamesh
544
42
0
0
2,557
1,184
0
0
2,557
0
4,903
L
8,059
2,484
283
6,489
12,424
5,946
1,553
4,548
7,876
62,792
8,641
W
Bellona
Lyonhappy29
Bellona
6,931
3,219
0
4,558
9,254
9,272
1,195
2,532
6,722
0
66,752
W
Ra
5,996
362
250
3,546
10,251
4,366
0
4,842
5,409
58,828
0
L
Cernunnos
STK-SoulReaperX
Cernunnos
5,954
2,093
226
5,914
7,731
3,077
1,756
2,747
4,984
0
58,310
L
Awilix
3,651
1,435
197
4,078
10,841
3,563
0
1,313
9,528
0
31,050
W
Pele
3,652
1,526
0
2,741
9,260
3,259
1,422
1,683
7,577
0
50,372
L
Cerberus
iDestroyAbos
Cerberus
5,555
390
0
4,314
9,527
5,948
819
3,829
5,698
34,295
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,045
Gold Earned
34,369
373
Minions Killed
338
0
Camps Cleared
0
1,265,449
Distance Traveled
1,217,584
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
6,602
472
40
3
0
220,510
2
W
Bacchus
6,150
439
20
1
0
234,033
5
L
Gilgamesh
5,051
361
3
0
0
154,732
0
L
Sol
7,650
546
109
8
0
259,980
0
W
Bellona
8,866
633
140
10
0
243,221
1
W
Ra
7,241
517
95
7
0
268,424
0
L
Cernunnos
7,912
565
90
6
0
259,157
2
L
Awilix
6,801
486
70
5
0
299,052
0
W
Pele
7,186
513
78
6
0
299,261
1
L
Cerberus
6,955
497
66
5
0
244,663
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role