Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
DeadliftHell34
Jormungandr
Level 83
God Stats
20W - 16L
1,520 SR
Queue Stats
150W - 180L
1,358 Elo+
Party 2
Lancelot
Lancelot
Macus_ChingBong
Lancelot
Level 18
God Stats
3W - 4L
1,423 SR
Queue Stats
8W - 14L
1,297 Elo+
Party 2
Tsukuyomi
Tsukuyomi
donni_bravo
Tsukuyomi
Level 67
God Stats
3W - 1L
1,578 SR
Queue Stats
112W - 137L
1,339 Elo+
Party 2
Anubis
Anubis
kostik700
Anubis
Level 61
God Stats
10W - 21L
1,321 SR
Queue Stats
94W - 133L
1,368 Elo+
Party 2
Team Averages
Level 63
1,468 SR
1,372 Elo+

VS

Team Averages
Level 71
1,383 SR
1,445 Elo+
Kukulkan
Kukulkan
BilboBagginsPoo
Kukulkan
Level 28
God Stats
0W - 1L
1,362 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Fafnir
Fafnir
SenorRiveraSama
Fafnir
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 3
Neith
Neith
Tiffahai
Neith
Level 123
God Stats
5W - 7L
1,122 SR
Queue Stats
13W - 24L
1,500 Elo+
Party 3
Thor
Thor
iCaus3
Thor
Level 129
God Stats
8W - 14L
1,431 SR
Queue Stats
76W - 100L
1,398 Elo+
Party 1
Achilles
Achilles
xGREASExBALLx69
Achilles
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,329 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
15
1 / 0 / 7
8,510
501
11,702
9,274
4,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jormungandr
DeadliftHell34
Jormungandr
15
5 / 0 / 5
9,703
571
7,896
8,485
8,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Lancelot
15
1 / 0 / 2
9,246
544
3,962
7,645
4,586
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tsukuyomi
donni_bravo
Tsukuyomi
15
4 / 2 / 4
9,097
535
8,011
13,895
5,230
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
kostik700
Anubis
15
5 / 1 / 5
9,374
551
9,858
14,298
7,261
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
13
0 / 3 / 0
7,369
433
7,450
7,483
2,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
2 / 1 / 0
8,319
489
4,193
12,924
13,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
Tiffahai
Neith
11
0 / 4 / 2
6,390
376
3,804
9,572
3,462
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
iCaus3
Thor
12
0 / 5 / 1
7,266
427
3,216
14,278
5,301
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
14
1 / 3 / 0
7,578
446
3,501
11,903
12,041
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
6
16
Kills
3
3
Deaths
16
23
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
1
0
7
4.5
L
Kukulkan
0
3
0
0
W
Jormungandr
DeadliftHell34
Jormungandr
5
0
5
7.5
W
Lancelot
1
0
2
2
L
2
1
0
2
L
Neith
Tiffahai
Neith
0
4
2
0.25
W
Tsukuyomi
donni_bravo
Tsukuyomi
4
2
4
3
L
Thor
iCaus3
Thor
0
5
1
0.1
W
Anubis
kostik700
Anubis
5
1
5
7.5
L
Achilles
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,429
Damage
22,164
53,597
Taken
56,160
29,424
Mitigated
37,443
29,468
Healing
10,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
11,702
6,718
10
6,320
9,274
4,117
2,690
3,019
6,255
0
64,913
L
Kukulkan
7,450
538
0
0
7,483
2,895
129
4,204
3,279
62,133
0
W
Jormungandr
DeadliftHell34
Jormungandr
7,896
2,059
0
2,765
8,485
8,230
220
1,533
6,952
56,428
1,857
W
Lancelot
3,962
820
13
2,864
7,645
4,586
1,050
0
7,176
0
59,503
L
4,193
883
244
4,192
12,924
13,744
0
3,235
9,689
15,090
0
L
Neith
Tiffahai
Neith
3,804
1,275
0
1,460
9,572
3,462
0
5,468
4,104
0
36,167
W
Tsukuyomi
donni_bravo
Tsukuyomi
8,011
2,591
0
6,945
13,895
5,230
955
1,145
12,705
0
65,186
L
Thor
iCaus3
Thor
3,216
116
0
2,484
14,278
5,301
0
3,073
11,205
0
53,209
W
Anubis
kostik700
Anubis
9,858
336
0
10,551
14,298
7,261
1,704
5,946
8,304
72,046
0
L
Achilles
3,501
511
0
2,148
11,903
12,041
0
1,656
10,247
0
40,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,930
Gold Earned
36,922
523
Minions Killed
330
0
Camps Cleared
0
1,660,466
Distance Traveled
1,531,262
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
8,510
501
105
6
0
320,376
0
L
Kukulkan
7,369
433
112
7
0
310,212
0
W
Jormungandr
9,703
571
88
5
0
334,272
3
W
Lancelot
9,246
544
111
7
0
352,773
2
L
Fafnir
8,319
489
18
1
0
321,302
4
L
Neith
6,390
376
56
3
0
269,682
2
W
Tsukuyomi
9,097
535
112
7
0
374,052
0
L
Thor
7,266
427
73
4
0
320,896
2
W
Anubis
9,374
551
107
6
0
278,993
0
L
Achilles
7,578
446
71
4
0
309,170
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role