Player Matchup

Set
Set
 
Set
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hades
Hades
BlazinSartos
Hades
Level 146
God Stats
14W - 4L
1,645 SR
Queue Stats
201W - 174L
1,505 Elo+
Party 1
Yemoja
Yemoja
Erickson115
Yemoja
Level 107
God Stats
14W - 12L
1,556 SR
Queue Stats
253W - 236L
1,520 Elo+
Party 1
Hercules
Hercules
Lombax25xx
Hercules
Level 148
God Stats
2W - 0L
1,905 SR
Queue Stats
50W - 37L
1,529 Elo+
Party 3
Izanami
Izanami
desert_punk98
Izanami
Level 102
God Stats
7W - 8L
1,600 SR
Queue Stats
145W - 136L
1,520 Elo+
Party 1
Team Averages
Level 129
1,641 SR
1,515 Elo+

VS

Team Averages
Level 89
1,633 SR
1,522 Elo+
Mulan
Mulan
ImperatorLore39
Mulan
Level 104
God Stats
2W - 4L
1,445 SR
Queue Stats
13W - 18L
1,513 Elo+
Party 2
Nu Wa
Nu Wa
Lueegy
Nu Wa
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,513 Elo+
Party 2
Cabrakan
Cabrakan
M4ST3RKI119
Cabrakan
Level 44
God Stats
2W - 1L
1,763 SR
Queue Stats
5W - 6L
1,533 Elo+
Solo
Loki
Loki
Pometheus__
Loki
Level 87
God Stats
1W - 2L
1,741 SR
Queue Stats
10W - 13L
1,496 Elo+
Party 2
Heimdallr
Heimdallr
llBrownManll
Heimdallr
Level 105
God Stats
0W - 1L
1,718 SR
Queue Stats
13W - 16L
1,556 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
20
5 / 2 / 7
11,980
570
9,374
19,372
10,111
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
6 / 0 / 5
11,931
568
15,197
16,283
9,883
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yemoja
15
2 / 1 / 7
10,381
494
5,544
17,042
15,028
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Hercules
Lombax25xx
Hercules
19
3 / 0 / 2
11,461
546
9,126
18,474
19,537
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
15
0 / 2 / 5
9,608
458
10,613
14,793
6,129
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 4 / 0
10,213
486
13,547
20,081
17,174
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nu Wa
Lueegy
Nu Wa
14
0 / 3 / 3
8,914
424
11,539
8,476
2,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cabrakan
M4ST3RKI119
Cabrakan
13
1 / 2 / 2
8,544
407
4,979
16,510
20,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
1 / 3 / 2
8,619
410
6,734
11,908
4,476
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
llBrownManll
Heimdallr
16
3 / 4 / 2
10,009
477
14,669
16,901
8,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
14
16
Kills
5
5
Deaths
16
26
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
5
2
7
4.25
W
6
0
5
8.5
W
Yemoja
2
1
7
5.5
L
0
4
0
0
W
Hercules
Lombax25xx
Hercules
3
0
2
4
L
Nu Wa
Lueegy
Nu Wa
0
3
3
0.5
L
Cabrakan
M4ST3RKI119
Cabrakan
1
2
2
1
L
1
3
2
0.67
W
Izanami
0
2
5
1.25
L
Heimdallr
llBrownManll
Heimdallr
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,854
Damage
51,468
85,964
Taken
73,876
60,688
Mitigated
53,313
31,599
Healing
19,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
9,374
3,719
0
770
19,372
10,111
0
3,588
15,784
0
136,803
W
15,197
1,314
447
10,936
16,283
9,883
720
3,535
12,748
115,670
3,693
W
Yemoja
5,544
735
4,761
3,953
17,042
15,028
408
5,197
11,845
34,099
3,064
L
13,547
1,675
0
7,791
20,081
17,174
0
1,989
17,274
0
90,571
W
Hercules
Lombax25xx
Hercules
9,126
3,496
0
6,014
18,474
19,537
0
992
17,482
0
91,923
L
Nu Wa
Lueegy
Nu Wa
11,539
1,489
0
1,327
8,476
2,894
81
2,968
5,508
78,978
0
L
Cabrakan
M4ST3RKI119
Cabrakan
4,979
1,160
0
2,048
16,510
20,137
174
5,275
11,235
25,917
0
L
6,734
1,666
0
1,764
11,908
4,476
0
4,270
7,638
0
62,419
W
Izanami
10,613
7,323
0
4,718
14,793
6,129
1,540
3,206
11,587
0
95,571
L
Heimdallr
llBrownManll
Heimdallr
14,669
6,039
0
6,560
16,901
8,632
0
5,544
11,300
0
80,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,361
Gold Earned
46,299
786
Minions Killed
526
0
Camps Cleared
0
2,164,814
Distance Traveled
1,983,080
24
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
11,980
570
207
10
0
490,037
5
W
Hades
11,931
568
183
9
0
454,384
10
W
Yemoja
10,381
494
69
3
0
437,347
0
L
Mulan
10,213
486
153
7
0
413,802
5
W
Hercules
11,461
546
172
8
0
372,700
5
L
Nu Wa
8,914
424
108
5
0
400,914
3
L
Cabrakan
8,544
407
42
2
0
369,382
7
L
Loki
8,619
410
103
5
0
451,073
14
W
Izanami
9,608
458
155
7
0
410,346
4
L
Heimdallr
10,009
477
120
6
0
347,909
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role