Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
Chaseybear223
Sol
Level 157
God Stats
1W - 0L
1,644 SR
Queue Stats
4W - 0L
1,859 Elo+
Party 1
Skadi
Skadi
Laythens
Skadi
Level 157
God Stats
8W - 7L
1,690 SR
Queue Stats
446W - 265L
1,639 Elo+
Party 1
Artio
Artio
OG NYC SOUR D
Artio
Level 160
God Stats
6W - 6L
1,535 SR
Queue Stats
91W - 119L
1,422 Elo+
Party 1
Fenrir
Fenrir
Tyne
Fenrir
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Team Averages
Level 122
1,574 SR
1,584 Elo+

VS

Team Averages
Level 75
1,428 SR
1,547 Elo+
Hel
Hel
ConkCreatBaby
Hel
Level 128
God Stats
0W - 3L
1,307 SR
Queue Stats
294W - 215L
1,608 Elo+
Party 2
Ao Kuang
Ao Kuang
Stock_Lamp_Photo
Ao Kuang
Level 33
God Stats
0W - 1L
1,299 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ymir
Ymir
akajail1452
Ymir
Level 6
God Stats
5W - 6L
1,516 SR
Queue Stats
7W - 6L
1,496 Elo+
Party 2
Charybdis
Charybdis
epcistlyegmaer
Charybdis
Level 86
God Stats
8W - 7L
1,314 SR
Queue Stats
54W - 44L
1,538 Elo+
Party 2
Susano
Susano
gamerbaers
Susano
Level 124
God Stats
123W - 88L
1,704 SR
Queue Stats
322W - 254L
1,593 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
6
0 / 1 / 1
3,890
778
2,133
4,739
2,167
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
1 / 0 / 1
4,054
811
1,653
1,463
555
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Skadi
Laythens
Skadi
6
1 / 0 / 1
3,547
709
3,306
3,901
866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
1 / 0 / 1
3,921
784
1,119
2,784
1,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
Tyne
Fenrir
6
4 / 0 / 1
4,291
858
2,933
3,142
1,017
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
2,499
500
0
0
0
5
0 / 3 / 0
3,290
658
1,035
3,651
1,339
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

4
0 / 2 / 0
2,768
554
222
3,518
1,890
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Earring

Mystical Earring

+15
Mp 5

Charybdis
epcistlyegmaer
Charybdis
5
0 / 1 / 0
3,040
608
1,931
3,360
557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Susano
gamerbaers
Susano
6
1 / 1 / 0
3,568
714
2,566
4,073
1,249
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
1
7
Kills
1
1
Deaths
7
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
0
1
1
0.5
W
1
0
1
1.5
L
0
0
0
0
W
Skadi
Laythens
Skadi
1
0
1
1.5
W
1
0
1
1.5
L
0
3
0
0
W
Fenrir
Tyne
Fenrir
4
0
1
4.5
L
0
2
0
0
L
Charybdis
epcistlyegmaer
Charybdis
0
1
0
0
L
Susano
gamerbaers
Susano
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,144
Damage
5,754
16,029
Taken
14,602
5,850
Mitigated
5,035
7,047
Healing
4,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
2,133
424
0
1,400
4,739
2,167
0
0
4,739
0
19,568
W
1,653
970
0
282
1,463
555
1,224
642
821
18,658
3,049
L
0
0
0
0
0
0
0
0
0
0
0
W
Skadi
Laythens
Skadi
3,306
1,580
0
2,225
3,901
866
0
63
3,838
0
19,321
W
1,119
134
515
1,283
2,784
1,245
0
124
2,660
6,904
0
L
1,035
231
0
781
3,651
1,339
0
1,497
2,154
9,460
2,031
W
Fenrir
Tyne
Fenrir
2,933
1,160
0
1,342
3,142
1,017
0
374
2,768
0
13,739
L
222
0
0
0
3,518
1,890
0
796
2,722
2,125
0
L
Charybdis
epcistlyegmaer
Charybdis
1,931
823
0
1,784
3,360
557
0
323
3,037
0
14,020
L
Susano
gamerbaers
Susano
2,566
626
0
1,460
4,073
1,249
0
0
4,073
0
16,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,703
Gold Earned
15,165
163
Minions Killed
73
0
Camps Cleared
0
520,046
Distance Traveled
391,512
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
3,890
778
42
8
0
107,124
2
W
Sol
4,054
811
46
9
0
92,959
1
L
Hel
2,499
500
0
0
0
0
0
W
Skadi
3,547
709
35
7
0
90,880
0
W
Artio
3,921
784
10
2
0
103,139
1
L
Ao Kuang
3,290
658
23
5
0
111,517
1
W
Fenrir
4,291
858
30
6
0
125,944
0
L
Ymir
2,768
554
3
1
0
89,189
0
L
Charybdis
3,040
608
22
4
0
89,309
0
L
Susano
3,568
714
25
5
0
101,497
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role