Player Matchup

Chiron
Chiron
 
Chiron
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
 
Rama
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
f1ne
He Bo
Level 123
God Stats
0W - 2L
1,234 SR
Queue Stats
295W - 309L
1,497 Elo+
Party 1
Fenrir
Fenrir
grimz9
Fenrir
Level 82
God Stats
3W - 3L
1,373 SR
Queue Stats
121W - 118L
1,435 Elo+
Party 2
Freya
Freya
taytays
Freya
Level 92
God Stats
4W - 3L
1,503 SR
Queue Stats
243W - 240L
1,457 Elo+
Party 2
Team Averages
Level 92
1,422 SR
1,478 Elo+

VS

Team Averages
Level 110
1,534 SR
1,473 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
Clan_Veloz1557-_
Ishtar
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 23L
1,445 Elo+
Solo
Ah Puch
Ah Puch
Feohektor11
Ah Puch
Level 127
God Stats
4W - 1L
1,588 SR
Queue Stats
217W - 209L
1,476 Elo+
Solo
Anubis
Anubis
ImLocke_
Anubis
Level 112
God Stats
2W - 1L
1,581 SR
Queue Stats
101W - 96L
1,510 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
簡單一點
Ah Muzen Cab
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 28L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
19
3 / 3 / 16
10,963
685
20,485
14,595
6,101
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rama
 
Rama
18
3 / 3 / 16
10,181
636
8,417
13,103
5,111
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

He Bo
f1ne
He Bo
18
5 / 4 / 10
10,487
655
15,869
14,783
5,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
grimz9
Fenrir
16
9 / 8 / 9
10,721
670
11,152
19,512
10,814
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Freya
taytays
Freya
17
4 / 5 / 12
9,832
615
8,814
19,005
7,485
Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
18
2 / 7 / 15
10,874
680
13,597
18,926
10,201
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
1 / 5 / 16
10,757
672
9,247
14,683
6,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
Feohektor11
Ah Puch
18
2 / 6 / 12
11,364
710
14,522
20,058
9,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
ImLocke_
Anubis
17
6 / 7 / 10
11,237
702
12,153
15,040
8,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
簡單一點
Ah Muzen Cab
20
12 / 2 / 11
13,537
846
25,179
10,390
5,711
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
87
24
Kills
23
23
Deaths
27
63
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
3
3
16
3.67
L
Rama
 
Rama
3
3
16
3.67
W
Ne Zha
 
Ne Zha
2
7
15
1.36
W
1
5
16
1.8
W
Ah Puch
Feohektor11
Ah Puch
2
6
12
1.33
W
Anubis
ImLocke_
Anubis
6
7
10
1.57
L
He Bo
f1ne
He Bo
5
4
10
2.5
L
Fenrir
grimz9
Fenrir
9
8
9
1.69
L
Freya
taytays
Freya
4
5
12
2
W
Ah Muzen Cab
簡單一點
Ah Muzen Cab
12
2
11
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,737
Damage
74,698
80,998
Taken
79,097
34,674
Mitigated
40,241
34,157
Healing
29,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
20,485
4,680
4,509
5,130
14,595
6,101
0
5,568
9,027
0
50,738
L
Rama
 
Rama
8,417
5,438
1,771
2,559
13,103
5,111
0
3,019
10,084
0
20,098
W
Ne Zha
 
Ne Zha
13,597
1,740
1,055
5,784
18,926
10,201
1,227
5,590
13,166
0
27,327
W
9,247
4,382
998
4,238
14,683
6,543
396
3,836
10,546
0
13,820
W
Ah Puch
Feohektor11
Ah Puch
14,522
219
1,273
8,215
20,058
9,768
1,687
6,229
13,691
40,776
0
W
Anubis
ImLocke_
Anubis
12,153
348
868
2,570
15,040
8,018
1,216
6,440
8,368
23,208
0
L
He Bo
f1ne
He Bo
15,869
183
2,460
3,550
14,783
5,163
0
4,227
10,556
29,399
0
L
Fenrir
grimz9
Fenrir
11,152
1,208
1,226
2,737
19,512
10,814
0
7,767
11,745
0
12,855
L
Freya
taytays
Freya
8,814
2,730
2,532
7,683
19,005
7,485
0
6,094
12,911
17,708
0
W
Ah Muzen Cab
簡單一點
Ah Muzen Cab
25,179
7,075
1,039
3,920
10,390
5,711
4,694
2,588
7,757
0
44,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,184
Gold Earned
57,769
238
Minions Killed
178
0
Camps Cleared
0
1,428,125
Distance Traveled
1,410,458
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
10,963
685
100
6
0
281,520
1
L
Rama
10,181
636
56
4
0
284,625
2
W
Ne Zha
10,874
680
16
1
0
290,035
1
W
Ishtar
10,757
672
15
1
0
299,228
1
W
Ah Puch
11,364
710
56
4
0
276,855
0
W
Anubis
11,237
702
53
3
0
240,221
1
L
He Bo
10,487
655
43
3
0
293,854
4
L
Fenrir
10,721
670
9
1
0
277,232
1
L
Freya
9,832
615
30
2
0
290,894
1
W
Ah Muzen Cab
13,537
846
38
2
0
304,119
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role