Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Izanami
Izanami
CelphLove
Izanami
Level 125
God Stats
2W - 0L
1,559 SR
Queue Stats
7W - 14L
1,316 Elo+
Party 2
Rama
Rama
LoungSonBac
Rama
Level 158
God Stats
1W - 2L
1,361 SR
Queue Stats
36W - 47L
1,433 Elo+
Solo
Kukulkan
Kukulkan
VaporKraze
Kukulkan
Level 113
God Stats
1W - 1L
1,507 SR
Queue Stats
5W - 11L
1,250 Elo+
Party 2
Tiamat
Tiamat
georgesparda98
Tiamat
Level 137
God Stats
1W - 1L
1,225 SR
Queue Stats
54W - 66L
1,373 Elo+
Party 3
Team Averages
Level 123
1,430 SR
1,374 Elo+

VS

Team Averages
Level 105
1,527 SR
1,458 Elo+
Poseidon
Poseidon
 
Poseidon
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
KindaHigh729
Geb
Level 147
God Stats
73W - 75L
1,509 SR
Queue Stats
414W - 450L
1,477 Elo+
Solo
Ra
Ra
LemmeSuccEm
Ra
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 52L
1,314 Elo+
Solo
Cthulhu
Cthulhu
SmutOrSum
Cthulhu
Level 119
God Stats
0W - 2L
1,512 SR
Queue Stats
35W - 26L
1,562 Elo+
Party 1
Eset
Eset
Vlxus
Eset
Level 128
God Stats
0W - 1L
1,613 SR
Queue Stats
11W - 15L
1,434 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
16
8 / 2 / 4
9,099
910
7,777
10,685
4,988
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Izanami
CelphLove
Izanami
14
3 / 2 / 5
7,851
785
8,265
7,963
4,048
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
8 / 2 / 7
8,722
872
12,828
10,022
5,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
VaporKraze
Kukulkan
14
0 / 2 / 12
7,673
767
9,584
7,938
3,839
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
2 / 1 / 3
8,309
831
2,442
7,048
4,241
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
16
3 / 3 / 1
8,985
899
9,055
9,209
4,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
1 / 0 / 4
7,461
746
3,342
10,021
7,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
0 / 12 / 0
6,447
645
240
12,515
4,841
Cthulhu
SmutOrSum
Cthulhu
14
1 / 3 / 3
7,345
735
9,044
10,406
7,932
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Eset
Vlxus
Eset
16
4 / 3 / 2
8,451
845
9,268
8,081
3,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
19
21
Kills
9
9
Deaths
21
31
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
8
2
4
5
L
Poseidon
 
Poseidon
3
3
1
1.17
W
Izanami
CelphLove
Izanami
3
2
5
2.75
L
1
0
4
3
L
0
12
0
0
W
8
2
7
5.75
L
Cthulhu
SmutOrSum
Cthulhu
1
3
3
0.83
W
Kukulkan
VaporKraze
Kukulkan
0
2
12
3
L
Eset
Vlxus
Eset
4
3
2
1.67
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,896
Damage
30,949
43,656
Taken
50,232
22,132
Mitigated
28,527
16,000
Healing
10,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
7,777
2,867
0
6,779
10,685
4,988
0
5,024
5,505
0
29,605
L
Poseidon
 
Poseidon
9,055
1,795
0
3,335
9,209
4,188
340
1,547
7,662
41,898
0
W
Izanami
CelphLove
Izanami
8,265
6,326
0
1,146
7,963
4,048
844
6,523
1,251
0
24,152
L
3,342
282
0
2,127
10,021
7,895
0
3,162
6,859
10,889
0
L
240
57
0
0
12,515
4,841
0
1,613
10,902
1,065
0
W
12,828
9,339
0
2,999
10,022
5,016
488
7,890
1,992
0
28,042
L
Cthulhu
SmutOrSum
Cthulhu
9,044
404
371
1,212
10,406
7,932
0
3,667
6,739
18,817
0
W
Kukulkan
VaporKraze
Kukulkan
9,584
1,141
562
2,508
7,938
3,839
300
6,284
1,498
17,770
0
L
Eset
Vlxus
Eset
9,268
718
1,367
2,292
8,081
3,671
82
2,037
6,044
31,648
0
W
2,442
479
0
2,006
7,048
4,241
208
4,379
2,461
32,282
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,654
Gold Earned
38,689
208
Minions Killed
169
0
Camps Cleared
0
960,345
Distance Traveled
884,970
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,099
910
39
4
0
224,986
0
L
Poseidon
8,985
899
71
7
0
157,890
2
W
Izanami
7,851
785
48
5
0
146,766
0
L
Geb
7,461
746
9
1
0
175,182
2
L
Ra
6,447
645
0
0
0
146,170
0
W
Rama
8,722
872
29
3
0
179,502
1
L
Cthulhu
7,345
735
28
3
0
200,034
3
W
Kukulkan
7,673
767
25
3
0
202,310
0
L
Eset
8,451
845
61
6
0
205,694
1
W
Tiamat
8,309
831
67
7
0
206,781
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role