Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
KrlozLarroza_Uwu
Kumbhakarna
Level 112
God Stats
9W - 11L
1,453 SR
Queue Stats
241W - 265L
1,495 Elo+
Party 3
Ra
Ra
LordSpankyj
Ra
Level 105
God Stats
5W - 3L
1,626 SR
Queue Stats
246W - 279L
1,491 Elo+
Party 3
Fenrir
Fenrir
SLS M3cenas
Fenrir
Level 47
God Stats
1W - 1L
1,690 SR
Queue Stats
8W - 7L
1,570 Elo+
Solo
Jormungandr
Jormungandr
TitoMurillo_Uwu
Jormungandr
Level 46
God Stats
3W - 5L
1,287 SR
Queue Stats
5W - 7L
1,409 Elo+
Party 3
Team Averages
Level 85
1,511 SR
1,493 Elo+

VS

Team Averages
Level 65
1,544 SR
1,452 Elo+
Lancelot
Lancelot
IxPuxOnxYou
Lancelot
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 54L
1,492 Elo+
Solo
Mulan
Mulan
Roxas1041
Mulan
Level 46
God Stats
10W - 5L
1,648 SR
Queue Stats
159W - 161L
1,447 Elo+
Party 2
Charybdis
Charybdis
Sadistic_Loli345
Charybdis
Level 85
God Stats
37W - 26L
1,583 SR
Queue Stats
226W - 233L
1,451 Elo+
Party 2
Agni
Agni
Xx-DELTA-ALFA-xX
Agni
Level 64
God Stats
12W - 9L
1,486 SR
Queue Stats
232W - 281L
1,394 Elo+
Party 1
Hades
Hades
xGilberto-_-420x
Hades
Level 85
God Stats
25W - 24L
1,501 SR
Queue Stats
244W - 240L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
15
1 / 2 / 3
9,594
959
7,447
11,122
5,064
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Heavy Mace

Heavy Mace

+30
Physical Power

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kumbhakarna
KrlozLarroza_Uwu
Kumbhakarna
15
0 / 3 / 4
10,336
1,034
6,130
21,962
20,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
2 / 7 / 1
10,744
1,074
13,568
11,860
5,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Fenrir
15
0 / 4 / 4
9,574
957
1,519
11,758
5,154
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
TitoMurillo_Uwu
Jormungandr
15
1 / 2 / 3
9,725
973
11,577
12,666
9,503
Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

220

VS

Team 2 Tickets

254

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
IxPuxOnxYou
Lancelot
16
2 / 1 / 9
10,178
1,018
8,212
8,890
3,622
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mulan
Roxas1041
Mulan
17
4 / 1 / 13
11,301
1,130
9,850
10,301
10,460
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charybdis
16
3 / 0 / 11
10,657
1,066
14,098
9,313
4,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
8 / 2 / 10
12,196
1,220
22,759
9,353
4,101
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
1 / 0 / 10
9,615
962
8,140
5,845
4,364
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
71
4
Kills
18
18
Deaths
4
15
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
2
3
1.25
W
Lancelot
IxPuxOnxYou
Lancelot
2
1
9
6.5
L
Kumbhakarna
KrlozLarroza_Uwu
Kumbhakarna
0
3
4
0.67
L
2
7
1
0.36
W
Mulan
Roxas1041
Mulan
4
1
13
10.5
L
Fenrir
0
4
4
0.5
W
Charybdis
3
0
11
8.5
L
Jormungandr
TitoMurillo_Uwu
Jormungandr
1
2
3
1.25
W
8
2
10
6.5
W
1
0
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,241
Damage
63,059
69,368
Taken
43,702
45,727
Mitigated
26,767
12,943
Healing
8,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
7,447
3,284
220
1,455
11,122
5,064
0
4,299
6,722
0
20,789
W
Lancelot
IxPuxOnxYou
Lancelot
8,212
1,090
0
904
8,890
3,622
0
7,150
1,740
0
16,175
L
Kumbhakarna
KrlozLarroza_Uwu
Kumbhakarna
6,130
557
763
8,194
21,962
20,779
0
10,556
11,044
17,883
0
L
13,568
1,465
1,206
300
11,860
5,227
0
5,233
6,586
54,656
0
W
Mulan
Roxas1041
Mulan
9,850
1,055
0
1,537
10,301
10,460
0
6,615
3,686
0
25,420
L
Fenrir
1,519
460
0
88
11,758
5,154
0
4,358
7,245
0
7,593
W
Charybdis
14,098
8,514
1,018
2,778
9,313
4,220
0
6,933
2,380
0
31,615
L
Jormungandr
TitoMurillo_Uwu
Jormungandr
11,577
2,286
253
464
12,666
9,503
0
6,453
6,001
24,404
0
W
22,759
2,949
323
1,140
9,353
4,101
0
6,732
2,621
48,423
0
W
8,140
156
74
600
5,845
4,364
0
3,845
2,000
14,020
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,973
Gold Earned
53,947
203
Minions Killed
178
7
Camps Cleared
5
973,897
Distance Traveled
965,908
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,594
959
19
2
0
169,021
1
W
Lancelot
10,178
1,018
17
2
2
237,325
0
L
Kumbhakarna
10,336
1,034
27
3
0
217,334
0
L
Ra
10,744
1,074
127
13
3
186,521
0
W
Mulan
11,301
1,130
36
4
0
186,536
0
L
Fenrir
9,574
957
12
1
3
213,742
0
W
Charybdis
10,657
1,066
56
6
1
186,701
1
L
Jormungandr
9,725
973
18
2
1
187,279
0
W
Agni
12,196
1,220
58
6
1
180,919
0
W
Hades
9,615
962
11
1
1
174,427
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role