Player Matchup

Ganesha
Ganesha
JesusNips
Ganesha
Level 157
God Stats
10W - 9L
1,593 SR
Queue Stats
250W - 242L
1,517 Elo+
Party 1
Vamana
Vamana
KrakenPug
Vamana
Level 154
God Stats
10W - 9L
1,664 SR
Queue Stats
114W - 109L
1,543 Elo+
Party 1
Agni
Agni
Lynarite
Agni
Level 29
God Stats
4W - 5L
1,626 SR
Queue Stats
31W - 33L
1,479 Elo+
Solo
Neith
Neith
T2838
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,281 Elo+
Party 1
Mercury
Mercury
fowheela65
Mercury
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 11L
1,159 Elo+
Solo
Team Averages
Level 72
1,577 SR
1,396 Elo+

VS

Team Averages
Level 74
1,731 SR
1,642 Elo+
Fenrir
Fenrir
AaronAH04
Fenrir
Level 44
God Stats
1W - 1L
1,735 SR
Queue Stats
5W - 1L
1,728 Elo+
Party 2
Izanami
Izanami
Chaseybear223
Izanami
Level 157
God Stats
1W - 0L
1,714 SR
Queue Stats
35W - 29L
1,527 Elo+
Party 2
Yu Huang
Yu Huang
Laythens
Yu Huang
Level 157
God Stats
7W - 1L
1,748 SR
Queue Stats
473W - 365L
1,577 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Tyne
Cu Chulainn
Level 8
God Stats
4W - 0L
1,956 SR
Queue Stats
16W - 2L
1,879 Elo+
Party 2
Jormungandr
Jormungandr
Ärklay
Jormungandr
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
JesusNips
Ganesha
15
0 / 5 / 8
9,327
717
7,628
17,663
21,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Vamana
KrakenPug
Vamana
15
4 / 4 / 2
9,469
728
14,253
22,761
23,391
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Agni
16
2 / 6 / 4
9,365
720
12,744
13,855
5,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
T2838
Neith
15
3 / 5 / 4
9,053
696
9,044
13,683
6,829
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mercury
fowheela65
Mercury
15
1 / 6 / 3
8,611
662
2,659
12,924
6,061
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AaronAH04
Fenrir
18
11 / 4 / 9
11,204
862
14,793
13,933
7,113
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
18
0 / 2 / 10
10,382
799
9,519
14,442
7,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yu Huang
Laythens
Yu Huang
18
3 / 1 / 17
10,683
822
19,460
12,210
6,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
Tyne
Cu Chulainn
18
7 / 2 / 9
11,331
872
12,659
17,967
21,626
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jormungandr
Ärklay
Jormungandr
17
5 / 1 / 13
10,464
805
14,353
16,740
15,269
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
84
10
Kills
26
26
Deaths
10
21
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Fenrir
AaronAH04
Fenrir
11
4
9
3.88
W
Izanami
0
2
10
2.5
L
Ganesha
JesusNips
Ganesha
0
5
8
0.8
L
Vamana
KrakenPug
Vamana
4
4
2
1.25
W
Yu Huang
Laythens
Yu Huang
3
1
17
11.5
L
Agni
2
6
4
0.67
L
Neith
T2838
Neith
3
5
4
1
W
Cu Chulainn
Tyne
Cu Chulainn
7
2
9
5.75
L
Mercury
fowheela65
Mercury
1
6
3
0.42
W
Jormungandr
Ärklay
Jormungandr
5
1
13
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,328
Damage
70,784
80,886
Taken
75,292
63,927
Mitigated
58,224
18,022
Healing
17,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
AaronAH04
Fenrir
14,793
3,650
0
1,508
13,933
7,113
0
5,500
8,433
0
26,542
W
Izanami
9,519
4,908
0
4,573
14,442
7,249
7,442
4,837
9,605
0
52,256
L
Ganesha
JesusNips
Ganesha
7,628
531
0
3,440
17,663
21,989
0
7,527
9,811
23,631
0
L
Vamana
KrakenPug
Vamana
14,253
7,074
1,422
7,134
22,761
23,391
0
8,611
13,838
0
28,183
W
Yu Huang
Laythens
Yu Huang
19,460
740
182
3,007
12,210
6,967
356
3,759
8,451
48,104
0
L
Agni
12,744
557
0
2,460
13,855
5,657
0
4,024
9,674
38,842
0
L
Neith
T2838
Neith
9,044
4,711
0
3,222
13,683
6,829
0
8,153
5,350
0
22,608
W
Cu Chulainn
Tyne
Cu Chulainn
12,659
3,356
1,717
3,185
17,967
21,626
540
3,540
14,427
1,222
32,651
L
Mercury
fowheela65
Mercury
2,659
798
14
330
12,924
6,061
0
5,696
6,988
0
19,770
W
Jormungandr
Ärklay
Jormungandr
14,353
4,360
0
3,255
16,740
15,269
669
2,736
14,004
44,619
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,825
Gold Earned
54,064
190
Minions Killed
275
0
Camps Cleared
0
1,254,576
Distance Traveled
1,397,863
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,204
862
20
2
0
287,893
1
W
Izanami
10,382
799
95
7
0
237,117
3
L
Ganesha
9,327
717
8
1
0
259,314
1
L
Vamana
9,469
728
26
2
0
281,636
0
W
Yu Huang
10,683
822
76
6
0
301,200
1
L
Agni
9,365
720
71
5
0
232,625
3
L
Neith
9,053
696
52
4
0
206,546
0
W
Cu Chulainn
11,331
872
45
3
0
288,603
2
L
Mercury
8,611
662
33
3
0
274,455
0
W
Jormungandr
10,464
805
39
3
0
283,050
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role