Player Matchup

Ymir
Ymir
MeowMeat
Ymir
Level 128
God Stats
2W - 1L
1,357 SR
Queue Stats
2W - 1L
1,177 Elo+
Solo
Skadi
Skadi
TheGuitar_Jedi
Skadi
Level 148
God Stats
27W - 23L
1,532 SR
Queue Stats
266W - 307L
1,485 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ll-CLAMP-YOU-ll
Morgan Le Fay
Level 65
God Stats
9W - 5L
1,560 SR
Queue Stats
33W - 49L
1,318 Elo+
Solo
Team Averages
Level 114
1,483 SR
1,327 Elo+

VS

Team Averages
Level 120
1,440 SR
1,541 Elo+
Jormungandr
Jormungandr
IceCold Toshiro
Jormungandr
Level 125
God Stats
3W - 4L
1,542 SR
Queue Stats
50W - 43L
1,547 Elo+
Party 1
The Morrigan
The Morrigan
Psychocadillacz
The Morrigan
Level 108
God Stats
0W - 1L
1,287 SR
Queue Stats
25W - 24L
1,508 Elo+
Party 1
Loki
Loki
TopshelfTurtz
Loki
Level 128
God Stats
0W - 2L
1,489 SR
Queue Stats
28W - 26L
1,567 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
3 / 1 / 7
8,665
867
4,190
7,681
6,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
3 / 0 / 8
8,471
847
8,514
5,519
2,366
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Morgan Le Fay
ll-CLAMP-YOU-ll
Morgan Le Fay
14
5 / 2 / 4
8,447
845
6,604
6,520
2,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
IceCold Toshiro
Jormungandr
14
2 / 1 / 1
7,920
792
9,049
7,599
7,532
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

The Morrigan
Psychocadillacz
The Morrigan
11
0 / 4 / 1
6,461
646
3,332
7,479
3,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

11
1 / 6 / 1
7,105
711
3,829
7,746
3,663
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
11
Kills
3
3
Deaths
11
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
IceCold Toshiro
Jormungandr
2
1
1
2.5
W
Ymir
3
1
7
6.5
L
The Morrigan
Psychocadillacz
The Morrigan
0
4
1
0.13
W
3
0
8
7
L
1
6
1
0.25
W
Morgan Le Fay
ll-CLAMP-YOU-ll
Morgan Le Fay
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,308
Damage
16,210
19,720
Taken
22,824
11,428
Mitigated
14,535
2,249
Healing
3,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
IceCold Toshiro
Jormungandr
9,049
682
70
2,148
7,599
7,532
0
2,249
5,350
30,480
0
W
Ymir
4,190
867
0
1,063
7,681
6,149
259
3,767
3,434
23,400
0
L
The Morrigan
Psychocadillacz
The Morrigan
3,332
502
201
223
7,479
3,340
0
4,270
3,171
17,688
0
W
8,514
3,141
0
356
5,519
2,366
1,383
3,173
2,196
0
51,099
L
3,829
615
355
554
7,746
3,663
0
4,305
3,441
0
16,976
W
Morgan Le Fay
ll-CLAMP-YOU-ll
Morgan Le Fay
6,604
1,298
0
830
6,520
2,913
0
4,553
1,682
22,240
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,583
Gold Earned
21,486
164
Minions Killed
107
0
Camps Cleared
0
550,187
Distance Traveled
525,831
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,920
792
57
6
0
191,492
0
W
Ymir
8,665
867
44
4
0
182,824
1
L
The Morrigan
6,461
646
31
3
0
164,545
0
W
Skadi
8,471
847
84
8
0
205,944
4
L
Loki
7,105
711
19
2
0
169,794
3
W
Morgan Le Fay
8,447
845
36
4
0
161,419
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role