Player Matchup

Chiron
Chiron
Gold V
OptionCheekClapp
Chiron
Gold V
Level 85
God Stats
8W - 5L
1,669 SR
Queue Stats
242W - 283L
1,162 MMR
Solo
Aphrodite
Aphrodite
Gold IV
Shwazeyy
Aphrodite
Gold IV
Level 64
God Stats
2W - 0L
1,829 SR
Queue Stats
76W - 76L
1,384 MMR
Solo
Bacchus
Bacchus
Silver III
TTVwisecerdabmx
Bacchus
Silver III
Level 65
God Stats
4W - 3L
1,489 SR
Queue Stats
118W - 149L
967 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 71
1,662 SR
1,171 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 147
1,433 SR
1,033 MMR
Nu Wa
Nu Wa
Silver V
IceCreamVenom
Nu Wa
Silver V
Level 157
God Stats
2W - 8L
1,174 SR
Queue Stats
209W - 343L
751 MMR
Party 1
Thanatos
Thanatos
Silver III
Icey Road
Thanatos
Silver III
Level 124
God Stats
5W - 8L
1,380 SR
Queue Stats
200W - 305L
919 MMR
Party 1
Cerberus
Cerberus
Gold III
andriodcentaur5
Cerberus
Gold III
Level 160
God Stats
6W - 5L
1,746 SR
Queue Stats
323W - 370L
1,430 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 4
10,193
728
16,346
13,462
6,601
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
Shwazeyy
Aphrodite
15
2 / 1 / 6
9,567
683
12,172
11,304
6,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
2 / 1 / 6
9,246
660
5,250
17,104
22,995
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bans
AchillesShivaAtlasBaron SamediCabrakan

VS

Bans
Ah Muzen CabGuan YuAresOdinChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 2
9,538
681
7,719
11,195
6,694
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Icey Road
Thanatos
13
2 / 3 / 1
8,680
620
8,303
14,085
10,408
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
13
0 / 2 / 3
8,210
586
6,987
17,383
19,157
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
10
8
Kills
4
4
Deaths
8
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
3
2
1
L
Thanatos
Icey Road
Thanatos
2
3
1
0.83
W
4
2
4
3
W
Aphrodite
Shwazeyy
Aphrodite
2
1
6
5
W
2
1
6
5
L
Cerberus
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,768
Damage
23,009
41,870
Taken
42,663
35,840
Mitigated
36,259
21,449
Healing
17,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,719
2,840
0
1,488
11,195
6,694
0
4,954
6,056
33,813
1,749
L
Thanatos
Icey Road
Thanatos
8,303
1,134
0
8,903
14,085
10,408
0
4,117
9,719
0
30,922
W
16,346
6,291
1,365
2,447
13,462
6,601
1,879
5,779
7,470
0
64,224
W
Aphrodite
Shwazeyy
Aphrodite
12,172
696
7,729
7,109
11,304
6,244
678
3,279
7,798
42,575
0
W
5,250
1,130
262
2,537
17,104
22,995
84
5,525
11,048
19,625
0
L
Cerberus
6,987
402
196
6,752
17,383
19,157
0
7,377
9,445
22,665
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,006
Gold Earned
26,428
192
Minions Killed
129
0
Camps Cleared
0
814,179
Distance Traveled
694,857
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,538
681
47
3
0
210,205
2
L
Thanatos
8,680
620
45
3
0
255,129
3
W
Chiron
10,193
728
100
7
0
266,580
3
W
Aphrodite
9,567
683
64
5
0
270,203
0
W
Bacchus
9,246
660
28
2
0
277,396
0
L
Cerberus
8,210
586
37
3
0
229,523
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role