Player Matchup

Da Ji
Da Ji
ARC1409
Da Ji
Level 42
God Stats
3W - 3L
1,500 SR
Queue Stats
84W - 81L
1,417 Elo+
Party 1
Izanami
Izanami
CopSchwifty
Izanami
Level 18
God Stats
3W - 5L
1,695 SR
Queue Stats
9W - 15L
1,343 Elo+
Party 2
Ra
Ra
Eldrolf33
Ra
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 28L
1,480 Elo+
Party 1
Tyr
Tyr
Thorolf25
Tyr
Level 97
God Stats
31W - 30L
1,522 SR
Queue Stats
102W - 85L
1,434 Elo+
Party 1
Eset
Eset
nilbogmuc
Eset
Level 88
God Stats
4W - 9L
1,419 SR
Queue Stats
279W - 271L
1,441 Elo+
Party 2
Team Averages
Level 66
1,527 SR
1,423 Elo+

VS

Team Averages
Level 91
1,555 SR
1,501 Elo+
Ra
Ra
MadeBracelet211
Ra
Level 154
God Stats
2W - 5L
1,096 SR
Queue Stats
113W - 111L
1,538 Elo+
Party 3
Apollo
Apollo
SenatorJarJar
Apollo
Level 88
God Stats
2W - 0L
1,689 SR
Queue Stats
21W - 19L
1,401 Elo+
Solo
Athena
Athena
TwitchPerssonas
Athena
Level 79
God Stats
1W - 0L
1,694 SR
Queue Stats
33W - 24L
1,521 Elo+
Party 3
Tsukuyomi
Tsukuyomi
ximics Vega
Tsukuyomi
Level 8
God Stats
3W - 3L
1,719 SR
Queue Stats
10W - 17L
1,512 Elo+
Party 3
King Arthur
King Arthur
ximics xowa
King Arthur
Level 125
God Stats
5W - 4L
1,580 SR
Queue Stats
90W - 97L
1,533 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
ARC1409
Da Ji
8
1 / 4 / 0
4,800
480
2,637
7,194
3,084
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Izanami
CopSchwifty
Izanami
7
0 / 1 / 0
4,500
450
2,486
3,282
857
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

8
0 / 5 / 1
4,782
478
3,270
7,066
3,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 1 / 1
5,147
515
4,613
8,738
6,475
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Eset
8
0 / 1 / 0
4,610
461
2,747
4,827
1,499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 0 / 2
6,449
645
6,356
5,325
2,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 0 / 0
5,903
590
1,961
4,585
1,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8
2 / 0 / 6
6,081
608
3,630
9,979
8,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
ximics Vega
Tsukuyomi
8
2 / 1 / 1
5,148
515
3,728
7,517
2,691
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
ximics xowa
King Arthur
10
1 / 0 / 1
6,081
608
5,347
7,157
3,280
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
21
1
Kills
11
12
Deaths
1
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Da Ji
ARC1409
Da Ji
1
4
0
0.25
L
Izanami
CopSchwifty
Izanami
0
1
0
0
L
0
5
1
0.1
W
5
0
2
6
W
1
0
0
1
L
0
1
1
0.5
W
2
0
6
5
L
Eset
0
1
0
0
W
Tsukuyomi
ximics Vega
Tsukuyomi
2
1
1
2.5
W
King Arthur
ximics xowa
King Arthur
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,753
Damage
21,022
31,107
Taken
34,563
14,997
Mitigated
18,364
8,215
Healing
12,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
ARC1409
Da Ji
2,637
744
0
1,065
7,194
3,084
0
1,676
5,518
0
21,558
L
Izanami
CopSchwifty
Izanami
2,486
2,095
0
740
3,282
857
0
504
2,778
0
17,618
L
3,270
374
207
1,164
7,066
3,082
0
4,711
2,355
32,086
0
W
6,356
1,103
1,153
1,285
5,325
2,338
332
2,549
2,618
50,017
0
W
1,961
1,583
0
3,359
4,585
1,563
0
357
4,178
0
40,830
L
4,613
681
0
2,659
8,738
6,475
0
1,107
7,631
0
29,941
W
3,630
1,364
0
2,633
9,979
8,492
230
1,377
8,452
13,452
1,775
L
Eset
2,747
639
0
2,380
4,827
1,499
0
1,843
2,984
23,281
0
W
Tsukuyomi
ximics Vega
Tsukuyomi
3,728
1,088
0
1,630
7,517
2,691
0
748
6,739
0
20,704
W
King Arthur
ximics xowa
King Arthur
5,347
1,237
0
2,031
7,157
3,280
0
598
6,453
0
39,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,839
Gold Earned
29,662
235
Minions Killed
314
0
Camps Cleared
0
1,019,957
Distance Traveled
1,069,309
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
4,800
480
33
3
0
217,225
1
L
Izanami
4,500
450
31
3
0
200,572
0
L
Ra
4,782
478
57
6
0
195,072
0
W
Ra
6,449
645
84
8
0
213,150
0
W
Apollo
5,903
590
73
7
0
183,059
0
L
Tyr
5,147
515
66
7
0
226,417
3
W
Athena
6,081
608
33
3
0
238,906
2
L
Eset
4,610
461
48
5
0
180,671
1
W
Tsukuyomi
5,148
515
47
5
0
223,291
0
W
King Arthur
6,081
608
77
8
0
210,903
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role