Player Matchup

Maui
Maui
Diamond IV
 
Maui
Diamond IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chronos
Chronos
Diamond I
GayLordsForce
Chronos
Diamond I
Level 100
God Stats
40W - 38L
1,616 SR
Queue Stats
254W - 243L
2,379 MMR
Solo
He Bo
He Bo
Diamond V
GlockDookie
He Bo
Diamond V
Level 86
God Stats
2W - 0L
1,500 SR
Queue Stats
38W - 23L
2,231 MMR
Party 1
Apollo
Apollo
Diamond II
Horrify
Apollo
Diamond II
Level 160
God Stats
16W - 7L
1,785 SR
Queue Stats
426W - 390L
2,236 MMR
Party 1
Cu Chulainn
Cu Chulainn
Masters
Kіng
Cu Chulainn
Masters
Level 160
God Stats
6W - 8L
1,507 SR
Queue Stats
72W - 64L
2,412 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 133
1,582 SR
2,152 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 156
1,596 SR
2,067 MMR
Awilix
Awilix
Diamond I
 
Awilix
Diamond I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Diamond V
Anthony767
Rama
Diamond V
Level 159
God Stats
10W - 9L
1,685 SR
Queue Stats
97W - 84L
2,098 MMR
Solo
Ymir
Ymir
Diamond I
DoctorBojo
Ymir
Diamond I
Level 159
God Stats
15W - 20L
1,538 SR
Queue Stats
274W - 269L
2,392 MMR
Solo
Guan Yu
Guan Yu
Diamond V
lBuTToWsKi
Guan Yu
Diamond V
Level 158
God Stats
2W - 2L
1,693 SR
Queue Stats
151W - 140L
2,117 MMR
Solo
Merlin
Merlin
Platinum II
xnenes
Merlin
Platinum II
Level 143
God Stats
0W - 1L
1,565 SR
Queue Stats
101W - 95L
2,227 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
16
0 / 1 / 14
10,592
588
4,869
18,296
15,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chronos
19
6 / 1 / 4
12,175
676
13,383
15,148
7,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

20
13 / 0 / 2
12,977
721
16,633
11,858
4,765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apollo
Horrify
Apollo
20
5 / 0 / 6
13,288
738
16,052
18,303
8,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cu Chulainn
Kіng
Cu Chulainn
18
3 / 1 / 4
11,598
644
12,649
16,941
15,495
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
HadesThorAtlas

VS

Bans
IshtarNe ZhaSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
14
1 / 7 / 1
8,319
462
5,836
17,186
6,877
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
1 / 6 / 0
8,753
486
11,974
16,444
5,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
0 / 7 / 2
7,507
417
6,047
19,413
18,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Guan Yu
lBuTToWsKi
Guan Yu
15
1 / 3 / 1
8,663
481
9,248
17,583
21,361
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
xnenes
Merlin
14
0 / 4 / 0
8,671
482
4,193
10,151
4,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
7
27
Kills
3
3
Deaths
27
30
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Maui
 
Maui
0
1
14
7
L
Awilix
 
Awilix
1
7
1
0.21
L
1
6
0
0.17
L
0
7
2
0.14
W
Chronos
6
1
4
8
W
13
0
2
14
W
Apollo
Horrify
Apollo
5
0
6
8
W
Cu Chulainn
Kіng
Cu Chulainn
3
1
4
5
L
Guan Yu
lBuTToWsKi
Guan Yu
1
3
1
0.5
L
Merlin
xnenes
Merlin
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,586
Damage
37,298
80,546
Taken
80,777
52,098
Mitigated
57,168
41,670
Healing
16,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
 
Maui
4,869
1,542
1,096
6,119
18,296
15,180
352
2,770
14,844
29,576
4,084
L
Awilix
 
Awilix
5,836
2,559
0
714
17,186
6,877
0
9,412
7,774
0
59,141
L
11,974
9,222
0
6,026
16,444
5,366
0
2,872
13,572
0
78,786
L
6,047
1,195
589
3,069
19,413
18,964
0
11,626
7,787
26,626
0
W
Chronos
13,383
3,303
0
5,829
15,148
7,748
4,381
4,658
10,490
129,988
0
W
16,633
2,397
118
8,970
11,858
4,765
2,137
2,448
9,410
134,854
2,176
W
Apollo
Horrify
Apollo
16,052
10,850
0
11,937
18,303
8,910
2,444
1,490
16,813
0
133,328
W
Cu Chulainn
Kіng
Cu Chulainn
12,649
3,352
0
7,601
16,941
15,495
104
1,288
15,653
0
87,375
L
Guan Yu
lBuTToWsKi
Guan Yu
9,248
1,166
552
3,554
17,583
21,361
0
4,412
13,171
0
74,117
L
Merlin
xnenes
Merlin
4,193
343
0
1,800
10,151
4,600
713
5,645
4,506
83,880
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,630
Gold Earned
41,913
756
Minions Killed
556
0
Camps Cleared
0
1,881,742
Distance Traveled
1,726,033
26
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
10,592
588
45
3
0
364,611
8
L
Awilix
8,319
462
95
5
0
380,728
1
L
Rama
8,753
486
147
8
0
315,686
3
L
Ymir
7,507
417
21
1
0
339,987
7
W
Chronos
12,175
676
201
11
0
375,760
8
W
He Bo
12,977
721
184
10
0
405,179
4
W
Apollo
13,288
738
190
11
0
361,072
5
W
Cu Chulainn
11,598
644
136
8
0
375,120
1
L
Guan Yu
8,663
481
129
7
0
386,178
5
L
Merlin
8,671
482
164
9
0
303,454
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role