Player Matchup

Hun Batz
Hun Batz
Brown__130
Hun Batz
Level 108
God Stats
7W - 2L
1,673 SR
Queue Stats
474W - 472L
1,559 Elo+
Party 1
Ganesha
Ganesha
DTooley21
Ganesha
Level 69
God Stats
29W - 5L
1,806 SR
Queue Stats
132W - 131L
1,521 Elo+
Party 1
Merlin
Merlin
JokerOobedadaya
Merlin
Level 157
God Stats
3W - 1L
1,634 SR
Queue Stats
430W - 451L
1,520 Elo+
Party 2
Odin
Odin
NiteShadow718
Odin
Level 98
God Stats
2W - 5L
1,235 SR
Queue Stats
186W - 212L
1,476 Elo+
Party 2
Danzaburou
Danzaburou
THA SUPA
Danzaburou
Level 83
God Stats
11W - 11L
1,473 SR
Queue Stats
75W - 83L
1,421 Elo+
Party 2
Team Averages
Level 103
1,564 SR
1,500 Elo+

VS

Team Averages
Level 74
1,526 SR
1,522 Elo+
Eset
Eset
 
Eset
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Achilles
Achilles
Faze_Remlok_XD
Achilles
Level 105
God Stats
0W - 3L
1,500 SR
Queue Stats
121W - 138L
1,412 Elo+
Solo
Cu Chulainn
Cu Chulainn
Geminifiles
Cu Chulainn
Level 43
God Stats
9W - 11L
1,371 SR
Queue Stats
36W - 45L
1,422 Elo+
Solo
Poseidon
Poseidon
Irfustola
Poseidon
Level 115
God Stats
0W - 1L
1,609 SR
Queue Stats
9W - 2L
1,813 Elo+
Solo
Neith
Neith
johnnybeast3
Neith
Level 24
God Stats
0W - 1L
1,649 SR
Queue Stats
3W - 3L
1,465 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Brown__130
Hun Batz
16
3 / 3 / 6
10,661
1,066
11,043
15,463
7,259
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
DTooley21
Ganesha
16
0 / 3 / 10
10,924
1,092
6,577
16,553
21,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
3 / 4 / 5
10,900
1,090
13,857
8,821
3,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
3 / 3 / 7
10,376
1,038
11,032
14,391
14,743
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Danzaburou
THA SUPA
Danzaburou
16
3 / 3 / 7
10,879
1,088
8,578
8,853
4,173
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

220

VS

Team 2 Tickets

214

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
16
2 / 5 / 6
10,346
1,035
13,098
12,818
5,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Achilles
15
6 / 1 / 1
10,672
1,067
5,098
5,497
5,051
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cu Chulainn
Geminifiles
Cu Chulainn
16
2 / 1 / 8
10,623
1,062
12,869
15,282
13,626
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Poseidon
Irfustola
Poseidon
16
3 / 3 / 5
10,582
1,058
16,764
11,011
4,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 2 / 7
11,068
1,107
9,796
9,469
4,112
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
43
12
Kills
16
16
Deaths
12
35
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
2
5
6
1
W
Hun Batz
Brown__130
Hun Batz
3
3
6
2
W
Ganesha
DTooley21
Ganesha
0
3
10
1.67
L
Achilles
6
1
1
6.5
L
Cu Chulainn
Geminifiles
Cu Chulainn
2
1
8
6
L
Poseidon
Irfustola
Poseidon
3
3
5
1.83
W
3
4
5
1.38
W
3
3
7
2.17
W
Danzaburou
THA SUPA
Danzaburou
3
3
7
2.17
L
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,087
Damage
57,625
64,081
Taken
54,077
51,470
Mitigated
32,775
5,219
Healing
2,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
13,098
1,376
78
334
12,818
5,466
0
4,795
7,776
25,627
0
W
Hun Batz
Brown__130
Hun Batz
11,043
1,954
0
409
15,463
7,259
0
7,848
7,534
0
35,068
W
Ganesha
DTooley21
Ganesha
6,577
313
0
1,668
16,553
21,326
0
8,428
8,083
13,461
0
L
Achilles
5,098
1,063
0
640
5,497
5,051
0
1,792
3,586
0
12,774
L
Cu Chulainn
Geminifiles
Cu Chulainn
12,869
2,133
0
0
15,282
13,626
0
6,614
8,475
7,248
18,024
L
Poseidon
Irfustola
Poseidon
16,764
1,822
0
0
11,011
4,520
0
3,714
7,011
34,840
0
W
13,857
764
0
498
8,821
3,969
0
3,081
5,590
43,208
0
W
11,032
1,573
0
831
14,391
14,743
0
9,299
4,930
0
15,075
W
Danzaburou
THA SUPA
Danzaburou
8,578
3,243
149
1,664
8,853
4,173
0
3,862
4,947
0
24,527
L
9,796
5,763
0
1,347
9,469
4,112
0
3,519
5,865
0
29,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,740
Gold Earned
53,291
179
Minions Killed
193
6
Camps Cleared
6
993,516
Distance Traveled
809,174
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
10,346
1,035
35
4
2
175,290
0
W
Hun Batz
10,661
1,066
52
5
1
225,045
0
W
Ganesha
10,924
1,092
0
0
0
182,438
0
L
Achilles
10,672
1,067
13
1
0
101,798
1
L
Cu Chulainn
10,623
1,062
36
4
2
186,927
1
L
Poseidon
10,582
1,058
56
6
1
189,680
0
W
Merlin
10,900
1,090
63
6
3
193,395
0
W
Odin
10,376
1,038
16
2
1
208,617
0
W
Danzaburou
10,879
1,088
48
5
1
184,021
0
L
Neith
11,068
1,107
53
5
1
155,479
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role