Player Matchup

Rama
Rama
Papirriqui1128
Rama
Level 129
God Stats
3W - 2L
1,252 SR
Queue Stats
153W - 152L
1,443 Elo+
Party 1
Hel
Hel
RODLEDG3
Hel
Level 126
God Stats
1W - 1L
1,336 SR
Queue Stats
95W - 95L
1,472 Elo+
Party 1
Maui
Maui
SosaSaints
Maui
Level 149
God Stats
3W - 1L
1,615 SR
Queue Stats
42W - 38L
1,492 Elo+
Party 1
Team Averages
Level 135
1,401 SR
1,469 Elo+

VS

Team Averages
Level 62
1,493 SR
1,396 Elo+
Vulcan
Vulcan
Allucard1041
Vulcan
Level 80
God Stats
4W - 14L
1,324 SR
Queue Stats
42W - 77L
1,230 Elo+
Party 2
Neith
Neith
Sulecki
Neith
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Mulan
Mulan
boujeebigfoot
Mulan
Level 82
God Stats
8W - 4L
1,655 SR
Queue Stats
298W - 388L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
11 / 0 / 5
9,803
980
12,755
14,422
6,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

14
5 / 2 / 12
8,805
881
11,454
9,235
3,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

14
3 / 1 / 14
8,431
843
6,530
8,230
8,938
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
11
2 / 7 / 1
7,503
750
9,184
9,538
3,958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
Sulecki
Neith
11
1 / 6 / 0
6,720
672
6,298
10,403
4,419
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 6 / 1
6,263
626
7,493
15,625
12,160
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
5
19
Kills
3
3
Deaths
19
31
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Vulcan
2
7
1
0.36
W
11
0
5
13.5
W
5
2
12
5.5
W
3
1
14
10
L
Neith
Sulecki
Neith
1
6
0
0.17
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,739
Damage
22,975
31,887
Taken
35,566
19,263
Mitigated
20,537
14,126
Healing
3,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
9,184
3,630
482
328
9,538
3,958
0
4,846
4,491
22,859
0
W
12,755
10,701
0
8,179
14,422
6,510
1,948
4,128
9,817
0
57,367
W
11,454
238
980
2,852
9,235
3,815
460
2,574
6,280
36,334
0
W
6,530
1,043
190
1,925
8,230
8,938
473
1,923
5,816
13,965
0
L
Neith
Sulecki
Neith
6,298
3,201
0
970
10,403
4,419
0
5,411
4,915
0
21,373
L
7,493
843
0
1,517
15,625
12,160
0
6,986
8,176
0
16,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,039
Gold Earned
20,486
160
Minions Killed
87
0
Camps Cleared
0
608,700
Distance Traveled
489,227
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
7,503
750
34
3
0
169,200
0
W
Rama
9,803
980
82
8
0
191,464
2
W
Hel
8,805
881
45
5
0
214,058
0
W
Maui
8,431
843
33
3
0
203,178
0
L
Neith
6,720
672
40
4
0
152,771
0
L
Mulan
6,263
626
13
1
0
167,256
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role