Player Matchup

King Arthur
King Arthur
BlightV
King Arthur
Level 29
God Stats
0W - 4L
1,415 SR
Queue Stats
3W - 9L
1,276 Elo+
Party 1
Thanatos
Thanatos
Hunted21
Thanatos
Level 88
God Stats
13W - 28L
1,349 SR
Queue Stats
72W - 101L
1,438 Elo+
Solo
Janus
Janus
LovableBalckGuy
Janus
Level 75
God Stats
1W - 3L
1,389 SR
Queue Stats
15W - 24L
1,349 Elo+
Party 1
Team Averages
Level 64
1,384 SR
1,354 Elo+

VS

Team Averages
Level 37
1,591 SR
1,329 Elo+
Merlin
Merlin
AlphaWuld
Merlin
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,174 Elo+
Solo
Khepri
Khepri
GrenPrince
Khepri
Level 34
God Stats
3W - 0L
1,790 SR
Queue Stats
36W - 60L
1,409 Elo+
Party 2
Bastet
Bastet
Parshdaddy
Bastet
Level 38
God Stats
4W - 2L
1,483 SR
Queue Stats
29W - 52L
1,404 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BlightV
King Arthur
16
2 / 7 / 3
12,344
617
11,978
24,161
17,450
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
Hunted21
Thanatos
18
2 / 6 / 2
12,400
620
11,848
22,350
11,035
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

17
1 / 8 / 4
12,345
617
13,149
17,775
6,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AlphaWuld
Merlin
20
9 / 1 / 9
15,668
783
26,895
9,605
5,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
GrenPrince
Khepri
20
2 / 1 / 17
15,073
754
10,729
19,660
30,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Bastet
Parshdaddy
Bastet
20
10 / 3 / 7
14,817
741
19,392
23,526
11,042
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
54
5
Kills
21
21
Deaths
5
9
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Merlin
AlphaWuld
Merlin
9
1
9
13.5
L
King Arthur
BlightV
King Arthur
2
7
3
0.5
W
Khepri
GrenPrince
Khepri
2
1
17
10.5
L
Thanatos
Hunted21
Thanatos
2
6
2
0.5
L
1
8
4
0.38
W
Bastet
Parshdaddy
Bastet
10
3
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,975
Damage
57,016
64,286
Taken
52,791
34,852
Mitigated
47,271
10,814
Healing
15,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
AlphaWuld
Merlin
26,895
2,354
0
1,067
9,605
5,594
868
3,736
5,670
121,777
0
L
King Arthur
BlightV
King Arthur
11,978
2,478
0
500
24,161
17,450
0
14,225
9,936
421
41,795
W
Khepri
GrenPrince
Khepri
10,729
1,989
768
7,317
19,660
30,635
333
4,315
15,026
33,476
0
L
Thanatos
Hunted21
Thanatos
11,848
2,900
0
10,104
22,350
11,035
0
13,893
8,457
0
35,517
L
13,149
1,489
0
210
17,775
6,367
0
9,560
8,215
47,625
0
W
Bastet
Parshdaddy
Bastet
19,392
7,205
0
6,125
23,526
11,042
1,475
5,504
17,557
0
73,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,089
Gold Earned
45,558
181
Minions Killed
281
0
Camps Cleared
0
916,818
Distance Traveled
1,094,734
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
15,668
783
176
9
0
364,608
1
L
King Arthur
12,344
617
41
2
0
313,709
0
W
Khepri
15,073
754
38
2
0
361,087
2
L
Thanatos
12,400
620
54
3
0
299,503
3
L
Janus
12,345
617
86
4
0
303,606
2
W
Bastet
14,817
741
67
3
0
369,039
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role